Player Matchup

Tsukuyomi
Tsukuyomi
Cypherth
Tsukuyomi
Level 8
God Stats
0W - 3L
1,263 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Diazp
Nu Wa
Level 28
God Stats
1W - 3L
1,410 SR
Queue Stats
10W - 18L
1,371 Elo+
Solo
Amaterasu
Amaterasu
Elirith
Amaterasu
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 2
Anubis
Anubis
Kyjho
Anubis
Level 5
God Stats
1W - 3L
1,430 SR
Queue Stats
3W - 4L
1,694 Elo+
Party 2
Hachiman
Hachiman
Smitty561
Hachiman
Level 44
God Stats
2W - 1L
1,576 SR
Queue Stats
59W - 71L
1,452 Elo+
Solo
Team Averages
Level 26
1,436 SR
1,452 Elo+

VS

Team Averages
Level 52
1,578 SR
1,467 Elo+
Charon
Charon
Donthejester
Charon
Level 37
God Stats
3W - 2L
1,468 SR
Queue Stats
102W - 108L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
GhostKing62v2
Sun Wukong
Level 40
God Stats
11W - 5L
1,688 SR
Queue Stats
103W - 114L
1,461 Elo+
Party 1
Arachne
Arachne
LahBetri177
Arachne
Level 80
God Stats
32W - 27L
1,616 SR
Queue Stats
361W - 349L
1,496 Elo+
Solo
Discordia
Discordia
Soggypancake
Discordia
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 125L
1,455 Elo+
Party 3
Izanami
Izanami
mmstm
Izanami
Level 47
God Stats
6W - 6L
1,619 SR
Queue Stats
132W - 145L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cypherth
Tsukuyomi
12
0 / 6 / 0
7,065
707
4,995
11,108
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Diazp
Nu Wa
14
0 / 3 / 2
7,705
771
7,011
6,593
2,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Elirith
Amaterasu
14
2 / 4 / 0
8,275
828
3,999
13,313
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Kyjho
Anubis
12
0 / 9 / 1
7,173
717
5,962
11,369
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Smitty561
Hachiman
13
0 / 8 / 0
7,085
709
4,334
13,291
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 1 / 21
8,930
893
8,953
11,763
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GhostKing62v2
Sun Wukong
15
2 / 0 / 13
8,395
840
6,408
7,868
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
LahBetri177
Arachne
16
9 / 1 / 9
9,856
986
11,495
12,620
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Soggypancake
Discordia
16
10 / 0 / 15
9,929
993
14,412
4,530
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
mmstm
Izanami
16
6 / 0 / 11
9,246
925
8,314
7,836
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
99
2
Kills
30
30
Deaths
2
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cypherth
Tsukuyomi
0
6
0
0
L
Nu Wa
Diazp
Nu Wa
0
3
2
0.33
W
Charon
3
1
21
13.5
L
Amaterasu
Elirith
Amaterasu
2
4
0
0.5
W
Sun Wukong
GhostKing62v2
Sun Wukong
2
0
13
8.5
L
Anubis
Kyjho
Anubis
0
9
1
0.06
W
Arachne
LahBetri177
Arachne
9
1
9
13.5
L
Hachiman
Smitty561
Hachiman
0
8
0
0
W
Discordia
Soggypancake
Discordia
10
0
15
17.5
W
Izanami
mmstm
Izanami
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
49,582
55,674
Taken
44,617
30,339
Mitigated
27,637
3,799
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cypherth
Tsukuyomi
4,995
1,345
0
113
11,108
4,929
0
3,607
7,279
0
15,216
L
Nu Wa
Diazp
Nu Wa
7,011
1,734
0
936
6,593
2,337
47
3,271
3,217
25,331
0
W
Charon
8,953
1,436
0
1,344
11,763
11,057
1,121
4,358
7,405
17,818
0
L
Amaterasu
Elirith
Amaterasu
3,999
1,688
0
988
13,313
12,290
0
5,056
8,076
0
9,384
W
Sun Wukong
GhostKing62v2
Sun Wukong
6,408
1,209
0
741
7,868
4,973
338
3,022
4,846
0
23,090
L
Anubis
Kyjho
Anubis
5,962
0
0
1,131
11,369
5,777
176
4,682
6,310
16,664
0
W
Arachne
LahBetri177
Arachne
11,495
9,415
0
3,180
12,620
6,578
316
2,517
10,103
0
29,616
L
Hachiman
Smitty561
Hachiman
4,334
3,036
0
631
13,291
5,006
0
5,813
7,427
0
13,529
W
Discordia
Soggypancake
Discordia
14,412
1,663
0
408
4,530
1,892
2,307
1,580
2,950
32,806
0
W
Izanami
mmstm
Izanami
8,314
5,332
0
775
7,836
3,137
3,486
1,496
6,340
0
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
46,356
131
Minions Killed
174
0
Camps Cleared
0
801,166
Distance Traveled
1,076,671
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,065
707
22
2
0
167,581
0
L
Nu Wa
7,705
771
41
4
0
166,531
0
W
Charon
8,930
893
23
2
0
205,720
0
L
Amaterasu
8,275
828
14
1
0
173,120
0
W
Sun Wukong
8,395
840
25
3
0
209,962
0
L
Anubis
7,173
717
29
3
0
139,404
0
W
Arachne
9,856
986
35
4
0
236,908
0
L
Hachiman
7,085
709
25
3
0
154,530
0
W
Discordia
9,929
993
51
5
0
196,497
0
W
Izanami
9,246
925
40
4
0
227,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role