Player Matchup

Sol
Sol
Giampitech
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,498 Elo+
Party 1
Bellona
Bellona
ISparhawkI
Bellona
Level 138
God Stats
1W - 1L
1,466 SR
Queue Stats
121W - 100L
1,532 Elo+
Party 1
Hachiman
Hachiman
Jowler96
Hachiman
Level 148
God Stats
11W - 4L
1,519 SR
Queue Stats
239W - 240L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
ayearis
Danzaburou
Level 99
God Stats
4W - 1L
1,696 SR
Queue Stats
305W - 302L
1,545 Elo+
Solo
Bakasura
Bakasura
libreria
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Team Averages
Level 122
1,536 SR
1,478 Elo+

VS

Team Averages
Level 131
1,626 SR
1,509 Elo+
Yu Huang
Yu Huang
Apоllyоn
Yu Huang
Level 153
God Stats
2W - 3L
1,563 SR
Queue Stats
196W - 202L
1,503 Elo+
Solo
Ganesha
Ganesha
Narvik74
Ganesha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
UncleMike92
Ratatoskr
Level 157
God Stats
3W - 2L
1,719 SR
Queue Stats
338W - 341L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eeeeeveeee
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 207L
1,544 Elo+
Solo
Chaac
Chaac
warkre
Chaac
Level 90
God Stats
5W - 2L
1,847 SR
Queue Stats
184W - 174L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,939
809
24,091
15,015
6,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ISparhawkI
Bellona
19
5 / 6 / 11
11,908
744
16,297
19,671
25,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Jowler96
Hachiman
20
5 / 3 / 21
12,882
805
20,651
13,052
5,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ayearis
Danzaburou
20
10 / 4 / 14
13,843
865
28,374
16,101
8,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
libreria
Bakasura
17
4 / 8 / 10
11,322
708
6,142
16,358
9,448
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Apоllyоn
Yu Huang
19
5 / 4 / 13
11,428
714
16,878
16,562
10,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Narvik74
Ganesha
19
0 / 6 / 19
10,349
647
6,590
26,223
34,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
UncleMike92
Ratatoskr
19
9 / 6 / 10
12,747
797
13,662
27,321
18,146
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
eeeeeveeee
Morgan Le Fay
17
4 / 6 / 10
10,423
651
12,340
14,778
9,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
warkre
Chaac
17
5 / 7 / 11
10,619
664
16,028
22,010
33,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
86
29
Kills
23
25
Deaths
29
76
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Apоllyоn
Yu Huang
5
4
13
2.88
W
5
4
20
3.75
W
Bellona
ISparhawkI
Bellona
5
6
11
1.75
W
Hachiman
Jowler96
Hachiman
5
3
21
5.17
L
Ganesha
Narvik74
Ganesha
0
6
19
1.58
L
Ratatoskr
UncleMike92
Ratatoskr
9
6
10
2.33
W
Danzaburou
ayearis
Danzaburou
10
4
14
4.25
L
Morgan Le Fay
eeeeeveeee
Morgan Le Fay
4
6
10
1.5
W
Bakasura
libreria
Bakasura
4
8
10
1.13
L
Chaac
warkre
Chaac
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,555
Damage
65,498
80,197
Taken
106,894
55,125
Mitigated
106,256
26,609
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Apоllyоn
Yu Huang
16,878
1,135
680
2,303
16,562
10,559
143
2,472
13,686
38,459
0
W
24,091
7,549
1,540
5,526
15,015
6,703
3,806
8,555
6,460
43,337
0
W
Bellona
ISparhawkI
Bellona
16,297
1,501
481
2,269
19,671
25,005
366
8,145
11,526
0
27,022
W
Hachiman
Jowler96
Hachiman
20,651
14,603
4,565
3,280
13,052
5,887
3,356
5,578
7,474
0
40,978
L
Ganesha
Narvik74
Ganesha
6,590
843
2,773
5,128
26,223
34,649
0
6,801
18,772
13,967
0
L
Ratatoskr
UncleMike92
Ratatoskr
13,662
2,549
3,013
7,335
27,321
18,146
905
4,663
21,944
0
26,533
W
Danzaburou
ayearis
Danzaburou
28,374
13,240
2,187
4,337
16,101
8,082
1,945
5,397
10,704
0
59,822
L
Morgan Le Fay
eeeeeveeee
Morgan Le Fay
12,340
1,732
375
892
14,778
9,076
658
4,662
10,015
27,055
0
W
Bakasura
libreria
Bakasura
6,142
4,839
931
1,493
16,358
9,448
64
8,133
8,225
0
6,540
L
Chaac
warkre
Chaac
16,028
679
433
3,801
22,010
33,826
177
5,493
16,277
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,894
Gold Earned
55,566
185
Minions Killed
168
0
Camps Cleared
0
1,380,112
Distance Traveled
1,386,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,428
714
65
4
0
288,181
0
W
Sol
12,939
809
40
3
0
263,807
0
W
Bellona
11,908
744
18
1
0
278,819
0
W
Hachiman
12,882
805
51
3
0
290,296
0
L
Ganesha
10,349
647
2
0
0
283,135
0
L
Ratatoskr
12,747
797
33
2
0
307,163
0
W
Danzaburou
13,843
865
61
4
0
280,072
0
L
Morgan Le Fay
10,423
651
39
2
0
246,393
0
W
Bakasura
11,322
708
15
1
0
267,118
0
L
Chaac
10,619
664
29
2
0
261,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role