Player Matchup

Izanami
Izanami
FriSky3050
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 1
Chaac
Chaac
HayDen BlaSt
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,238 Elo+
Party 1
Ymir
Ymir
HayDen KaNoX
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,259 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lust322
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 23L
1,422 Elo+
Solo
Susano
Susano
flaav92
Susano
Level 98
God Stats
0W - 2L
1,273 SR
Queue Stats
16W - 26L
1,292 Elo+
Party 1
Team Averages
Level 33
1,494 SR
1,303 Elo+

VS

Team Averages
Level 61
1,480 SR
1,432 Elo+
Vamana
Vamana
Chiefy5058
Vamana
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
64W - 60L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
Incogniiito
Hou Yi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 59L
1,484 Elo+
Solo
Ne Zha
Ne Zha
SUROS Africa
Ne Zha
Level 68
God Stats
36W - 38L
1,497 SR
Queue Stats
72W - 68L
1,400 Elo+
Party 2
Scylla
Scylla
SUROS Sparks
Scylla
Level 69
God Stats
18W - 22L
1,453 SR
Queue Stats
89W - 83L
1,388 Elo+
Party 2
Mulan
Mulan
SmiteGhay
Mulan
Level 69
God Stats
26W - 7L
1,665 SR
Queue Stats
146W - 109L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FriSky3050
Izanami
11
1 / 2 / 0
6,983
466
5,291
7,973
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
5,491
366
3,557
13,973
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
6,243
416
4,121
14,040
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Lust322
Morgan Le Fay
14
6 / 2 / 0
8,490
566
10,077
8,314
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
flaav92
Susano
12
0 / 2 / 0
6,335
422
3,200
11,489
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chiefy5058
Vamana
12
1 / 1 / 5
7,197
480
5,886
10,396
8,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
14
6 / 0 / 0
8,918
595
9,232
8,150
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
14
3 / 1 / 4
8,525
568
9,071
11,190
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
14
3 / 4 / 1
8,505
567
4,027
9,341
3,451
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
SmiteGhay
Mulan
14
4 / 1 / 3
8,468
565
10,968
10,629
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
7
Kills
17
17
Deaths
7
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chiefy5058
Vamana
1
1
5
3.5
L
Izanami
FriSky3050
Izanami
1
2
0
0.5
L
0
7
0
0
L
0
4
0
0
W
Hou Yi
6
0
0
6
L
Morgan Le Fay
Lust322
Morgan Le Fay
6
2
0
3
W
Ne Zha
3
1
4
5
W
Scylla
3
4
1
0.88
W
Mulan
SmiteGhay
Mulan
4
1
3
5.5
L
Susano
flaav92
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
39,184
55,789
Taken
49,706
28,303
Mitigated
30,605
10,550
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chiefy5058
Vamana
5,886
3,620
0
2,289
10,396
8,833
306
2,472
7,924
0
33,037
L
Izanami
FriSky3050
Izanami
5,291
4,089
0
890
7,973
2,725
450
0
7,973
0
54,885
L
3,557
1,143
0
1,992
13,973
7,047
0
1,692
11,796
0
23,272
L
4,121
927
0
1,253
14,040
10,903
50
121
13,732
21,855
0
W
Hou Yi
9,232
4,873
0
4,289
8,150
3,557
2,855
1,903
6,247
0
69,076
L
Morgan Le Fay
Lust322
Morgan Le Fay
10,077
266
0
1,993
8,314
3,263
188
2,785
5,480
55,057
0
W
Ne Zha
9,071
2,378
0
2,681
11,190
4,860
1,188
1,640
9,550
0
77,245
W
Scylla
4,027
147
0
2,353
9,341
3,451
902
7,141
2,200
46,735
0
W
Mulan
SmiteGhay
Mulan
10,968
1,513
0
5,709
10,629
9,904
939
1,042
9,587
2,892
50,967
L
Susano
flaav92
Susano
3,200
479
0
4,422
11,489
4,365
0
219
11,074
0
47,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
41,613
327
Minions Killed
429
0
Camps Cleared
0
1,424,536
Distance Traveled
1,368,593
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,197
480
50
3
0
290,142
0
L
Izanami
6,983
466
107
7
0
255,855
0
L
Chaac
5,491
366
34
2
0
266,740
0
L
Ymir
6,243
416
18
1
0
265,935
1
W
Hou Yi
8,918
595
114
8
0
259,869
2
L
Morgan Le Fay
8,490
566
96
6
0
294,315
0
W
Ne Zha
8,525
568
103
7
0
308,849
0
W
Scylla
8,505
567
80
5
0
271,790
0
W
Mulan
8,468
565
82
5
0
237,943
3
L
Susano
6,335
422
72
5
0
341,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role