Player Matchup

Tiamat
Tiamat
Alirus23
Tiamat
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
373W - 372L
1,437 Elo+
Solo
Charon
Charon
ManieNYC
Charon
Level 119
God Stats
3W - 3L
1,495 SR
Queue Stats
284W - 292L
1,433 Elo+
Party 1
Hachiman
Hachiman
YAYO TED
Hachiman
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 55L
1,513 Elo+
Party 2
Janus
Janus
YAYOJESSE
Janus
Level 141
God Stats
3W - 0L
1,731 SR
Queue Stats
56W - 53L
1,517 Elo+
Party 2
Chaac
Chaac
beb025
Chaac
Level 128
God Stats
16W - 10L
1,626 SR
Queue Stats
284W - 297L
1,425 Elo+
Party 1
Team Averages
Level 110
1,570 SR
1,465 Elo+

VS

Team Averages
Level 98
1,468 SR
1,491 Elo+
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aerodynvmic
Thanatos
Level 53
God Stats
2W - 2L
1,535 SR
Queue Stats
227W - 227L
1,404 Elo+
Solo
Vamana
Vamana
Etownzu1096
Vamana
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 51L
1,525 Elo+
Solo
Neith
Neith
SenchoMarine
Neith
Level 124
God Stats
3W - 5L
1,506 SR
Queue Stats
166W - 165L
1,539 Elo+
Solo
Cernunnos
Cernunnos
scaredygh0sty
Cernunnos
Level 67
God Stats
3W - 3L
1,301 SR
Queue Stats
300W - 328L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alirus23
Tiamat
13
1 / 1 / 7
6,790
970
4,557
4,951
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
ManieNYC
Charon
12
3 / 2 / 8
7,264
1,038
5,482
7,417
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YAYO TED
Hachiman
12
2 / 1 / 8
6,836
977
6,485
5,851
2,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
YAYOJESSE
Janus
13
3 / 1 / 4
7,266
1,038
8,255
3,916
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
beb025
Chaac
13
4 / 2 / 7
7,194
1,028
8,454
10,685
12,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 1 / 5
6,179
883
5,220
7,248
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Aerodynvmic
Thanatos
10
2 / 5 / 4
6,297
900
3,990
7,519
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
10
2 / 5 / 3
6,279
897
3,963
9,308
5,119
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 2 / 4
7,206
1,029
6,115
9,831
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
scaredygh0sty
Cernunnos
5
0 / 0 / 0
4,725
675
265
1,107
398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
13
Kills
7
7
Deaths
13
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
5
3.5
L
Thanatos
Aerodynvmic
Thanatos
2
5
4
0.8
W
Tiamat
Alirus23
Tiamat
1
1
7
4.5
L
Vamana
2
5
3
0.7
W
Charon
ManieNYC
Charon
3
2
8
3.5
L
2
2
4
2
W
Hachiman
YAYO TED
Hachiman
2
1
8
6
W
Janus
YAYOJESSE
Janus
3
1
4
5
W
Chaac
beb025
Chaac
4
2
7
3.75
L
Cernunnos
scaredygh0sty
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
19,553
32,820
Taken
35,013
29,405
Mitigated
18,986
10,155
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,220
162
590
628
7,248
5,795
0
3,553
3,631
80
10,379
L
Thanatos
Aerodynvmic
Thanatos
3,990
1,083
858
1,982
7,519
3,127
0
3,333
4,092
0
5,547
W
Tiamat
Alirus23
Tiamat
4,557
472
445
914
4,951
3,295
466
80
4,871
13,034
0
L
Vamana
3,963
1,519
370
321
9,308
5,119
0
5,565
3,595
0
7,395
W
Charon
ManieNYC
Charon
5,482
296
377
713
7,417
9,264
0
0
7,417
6,707
168
L
6,115
1,256
0
4,150
9,831
4,547
0
4,782
4,927
0
24,600
W
Hachiman
YAYO TED
Hachiman
6,485
2,376
1,052
1,472
5,851
2,444
1,283
0
5,851
0
14,008
W
Janus
YAYOJESSE
Janus
8,255
264
462
974
3,916
1,587
99
0
3,916
15,353
0
W
Chaac
beb025
Chaac
8,454
606
800
2,946
10,685
12,815
0
0
10,685
0
15,338
L
Cernunnos
scaredygh0sty
Cernunnos
265
159
0
4
1,107
398
0
465
642
0
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
30,686
73
Minions Killed
70
0
Camps Cleared
0
726,256
Distance Traveled
554,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,179
883
15
2
0
157,969
0
L
Thanatos
6,297
900
3
0
0
131,430
0
W
Tiamat
6,790
970
24
3
0
123,553
0
L
Vamana
6,279
897
9
1
0
109,414
0
W
Charon
7,264
1,038
4
1
0
140,599
0
L
Neith
7,206
1,029
43
6
0
130,665
0
W
Hachiman
6,836
977
11
2
0
152,141
0
W
Janus
7,266
1,038
24
3
0
145,500
0
W
Chaac
7,194
1,028
10
1
0
164,463
0
L
Cernunnos
4,725
675
0
0
0
24,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role