Player Matchup

Bacchus
Bacchus
Balt66622
Bacchus
Level 35
God Stats
29W - 20L
1,582 SR
Queue Stats
171W - 192L
1,485 Elo+
Party 1
Achilles
Achilles
FrooTLoopS NoiR
Achilles
Level 29
God Stats
9W - 4L
1,693 SR
Queue Stats
132W - 141L
1,469 Elo+
Party 1
Thoth
Thoth
lmNotCheez
Thoth
Level 65
God Stats
11W - 12L
1,475 SR
Queue Stats
149W - 143L
1,513 Elo+
Party 1
Team Averages
Level 43
1,583 SR
1,489 Elo+

VS

Team Averages
Level 114
1,527 SR
1,489 Elo+
Mercury
Mercury
Eninjaz_v2
Mercury
Level 88
God Stats
8W - 9L
1,581 SR
Queue Stats
211W - 187L
1,467 Elo+
Solo
Chang'e
Chang'e
JohnnyHeadShot14
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,503 Elo+
Party 2
Shiva
Shiva
sr_paulotto
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balt66622
Bacchus
11
3 / 2 / 10
8,620
862
8,248
9,162
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
12
5 / 1 / 9
9,672
967
6,465
9,192
10,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
13
6 / 3 / 7
9,537
954
11,666
7,311
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eninjaz_v2
Mercury
11
6 / 4 / 0
8,705
871
6,479
10,770
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 3
7,128
713
6,379
10,114
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 4
7,472
747
6,105
11,515
5,867
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
6
6
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Balt66622
Bacchus
3
2
10
4
L
Mercury
Eninjaz_v2
Mercury
6
4
0
1.5
W
Achilles
5
1
9
9.5
L
0
6
3
0.25
W
Thoth
6
3
7
3.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
18,963
25,665
Taken
32,399
23,334
Mitigated
12,289
3,331
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Balt66622
Bacchus
8,248
929
224
1,171
9,162
9,146
323
2,647
6,515
15,489
0
L
Mercury
Eninjaz_v2
Mercury
6,479
3,706
0
1,094
10,770
3,377
0
6,027
4,417
0
36,803
W
Achilles
6,465
1,685
0
1,456
9,192
10,662
273
2,162
7,030
0
14,527
L
6,379
75
534
1,421
10,114
3,045
0
6,633
3,063
21,683
0
W
Thoth
11,666
759
0
480
7,311
3,526
437
1,782
5,529
47,550
0
L
6,105
726
28
286
11,515
5,867
0
6,770
3,842
0
21,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
23,305
91
Minions Killed
111
0
Camps Cleared
0
602,369
Distance Traveled
571,828
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,620
862
18
2
0
200,284
0
L
Mercury
8,705
871
55
6
0
204,946
0
W
Achilles
9,672
967
6
1
0
202,800
0
L
Chang'e
7,128
713
29
3
0
179,506
2
W
Thoth
9,537
954
67
7
0
199,285
1
L
Shiva
7,472
747
27
3
0
187,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role