Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AshleyAlley
Janus
Level 63
God Stats
6W - 17L
1,199 SR
Queue Stats
217W - 180L
1,520 Elo+
Solo
Scylla
Scylla
HHugigeHH
Scylla
Level 67
God Stats
6W - 6L
1,620 SR
Queue Stats
183W - 166L
1,425 Elo+
Party 1
Surtr
Surtr
UndeadWolf313
Surtr
Level 105
God Stats
3W - 8L
1,347 SR
Queue Stats
193W - 175L
1,507 Elo+
Party 2
Neith
Neith
scooter7766
Neith
Level 46
God Stats
137W - 132L
1,580 SR
Queue Stats
185W - 183L
1,515 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,493 Elo+

VS

Team Averages
Level 53
1,520 SR
1,447 Elo+
Poseidon
Poseidon
 
Poseidon
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JuicyJ-Man
Bacchus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,414 Elo+
Solo
Hades
Hades
KingAverett
Hades
Level 49
God Stats
30W - 12L
1,776 SR
Queue Stats
37W - 20L
1,595 Elo+
Solo
Awilix
Awilix
LoadedhoneyB
Awilix
Level 98
God Stats
2W - 1L
1,590 SR
Queue Stats
258W - 239L
1,503 Elo+
Solo
Skadi
Skadi
RodinQ
Skadi
Level 34
God Stats
2W - 1L
1,235 SR
Queue Stats
6W - 5L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 3 / 3
6,633
553
7,134
7,471
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
5,318
443
1,293
4,009
2,135
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
HHugigeHH
Scylla
10
2 / 2 / 4
6,232
519
3,404
6,198
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
7,699
642
5,348
9,679
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
6,296
525
2,642
9,286
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 3 / 1
7,104
592
5,665
6,607
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JuicyJ-Man
Bacchus
10
2 / 3 / 3
6,592
549
1,591
7,604
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 0
7,530
628
6,205
8,638
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
12
3 / 2 / 2
7,077
590
6,015
7,419
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
RodinQ
Skadi
11
1 / 2 / 2
6,398
533
3,918
5,638
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
10
10
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
3
1.5
W
Poseidon
 
Poseidon
2
3
1
0.83
L
2
0
1
2.5
L
Scylla
HHugigeHH
Scylla
2
2
4
2
W
Bacchus
JuicyJ-Man
Bacchus
2
3
3
1.17
W
2
2
0
1
W
Awilix
3
2
2
2
W
Skadi
RodinQ
Skadi
1
2
2
1
L
2
2
1
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,821
Damage
23,394
36,643
Taken
35,906
15,054
Mitigated
17,199
11,792
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,134
1,090
0
1,000
7,471
2,495
0
4,260
3,211
36,025
0
W
Poseidon
 
Poseidon
5,665
853
0
1,420
6,607
2,153
246
3,102
3,241
58,517
0
L
1,293
207
0
933
4,009
2,135
0
702
3,307
9,949
0
L
Scylla
HHugigeHH
Scylla
3,404
308
0
2,006
6,198
1,834
0
2,623
3,575
34,783
0
W
Bacchus
JuicyJ-Man
Bacchus
1,591
204
0
1,666
7,604
6,519
64
3,658
3,804
17,913
0
W
6,205
487
20
5,278
8,638
3,815
0
974
7,630
67,103
0
W
Awilix
6,015
2,285
0
799
7,419
2,665
0
3,572
3,685
0
47,670
W
Skadi
RodinQ
Skadi
3,918
1,735
0
250
5,638
2,047
439
94
5,544
0
40,190
L
5,348
1,913
0
3,776
9,679
5,121
0
5,264
4,415
1,508
55,986
L
2,642
1,286
0
4,077
9,286
3,469
0
612
8,674
0
37,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
34,701
303
Minions Killed
391
0
Camps Cleared
0
1,016,887
Distance Traveled
1,243,337
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,633
553
74
6
0
177,904
0
W
Poseidon
7,104
592
98
8
0
252,872
0
L
Janus
5,318
443
18
2
0
224,462
3
L
Scylla
6,232
519
56
5
0
197,975
0
W
Bacchus
6,592
549
20
2
0
248,309
3
W
Hades
7,530
628
135
11
0
207,925
3
W
Awilix
7,077
590
72
6
0
308,844
2
W
Skadi
6,398
533
66
6
0
225,387
0
L
Surtr
7,699
642
97
8
0
232,972
0
L
Neith
6,296
525
58
5
0
183,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role