Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DartherRevan
Susano
Level 107
God Stats
19W - 22L
1,479 SR
Queue Stats
692W - 640L
1,468 Elo+
Party 3
Lancelot
Lancelot
Dojyaan D4C
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,503 Elo+
Party 3
Nox
Nox
RaNdOm PeRsOn66
Nox
Level 86
God Stats
1W - 1L
1,718 SR
Queue Stats
180W - 184L
1,464 Elo+
Party 3
Anhur
Anhur
Scorey
Anhur
Level 166
God Stats
2W - 1L
1,629 SR
Queue Stats
49W - 21L
1,693 Elo+
Party 1
Team Averages
Level 116
1,565 SR
1,525 Elo+

VS

Team Averages
Level 114
1,542 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
EZTchoupi
Cu Chulainn
Level 88
God Stats
12W - 11L
1,530 SR
Queue Stats
191W - 156L
1,573 Elo+
Party 2
Chang'e
Chang'e
HeldenHorst0010
Chang'e
Level 148
God Stats
29W - 15L
1,689 SR
Queue Stats
349W - 333L
1,557 Elo+
Solo
Artemis
Artemis
JirDas
Artemis
Level 94
God Stats
2W - 4L
1,577 SR
Queue Stats
213W - 196L
1,521 Elo+
Party 2
Yemoja
Yemoja
nielzio1
Yemoja
Level 154
God Stats
1W - 4L
1,313 SR
Queue Stats
224W - 211L
1,492 Elo+
Solo
Awilix
Awilix
sllayyy
Awilix
Level 85
God Stats
33W - 25L
1,602 SR
Queue Stats
216W - 214L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 1
7,149
511
5,399
8,295
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
2 / 8 / 1
7,211
515
7,653
14,434
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Dojyaan D4C
Lancelot
12
1 / 2 / 2
6,835
488
5,300
10,902
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
6,270
448
2,851
10,695
7,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Scorey
Anhur
14
2 / 3 / 1
7,985
570
8,877
13,171
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EZTchoupi
Cu Chulainn
16
6 / 2 / 4
10,142
724
9,906
14,144
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 5
8,393
600
6,062
8,769
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
JirDas
Artemis
15
2 / 2 / 1
8,694
621
10,605
11,890
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
nielzio1
Yemoja
14
2 / 0 / 8
8,106
579
4,763
9,362
7,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
sllayyy
Awilix
15
7 / 0 / 2
9,148
653
10,125
9,787
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
19
19
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
L
Susano
2
8
1
0.31
L
Lancelot
Dojyaan D4C
Lancelot
1
2
2
1
W
Cu Chulainn
EZTchoupi
Cu Chulainn
6
2
4
4
W
2
2
5
2.25
W
Artemis
JirDas
Artemis
2
2
1
1.25
L
0
4
2
0.25
L
Anhur
Scorey
Anhur
2
3
1
0.83
W
Yemoja
nielzio1
Yemoja
2
0
8
6
W
Awilix
sllayyy
Awilix
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
41,461
57,497
Taken
53,952
25,709
Mitigated
27,927
10,501
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,399
436
0
1,639
8,295
3,211
0
3,472
4,823
63,833
0
L
Susano
7,653
1,627
0
762
14,434
5,152
0
579
13,855
0
48,015
L
Lancelot
Dojyaan D4C
Lancelot
5,300
994
0
1,378
10,902
4,207
0
1,549
9,353
0
46,358
W
Cu Chulainn
EZTchoupi
Cu Chulainn
9,906
1,112
0
3,785
14,144
8,884
0
477
13,667
4,524
79,524
W
6,062
395
1,522
2,963
8,769
3,436
864
4,374
4,395
66,468
0
W
Artemis
JirDas
Artemis
10,605
5,189
0
4,801
11,890
4,072
364
864
11,026
0
74,549
L
2,851
868
0
1,133
10,695
7,873
0
3,796
6,899
22,924
0
L
Anhur
Scorey
Anhur
8,877
5,474
0
5,589
13,171
5,266
0
1,770
11,401
0
72,531
W
Yemoja
nielzio1
Yemoja
4,763
759
3,393
2,829
9,362
7,062
64
1,970
7,392
21,553
0
W
Awilix
sllayyy
Awilix
10,125
3,155
0
4,478
9,787
4,473
0
565
9,222
0
77,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
44,483
428
Minions Killed
520
0
Camps Cleared
0
1,386,972
Distance Traveled
1,513,982
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,149
511
104
7
0
257,793
2
L
Susano
7,211
515
76
5
0
285,384
0
L
Lancelot
6,835
488
77
6
0
352,291
1
W
Cu Chulainn
10,142
724
148
11
0
326,307
1
W
Chang'e
8,393
600
115
8
0
276,049
0
W
Artemis
8,694
621
125
9
0
253,135
1
L
Nox
6,270
448
50
4
0
247,955
0
L
Anhur
7,985
570
121
9
0
243,549
0
W
Yemoja
8,106
579
26
2
0
289,405
3
W
Awilix
9,148
653
106
8
0
369,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role