Player Matchup

Danzaburou
Danzaburou
Gold V
TheSabage1
Danzaburou
Gold V
Level 142
God Stats
35W - 22L
1,609 SR
Queue Stats
302W - 339L
1,287 MMR
Solo
Scylla
Scylla
Gold IV
fheer
Scylla
Gold IV
Level 158
God Stats
8W - 2L
1,495 SR
Queue Stats
312W - 377L
1,342 MMR
Solo
Athena
Athena
Bronze III
prisonsal
Athena
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,535 SR
1,376 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,517 SR
1,375 MMR
Neith
Neith
Bronze III
AimHi
Neith
Bronze III
Level 66
God Stats
2W - 6L
1,466 SR
Queue Stats
5W - 17L
1,256 MMR
Party 1
Shiva
Shiva
Bronze III
NeverExcite
Shiva
Bronze III
Level 99
God Stats
0W - 2L
1,551 SR
Queue Stats
3W - 10L
1,303 MMR
Party 1
Chang'e
Chang'e
Gold IV
THE WIZARD C
Chang'e
Gold IV
Level 137
God Stats
8W - 8L
1,534 SR
Queue Stats
147W - 191L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheSabage1
Danzaburou
14
9 / 5 / 5
11,567
964
13,510
12,371
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
fheer
Scylla
14
4 / 4 / 9
11,129
927
10,289
9,102
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
prisonsal
Athena
13
1 / 2 / 10
9,531
794
5,190
15,755
16,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ChernobogCamazotzRaijinLoki

VS

Bans
ArachneFenrirIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AimHi
Neith
13
3 / 4 / 4
10,103
842
9,164
8,975
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 4
8,643
720
6,140
13,884
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
THE WIZARD C
Chang'e
14
8 / 4 / 3
11,153
929
12,201
14,319
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
11
11
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
AimHi
Neith
3
4
4
1.25
L
0
6
4
0.33
L
Chang'e
THE WIZARD C
Chang'e
8
4
3
2.38
W
Danzaburou
TheSabage1
Danzaburou
9
5
5
2.3
W
Scylla
fheer
Scylla
4
4
9
2.13
W
Athena
prisonsal
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
27,505
37,228
Taken
37,178
25,560
Mitigated
20,636
6,243
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AimHi
Neith
9,164
2,444
0
1,383
8,975
3,529
960
4,032
4,719
0
32,400
L
6,140
1,254
759
1,803
13,884
11,015
63
4,491
9,305
0
16,867
L
Chang'e
THE WIZARD C
Chang'e
12,201
831
1,880
6,100
14,319
6,092
594
6,616
7,399
43,055
0
W
Danzaburou
TheSabage1
Danzaburou
13,510
6,458
0
2,532
12,371
5,548
1,801
4,731
7,212
0
52,807
W
Scylla
fheer
Scylla
10,289
1,045
0
840
9,102
3,744
712
2,497
6,230
50,252
0
W
Athena
prisonsal
Athena
5,190
1,612
0
2,871
15,755
16,268
306
5,230
9,770
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
29,899
142
Minions Killed
131
0
Camps Cleared
0
600,715
Distance Traveled
606,048
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,103
842
40
3
0
180,727
1
L
Shiva
8,643
720
15
1
0
231,186
0
L
Chang'e
11,153
929
76
6
0
194,135
0
W
Danzaburou
11,567
964
60
5
0
161,716
0
W
Scylla
11,129
927
64
5
0
192,677
0
W
Athena
9,531
794
18
2
0
246,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role