Player Matchup

Anhur
Anhur
PsychoRayan
Anhur
Level 29
God Stats
10W - 3L
1,784 SR
Queue Stats
37W - 42L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
RinMmaa
Amaterasu
Level 29
God Stats
9W - 3L
1,764 SR
Queue Stats
52W - 53L
1,407 Elo+
Party 1
Olorun
Olorun
Scarjeam
Olorun
Level 41
God Stats
4W - 1L
1,479 SR
Queue Stats
47W - 43L
1,401 Elo+
Party 1
Team Averages
Level 33
1,676 SR
1,392 Elo+

VS

Team Averages
Level 92
1,523 SR
1,572 Elo+
Anubis
Anubis
GM PANlC
Anubis
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,824 Elo+
Solo
Bacchus
Bacchus
GabCold
Bacchus
Level 51
God Stats
9W - 10L
1,498 SR
Queue Stats
70W - 73L
1,396 Elo+
Party 2
Set
Set
Roxitas
Set
Level 105
God Stats
3W - 3L
1,572 SR
Queue Stats
202W - 188L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 8
13,404
894
13,360
12,988
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RinMmaa
Amaterasu
15
5 / 4 / 12
12,335
822
10,593
15,841
13,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
Scarjeam
Olorun
15
2 / 2 / 11
11,575
772
10,979
7,675
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GM PANlC
Anubis
13
3 / 5 / 7
11,414
761
16,162
11,320
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GabCold
Bacchus
13
3 / 6 / 3
10,580
705
7,321
16,431
23,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Set
14
4 / 7 / 3
11,307
754
7,648
15,083
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
10
10
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
GM PANlC
Anubis
3
5
7
1.3
L
Bacchus
GabCold
Bacchus
3
6
3
0.75
W
10
4
8
3.5
W
Amaterasu
RinMmaa
Amaterasu
5
4
12
2.75
L
Set
4
7
3
0.79
W
Olorun
Scarjeam
Olorun
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
31,131
36,504
Taken
42,834
20,121
Mitigated
37,378
8,610
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GM PANlC
Anubis
16,162
870
0
2,247
11,320
6,117
160
2,738
8,234
61,814
0
L
Bacchus
GabCold
Bacchus
7,321
1,179
0
599
16,431
23,415
0
4,686
11,395
16,431
0
W
13,360
7,852
0
2,481
12,988
4,399
1,617
8,366
4,622
0
38,956
W
Amaterasu
RinMmaa
Amaterasu
10,593
5,529
0
4,038
15,841
13,123
458
10,740
5,101
0
19,666
L
Set
7,648
3,301
0
1,952
15,083
7,846
0
3,238
11,549
0
50,803
W
Olorun
Scarjeam
Olorun
10,979
2,301
210
1,881
7,675
2,599
1,068
4,781
2,894
55,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
33,301
150
Minions Killed
159
0
Camps Cleared
0
818,102
Distance Traveled
737,727
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,414
761
73
5
0
220,683
0
L
Bacchus
10,580
705
9
1
0
249,770
0
W
Anhur
13,404
894
61
4
0
259,057
0
W
Amaterasu
12,335
822
15
1
0
286,264
0
L
Set
11,307
754
77
5
0
267,274
2
W
Olorun
11,575
772
74
5
0
272,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role