Player Matchup

Ymir
Ymir
Silvrskull8423
Ymir
Level 119
God Stats
1W - 4L
1,527 SR
Queue Stats
47W - 48L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WOA Ufff
Morgan Le Fay
Level 118
God Stats
20W - 17L
1,682 SR
Queue Stats
210W - 225L
1,474 Elo+
Party 2
Hachiman
Hachiman
biggdaddydubs
Hachiman
Level 155
God Stats
6W - 5L
1,797 SR
Queue Stats
266W - 268L
1,509 Elo+
Party 2
Team Averages
Level 131
1,669 SR
1,499 Elo+

VS

Team Averages
Level 150
1,699 SR
1,479 Elo+
Charon
Charon
ChosenArkanjel
Charon
Level 155
God Stats
7W - 3L
1,677 SR
Queue Stats
22W - 22L
1,521 Elo+
Party 1
Bastet
Bastet
Rozunaito
Bastet
Level 157
God Stats
39W - 16L
1,730 SR
Queue Stats
720W - 748L
1,424 Elo+
Solo
Ix Chel
Ix Chel
imawinsurrender
Ix Chel
Level 139
God Stats
10W - 7L
1,689 SR
Queue Stats
29W - 30L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,913
691
1,670
8,600
6,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
WOA Ufff
Morgan Le Fay
10
3 / 5 / 1
8,066
807
4,685
9,003
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
biggdaddydubs
Hachiman
9
1 / 4 / 0
6,601
660
5,015
9,299
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
7,624
762
3,037
7,288
6,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Rozunaito
Bastet
10
3 / 1 / 7
8,367
837
7,683
7,461
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 3
9,236
924
13,641
7,117
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Bastet
Rozunaito
Bastet
3
1
7
6.5
L
0
2
3
0.75
L
Morgan Le Fay
WOA Ufff
Morgan Le Fay
3
5
1
0.7
L
Hachiman
biggdaddydubs
Hachiman
1
4
0
0.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
24,361
26,902
Taken
21,866
13,022
Mitigated
12,420
2,521
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,037
442
0
492
7,288
6,235
505
2,642
4,646
14,915
0
W
Bastet
Rozunaito
Bastet
7,683
1,241
0
1,515
7,461
2,826
0
1,776
5,685
0
21,070
L
1,670
0
0
1,394
8,600
6,871
0
5,416
3,184
8,522
0
L
Morgan Le Fay
WOA Ufff
Morgan Le Fay
4,685
953
0
877
9,003
3,317
0
7,038
1,965
25,303
0
L
Hachiman
biggdaddydubs
Hachiman
5,015
2,722
0
250
9,299
2,834
0
4,463
4,836
0
19,821
W
13,641
1,357
632
1,070
7,117
3,359
470
2,220
4,897
48,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
25,227
83
Minions Killed
113
0
Camps Cleared
0
439,089
Distance Traveled
557,499
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,624
762
22
2
0
181,858
4
W
Bastet
8,367
837
30
3
0
206,098
0
L
Ymir
6,913
691
15
2
0
134,960
0
L
Morgan Le Fay
8,066
807
36
4
0
149,296
0
L
Hachiman
6,601
660
32
3
0
154,833
0
W
Ix Chel
9,236
924
61
6
0
169,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role