Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
RlbIet
Sol
Platinum IV
Level 181
God Stats
1W - 5L
1,501 SR
Queue Stats
439W - 436L
1,760 MMR
Party 1
Arachne
Arachne
Platinum V
SnSubZeRo
Arachne
Platinum V
Level 84
God Stats
11W - 10L
1,642 SR
Queue Stats
100W - 93L
1,664 MMR
Party 1
Scylla
Scylla
Gold II
XxCrose20xX
Scylla
Gold II
Level 101
God Stats
13W - 25L
1,609 SR
Queue Stats
60W - 70L
1,719 MMR
Solo
Raijin
Raijin
Platinum V
bysantiago20
Raijin
Platinum V
Level 127
God Stats
7W - 10L
1,642 SR
Queue Stats
415W - 419L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,579 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,552 SR
1,721 MMR
Xbalanque
Xbalanque
Platinum V
EluSivE TuRnZ
Xbalanque
Platinum V
Level 154
God Stats
31W - 23L
1,682 SR
Queue Stats
79W - 74L
1,707 MMR
Solo
Chernobog
Chernobog
Gold IV
OtterFan
Chernobog
Gold IV
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 12L
1,754 MMR
Party 2
Geb
Geb
Platinum III
StoopetShark172
Geb
Platinum III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 190L
1,709 MMR
Solo
Amaterasu
Amaterasu
Platinum V
SubSaiah319
Amaterasu
Platinum V
Level 148
God Stats
8W - 1L
1,576 SR
Queue Stats
188W - 183L
1,704 MMR
Solo
Set
Set
Gold V
Zormeus
Set
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 2
5,434
418
7,841
13,180
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
RlbIet
Sol
12
1 / 3 / 1
7,136
549
5,741
9,461
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SnSubZeRo
Arachne
13
3 / 1 / 2
7,273
559
6,614
10,834
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 2 / 0
6,427
494
3,747
7,358
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
2 / 0 / 0
8,223
633
10,184
7,438
4,162
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteKuzenboJanusRatatoskr

VS

Bans
Ao KuangAthenaAh Muzen CabPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EluSivE TuRnZ
Xbalanque
14
5 / 0 / 1
8,495
653
9,046
9,047
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
OtterFan
Chernobog
14
2 / 0 / 2
7,927
610
6,813
9,361
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 8
6,296
484
4,423
11,898
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
SubSaiah319
Amaterasu
12
0 / 2 / 1
7,388
568
5,631
16,041
12,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
13
3 / 2 / 3
7,495
577
9,345
11,734
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
10
10
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
W
Xbalanque
EluSivE TuRnZ
Xbalanque
5
0
1
5.5
W
Chernobog
OtterFan
Chernobog
2
0
2
3
L
Sol
RlbIet
Sol
1
3
1
0.5
L
Arachne
SnSubZeRo
Arachne
3
1
2
4
W
0
4
8
1
W
Amaterasu
SubSaiah319
Amaterasu
0
2
1
0.25
L
Scylla
0
2
0
0
W
Set
3
2
3
2.25
L
Raijin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
35,258
48,271
Taken
58,081
23,409
Mitigated
34,660
18,434
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,841
1,596
0
2,586
13,180
9,486
0
2,123
11,057
0
21,191
W
Xbalanque
EluSivE TuRnZ
Xbalanque
9,046
3,275
0
5,975
9,047
3,549
605
4,103
4,805
0
76,461
W
Chernobog
OtterFan
Chernobog
6,813
4,554
0
5,618
9,361
3,718
627
1,887
7,318
0
82,327
L
Sol
RlbIet
Sol
5,741
1,862
0
4,515
9,461
2,859
0
125
9,336
59,204
1,192
L
Arachne
SnSubZeRo
Arachne
6,614
4,331
0
3,998
10,834
4,504
0
1,060
9,774
0
60,527
W
4,423
882
0
1,614
11,898
8,613
0
2,431
9,005
12,653
0
W
Amaterasu
SubSaiah319
Amaterasu
5,631
2,034
0
7,008
16,041
12,705
0
9,681
6,360
0
55,824
L
Scylla
3,747
1,184
0
1,470
7,358
2,398
0
1,115
6,243
54,334
0
W
Set
9,345
3,867
0
2,122
11,734
6,075
0
1,570
10,127
0
64,776
L
Raijin
10,184
1,431
0
5,865
7,438
4,162
0
0
7,438
73,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
37,601
453
Minions Killed
493
0
Camps Cleared
0
1,308,545
Distance Traveled
1,296,607
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,434
418
20
2
0
271,170
2
W
Xbalanque
8,495
653
123
9
0
236,215
3
W
Chernobog
7,927
610
142
11
0
248,603
0
L
Sol
7,136
549
116
9
0
238,257
0
L
Arachne
7,273
559
91
7
0
306,845
1
W
Geb
6,296
484
13
1
0
269,988
0
W
Amaterasu
7,388
568
118
9
0
259,652
6
L
Scylla
6,427
494
98
8
0
252,501
3
W
Set
7,495
577
97
7
0
282,149
0
L
Raijin
8,223
633
128
10
0
239,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role