Player Matchup

Hercules
Hercules
Dmb6493
Hercules
Level 159
God Stats
7W - 8L
1,542 SR
Queue Stats
395W - 391L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HOGINAMUG
Cthulhu
Level 156
God Stats
16W - 13L
1,475 SR
Queue Stats
117W - 144L
1,526 Elo+
Party 2
Bacchus
Bacchus
MCFraggs866
Bacchus
Level 107
God Stats
2W - 1L
1,423 SR
Queue Stats
23W - 21L
1,530 Elo+
Party 2
Rama
Rama
TheGospelGuy
Rama
Level 149
God Stats
7W - 1L
1,777 SR
Queue Stats
210W - 175L
1,569 Elo+
Solo
Maman Brigitte
Maman Brigitte
Uylbabi_MMF
Maman Brigitte
Level 145
God Stats
18W - 16L
1,573 SR
Queue Stats
448W - 434L
1,479 Elo+
Solo
Team Averages
Level 143
1,558 SR
1,518 Elo+

VS

Team Averages
Level 117
1,486 SR
1,507 Elo+
Serqet
Serqet
Boov_The_Great
Serqet
Level 94
God Stats
0W - 1L
1,318 SR
Queue Stats
62W - 75L
1,435 Elo+
Solo
Ares
Ares
Classified47535
Ares
Level 63
God Stats
10W - 4L
1,704 SR
Queue Stats
178W - 158L
1,451 Elo+
Solo
Tyr
Tyr
Cоrn
Tyr
Level 149
God Stats
5W - 11L
1,487 SR
Queue Stats
239W - 204L
1,555 Elo+
Party 1
Olorun
Olorun
Feeling_Desolate
Olorun
Level 125
God Stats
1W - 2L
1,497 SR
Queue Stats
310W - 312L
1,460 Elo+
Solo
Sol
Sol
Jelliе
Sol
Level 155
God Stats
2W - 2L
1,422 SR
Queue Stats
105W - 89L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dmb6493
Hercules
9
0 / 1 / 6
6,045
550
5,010
9,997
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
HOGINAMUG
Cthulhu
13
3 / 0 / 0
7,481
680
8,060
7,947
5,026
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
MCFraggs866
Bacchus
11
2 / 0 / 1
6,231
566
2,531
6,545
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
7,537
685
5,116
5,369
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Uylbabi_MMF
Maman Brigitte
11
5 / 2 / 1
6,572
597
10,553
10,968
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,288
481
1,879
10,500
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,863
533
4,124
11,399
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Cоrn
Tyr
11
0 / 3 / 0
6,633
603
1,886
10,637
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 3 / 1
6,284
571
6,493
9,677
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
12
0 / 2 / 0
6,497
591
3,776
6,405
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
3
3
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
2
1
0.75
L
Tyr
Cоrn
Tyr
0
3
0
0
W
Hercules
Dmb6493
Hercules
0
1
6
3
L
2
3
1
0.83
W
Cthulhu
HOGINAMUG
Cthulhu
3
0
0
3
L
Sol
0
2
0
0
W
Bacchus
MCFraggs866
Bacchus
2
0
1
2.5
W
4
0
0
4
W
Maman Brigitte
Uylbabi_MMF
Maman Brigitte
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
18,158
40,826
Taken
48,618
22,954
Mitigated
24,901
19,730
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
457
0
2,666
10,500
3,843
0
3,239
7,261
0
33,932
L
4,124
395
158
2,601
11,399
7,220
0
3,257
8,142
19,398
0
L
Tyr
Cоrn
Tyr
1,886
426
0
2,982
10,637
7,999
0
7,486
3,151
0
47,657
W
Hercules
Dmb6493
Hercules
5,010
1,139
201
3,525
9,997
7,455
0
5,452
4,389
0
14,889
L
6,493
2,892
0
3,772
9,677
3,893
0
6,092
3,585
43,319
1,967
W
Cthulhu
HOGINAMUG
Cthulhu
8,060
1,522
0
5,331
7,947
5,026
0
0
7,947
57,389
13
L
Sol
3,776
1,798
0
2,745
6,405
1,946
0
1,057
5,348
56,044
243
W
Bacchus
MCFraggs866
Bacchus
2,531
267
0
3,410
6,545
3,964
0
1,121
5,280
46,119
0
W
5,116
4,091
0
3,248
5,369
2,267
385
2,120
3,249
0
60,401
W
Maman Brigitte
Uylbabi_MMF
Maman Brigitte
10,553
753
0
4,015
10,968
4,242
21
5,683
5,285
46,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
30,565
383
Minions Killed
346
0
Camps Cleared
0
1,187,397
Distance Traveled
1,177,040
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,288
481
51
5
0
264,292
0
L
Ares
5,863
533
19
2
0
243,180
2
L
Tyr
6,633
603
103
9
0
248,646
0
W
Hercules
6,045
550
19
2
0
239,918
2
L
Olorun
6,284
571
62
6
0
191,169
0
W
Cthulhu
7,481
680
106
10
0
242,158
2
L
Sol
6,497
591
111
10
0
229,753
2
W
Bacchus
6,231
566
79
7
0
255,537
0
W
Rama
7,537
685
101
9
0
205,889
2
W
Maman Brigitte
6,572
597
78
7
0
243,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role