Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AceGoon816
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,373 Elo+
Solo
King Arthur
King Arthur
OCBerry2013_
King Arthur
Level 34
God Stats
1W - 2L
1,367 SR
Queue Stats
3W - 8L
1,065 Elo+
Solo
Team Averages
Level 80
1,456 SR
1,313 Elo+

VS

Team Averages
Level 75
1,506 SR
1,362 Elo+
Olorun
Olorun
Bajuiki
Olorun
Level 26
God Stats
4W - 4L
1,533 SR
Queue Stats
14W - 23L
1,317 Elo+
Party 1
Izanami
Izanami
JTAYNazareth
Izanami
Level 82
God Stats
13W - 15L
1,436 SR
Queue Stats
164W - 175L
1,367 Elo+
Solo
Hercules
Hercules
Prismsniper
Hercules
Level 117
God Stats
9W - 8L
1,550 SR
Queue Stats
29W - 34L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 4 / 2
6,459
646
4,977
9,201
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
AceGoon816
Scylla
10
1 / 3 / 2
7,058
706
8,037
7,376
2,625
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
OCBerry2013_
King Arthur
9
2 / 4 / 1
7,105
711
3,800
11,900
10,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bajuiki
Olorun
11
5 / 1 / 5
8,815
882
7,530
6,859
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JTAYNazareth
Izanami
12
6 / 0 / 5
9,183
918
11,579
5,454
2,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Prismsniper
Hercules
8
0 / 2 / 8
7,291
729
4,676
8,977
7,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
Scylla
AceGoon816
Scylla
1
3
2
0.67
W
Olorun
Bajuiki
Olorun
5
1
5
7.5
W
Izanami
JTAYNazareth
Izanami
6
0
5
8.5
L
King Arthur
OCBerry2013_
King Arthur
2
4
1
0.63
W
Hercules
Prismsniper
Hercules
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
23,785
28,477
Taken
21,290
17,266
Mitigated
12,103
4,204
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,977
801
0
954
9,201
3,879
0
2,254
6,947
0
23,064
L
Scylla
AceGoon816
Scylla
8,037
448
60
1,086
7,376
2,625
0
1,803
5,573
31,970
0
W
Olorun
Bajuiki
Olorun
7,530
3,395
300
1,463
6,859
2,581
1,367
3,826
3,033
23,996
0
W
Izanami
JTAYNazareth
Izanami
11,579
7,715
0
60
5,454
2,480
711
2,209
3,245
0
50,754
L
King Arthur
OCBerry2013_
King Arthur
3,800
357
114
1,990
11,900
10,762
0
3,706
8,194
0
11,385
W
Hercules
Prismsniper
Hercules
4,676
1,943
0
3,210
8,977
7,042
407
2,283
6,694
0
6,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,622
Gold Earned
25,289
74
Minions Killed
107
0
Camps Cleared
0
542,866
Distance Traveled
539,156
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,459
646
24
2
0
176,473
0
L
Scylla
7,058
706
40
4
0
170,258
0
W
Olorun
8,815
882
25
3
0
169,900
0
W
Izanami
9,183
918
81
8
0
176,699
3
L
King Arthur
7,105
711
10
1
0
196,135
0
W
Hercules
7,291
729
1
0
0
192,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role