Player Matchup

Fafnir
Fafnir
LordTaylorr
Fafnir
Level 144
God Stats
3W - 3L
1,697 SR
Queue Stats
90W - 87L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
federalgovernme
Erlang Shen
Level 138
God Stats
4W - 0L
1,868 SR
Queue Stats
156W - 153L
1,473 Elo+
Party 1
Sol
Sol
nitrodif
Sol
Level 28
God Stats
31W - 33L
1,534 SR
Queue Stats
78W - 76L
1,463 Elo+
Party 1
Team Averages
Level 103
1,699 SR
1,488 Elo+

VS

Team Averages
Level 105
1,524 SR
1,551 Elo+
Janus
Janus
CoffeeeCup
Janus
Level 126
God Stats
8W - 11L
1,570 SR
Queue Stats
74W - 74L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
In5anitymau5
Danzaburou
Level 106
God Stats
0W - 3L
1,367 SR
Queue Stats
30W - 33L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
Silvanism
Kumbhakarna
Level 84
God Stats
4W - 4L
1,635 SR
Queue Stats
21W - 19L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
4 / 1 / 11
12,551
837
10,227
18,409
27,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
federalgovernme
Erlang Shen
15
7 / 8 / 8
12,942
863
11,424
20,410
13,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 9
12,525
835
14,749
12,995
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 5 / 3
11,734
782
17,612
12,417
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
In5anitymau5
Danzaburou
14
2 / 7 / 7
11,459
764
13,093
13,204
5,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Silvanism
Kumbhakarna
13
2 / 3 / 7
10,736
716
7,691
16,359
16,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
15
Kills
10
12
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
6
5
3
1.5
L
Danzaburou
In5anitymau5
Danzaburou
2
7
7
0.79
W
Fafnir
4
1
11
9.5
L
Kumbhakarna
Silvanism
Kumbhakarna
2
3
7
1.83
W
Erlang Shen
federalgovernme
Erlang Shen
7
8
8
1.38
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,400
Damage
38,396
51,814
Taken
41,980
47,018
Mitigated
27,316
10,890
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,612
677
0
633
12,417
5,266
838
6,549
5,868
58,035
0
L
Danzaburou
In5anitymau5
Danzaburou
13,093
5,966
0
736
13,204
5,685
1,005
7,240
5,964
0
37,708
W
Fafnir
10,227
2,043
0
3,920
18,409
27,962
576
6,957
11,102
24,925
960
L
Kumbhakarna
Silvanism
Kumbhakarna
7,691
295
565
3,401
16,359
16,365
182
10,577
5,782
25,113
0
W
Erlang Shen
federalgovernme
Erlang Shen
11,424
5,120
0
2,958
20,410
13,348
948
12,251
7,699
41
38,605
W
14,749
4,109
0
4,012
12,995
5,708
1,841
6,080
6,781
74,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
33,929
169
Minions Killed
148
0
Camps Cleared
0
852,566
Distance Traveled
754,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,734
782
69
5
0
256,393
0
L
Danzaburou
11,459
764
57
4
0
225,298
2
W
Fafnir
12,551
837
26
2
0
291,724
3
L
Kumbhakarna
10,736
716
22
1
0
272,813
0
W
Erlang Shen
12,942
863
46
3
0
282,837
3
W
Sol
12,525
835
97
6
0
278,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role