Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ElGranMestador
Susano
Level 9
God Stats
24W - 2L
1,542 SR
Queue Stats
199W - 29L
1,872 Elo+
Party 2
Team Averages
Level 60
1,514 SR
1,624 Elo+

VS

Team Averages
Level 39
1,462 SR
1,215 Elo+
Raijin
Raijin
Itz Jababy
Raijin
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 68L
1,145 Elo+
Party 1
Janus
Janus
LORD SNOW1384
Janus
Level 60
God Stats
76W - 90L
1,385 SR
Queue Stats
340W - 331L
1,401 Elo+
Party 1
Ymir
Ymir
LooseClapper186
Ymir
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 53L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 1 / 7
8,192
819
8,018
11,228
9,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
 
Nox
10
2 / 0 / 7
7,666
767
3,304
3,725
2,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 0 / 5
8,750
875
5,549
4,840
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Itz Jababy
Raijin
8
0 / 5 / 1
6,342
634
3,597
5,950
2,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
7,140
714
2,850
5,198
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
6,536
654
1,923
8,008
7,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
7
6.5
W
Nox
 
Nox
2
0
7
5.5
W
6
0
5
8.5
L
Raijin
Itz Jababy
Raijin
0
5
1
0.1
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
8,370
19,793
Taken
19,156
14,403
Mitigated
11,835
5,937
Healing
400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,018
2,997
0
4,364
11,228
9,630
71
4,172
7,056
1,423
21,853
W
Nox
 
Nox
3,304
96
0
0
3,725
2,933
0
1,937
1,788
21,701
0
W
5,549
1,260
0
1,573
4,840
1,840
0
2,610
2,230
0
30,989
L
Raijin
Itz Jababy
Raijin
3,597
714
210
190
5,950
2,215
0
1,640
4,310
18,418
0
L
2,850
365
0
0
5,198
1,807
0
865
4,333
33,454
0
L
1,923
116
0
0
8,008
7,813
0
1,527
6,481
10,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
20,018
113
Minions Killed
101
0
Camps Cleared
0
587,576
Distance Traveled
474,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,192
819
36
4
0
213,440
0
W
Nox
7,666
767
28
3
0
147,395
0
W
Susano
8,750
875
49
5
0
226,741
0
L
Raijin
6,342
634
26
3
0
139,980
0
L
Janus
7,140
714
58
6
0
170,583
0
L
Ymir
6,536
654
17
2
0
163,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role