Player Matchup

Janus
Janus
Londreki
Janus
Level 58
God Stats
18W - 13L
1,658 SR
Queue Stats
141W - 109L
1,550 Elo+
Party 2
Hercules
Hercules
LÖST
Hercules
Level 152
God Stats
5W - 7L
1,288 SR
Queue Stats
427W - 380L
1,589 Elo+
Solo
Artemis
Artemis
PlaTön
Artemis
Level 205
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 366L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
arashiii69
Baba Yaga
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,600 Elo+
Party 2
Chang'e
Chang'e
cesitar2003
Chang'e
Level 156
God Stats
4W - 1L
1,682 SR
Queue Stats
181W - 170L
1,466 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,557 Elo+

VS

Team Averages
Level 142
1,627 SR
1,571 Elo+
Baba Yaga
Baba Yaga
ANerdyBiscuit
Baba Yaga
Level 156
God Stats
0W - 3L
1,203 SR
Queue Stats
278W - 256L
1,617 Elo+
Party 1
Neith
Neith
Kmisama
Neith
Level 178
God Stats
1W - 1L
1,896 SR
Queue Stats
255W - 218L
1,555 Elo+
Solo
Tiamat
Tiamat
XN3RDXCAK3X
Tiamat
Level 147
God Stats
9W - 10L
1,750 SR
Queue Stats
180W - 150L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
badame
Sun Wukong
Level 120
God Stats
63W - 30L
1,718 SR
Queue Stats
727W - 670L
1,590 Elo+
Solo
Maui
Maui
demonichealer666
Maui
Level 109
God Stats
2W - 2L
1,568 SR
Queue Stats
406W - 347L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Londreki
Janus
15
4 / 1 / 2
8,575
572
10,160
10,575
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LÖST
Hercules
14
4 / 2 / 6
8,976
598
7,423
10,576
10,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PlaTön
Artemis
17
8 / 1 / 4
10,437
696
12,572
7,969
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
arashiii69
Baba Yaga
14
0 / 0 / 2
8,116
541
3,719
4,116
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
cesitar2003
Chang'e
13
1 / 4 / 1
8,168
545
10,711
16,300
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ANerdyBiscuit
Baba Yaga
14
4 / 3 / 0
8,765
584
7,679
13,259
7,747
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Kmisama
Neith
13
1 / 6 / 1
7,802
520
8,290
12,524
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
0 / 1 / 1
8,288
553
5,056
7,288
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
badame
Sun Wukong
13
3 / 3 / 1
7,843
523
7,803
15,077
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 4
7,177
478
2,454
12,207
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
8
8
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ANerdyBiscuit
Baba Yaga
4
3
0
1.33
L
Neith
Kmisama
Neith
1
6
1
0.25
W
Janus
Londreki
Janus
4
1
2
5
W
Hercules
LÖST
Hercules
4
2
6
3.5
W
Artemis
PlaTön
Artemis
8
1
4
10
L
Tiamat
0
1
1
0.5
W
Baba Yaga
arashiii69
Baba Yaga
0
0
2
1
L
Sun Wukong
badame
Sun Wukong
3
3
1
1.17
W
Chang'e
cesitar2003
Chang'e
1
4
1
0.38
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
31,282
49,536
Taken
60,355
29,414
Mitigated
36,070
21,257
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ANerdyBiscuit
Baba Yaga
7,679
808
0
5,398
13,259
7,747
126
7,966
5,293
66,041
0
L
Neith
Kmisama
Neith
8,290
1,995
0
3,075
12,524
4,509
2,528
5,248
7,276
0
53,585
W
Janus
Londreki
Janus
10,160
1,271
0
3,970
10,575
4,355
0
1,047
9,528
88,337
0
W
Hercules
LÖST
Hercules
7,423
2,367
0
3,798
10,576
10,668
0
3,647
6,929
0
29,044
W
Artemis
PlaTön
Artemis
12,572
7,968
0
4,551
7,969
3,915
5,536
556
7,413
0
89,461
L
Tiamat
5,056
694
0
3,121
7,288
4,423
0
1,947
5,341
76,345
0
W
Baba Yaga
arashiii69
Baba Yaga
3,719
66
0
1,689
4,116
2,006
0
2,995
1,121
59,710
0
L
Sun Wukong
badame
Sun Wukong
7,803
1,713
0
1,913
15,077
8,662
0
5,672
9,405
0
63,082
W
Chang'e
cesitar2003
Chang'e
10,711
324
278
6,971
16,300
8,470
0
7,055
9,245
66,849
0
L
2,454
400
0
1,194
12,207
10,729
249
3,856
8,351
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
39,875
549
Minions Killed
458
0
Camps Cleared
0
1,570,138
Distance Traveled
1,549,769
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,765
584
108
7
0
298,309
2
L
Neith
7,802
520
91
6
0
282,319
0
W
Janus
8,575
572
113
8
0
339,854
0
W
Hercules
8,976
598
40
3
0
352,552
2
W
Artemis
10,437
696
164
11
0
277,740
5
L
Tiamat
8,288
553
146
10
0
301,844
2
W
Baba Yaga
8,116
541
123
8
0
305,540
4
L
Sun Wukong
7,843
523
83
6
0
338,321
0
W
Chang'e
8,168
545
109
7
0
294,452
2
L
Maui
7,177
478
30
2
0
328,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role