Player Matchup

Maman Brigitte
Maman Brigitte
Angel-_-Muerto
Maman Brigitte
Level 87
God Stats
24W - 20L
1,505 SR
Queue Stats
256W - 251L
1,422 Elo+
Party 1
Chaac
Chaac
IGAN 82
Chaac
Level 69
God Stats
47W - 40L
1,582 SR
Queue Stats
119W - 146L
1,426 Elo+
Solo
Zeus
Zeus
Kaugummi_Baron22
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,423 Elo+
Party 2
Cerberus
Cerberus
Magostar5000
Cerberus
Level 116
God Stats
0W - 2L
1,347 SR
Queue Stats
155W - 153L
1,531 Elo+
Party 2
Artemis
Artemis
ShowCowLate
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,266 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,413 Elo+

VS

Team Averages
Level 79
1,506 SR
1,412 Elo+
Bakasura
Bakasura
Lost_Friday_
Bakasura
Level 66
God Stats
3W - 1L
1,364 SR
Queue Stats
111W - 116L
1,369 Elo+
Solo
Chernobog
Chernobog
Louie999uk
Chernobog
Level 66
God Stats
3W - 1L
1,559 SR
Queue Stats
180W - 205L
1,431 Elo+
Solo
Janus
Janus
TSM_M3NY
Janus
Level 64
God Stats
3W - 1L
1,754 SR
Queue Stats
69W - 74L
1,429 Elo+
Solo
Discordia
Discordia
davidindus10
Discordia
Level 69
God Stats
24W - 26L
1,481 SR
Queue Stats
151W - 144L
1,410 Elo+
Solo
Ymir
Ymir
syzzza
Ymir
Level 129
God Stats
33W - 42L
1,374 SR
Queue Stats
749W - 791L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Angel-_-Muerto
Maman Brigitte
13
1 / 1 / 2
7,248
518
3,909
8,885
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
IGAN 82
Chaac
10
0 / 4 / 1
5,765
412
2,659
9,441
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,990
499
2,295
8,651
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Magostar5000
Cerberus
13
3 / 1 / 1
7,824
559
6,849
10,994
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
ShowCowLate
Artemis
8
0 / 4 / 0
5,364
383
1,567
7,342
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lost_Friday_
Bakasura
12
3 / 1 / 4
7,375
527
2,553
9,888
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Louie999uk
Chernobog
15
8 / 0 / 5
9,537
681
12,746
7,886
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TSM_M3NY
Janus
12
1 / 3 / 1
7,425
530
6,761
7,623
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
davidindus10
Discordia
15
1 / 0 / 4
8,656
618
4,214
4,785
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
syzzza
Ymir
10
1 / 0 / 2
6,971
498
1,980
6,584
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Angel-_-Muerto
Maman Brigitte
1
1
2
2
L
Chaac
IGAN 82
Chaac
0
4
1
0.13
L
0
4
0
0
W
Bakasura
Lost_Friday_
Bakasura
3
1
4
5
W
Chernobog
Louie999uk
Chernobog
8
0
5
10.5
L
Cerberus
Magostar5000
Cerberus
3
1
1
3.5
L
Artemis
ShowCowLate
Artemis
0
4
0
0
W
Janus
TSM_M3NY
Janus
1
3
1
0.5
W
Discordia
davidindus10
Discordia
1
0
4
3
W
Ymir
syzzza
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
28,254
45,313
Taken
36,766
23,318
Mitigated
16,883
10,931
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Angel-_-Muerto
Maman Brigitte
3,909
323
0
5,504
8,885
3,488
0
637
8,248
55,135
1,327
L
Chaac
IGAN 82
Chaac
2,659
225
0
1,318
9,441
5,096
0
3,012
6,164
0
30,157
L
2,295
181
0
1,250
8,651
2,787
0
3,005
5,590
49,721
0
W
Bakasura
Lost_Friday_
Bakasura
2,553
1,633
0
1,230
9,888
3,854
0
1,630
8,172
0
44,601
W
Chernobog
Louie999uk
Chernobog
12,746
7,437
0
3,831
7,886
3,824
1,518
1,481
6,405
0
78,270
L
Cerberus
Magostar5000
Cerberus
6,849
272
0
2,859
10,994
9,782
0
4,871
5,885
53,371
280
L
Artemis
ShowCowLate
Artemis
1,567
565
0
0
7,342
2,165
0
979
6,327
0
16,008
W
Janus
TSM_M3NY
Janus
6,761
108
0
609
7,623
2,130
0
4,561
2,658
55,352
0
W
Discordia
davidindus10
Discordia
4,214
46
0
897
4,785
1,781
0
2,080
2,705
72,486
0
W
Ymir
syzzza
Ymir
1,980
521
47
2,613
6,584
5,294
0
2,664
3,718
15,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
39,964
391
Minions Killed
428
0
Camps Cleared
0
1,288,641
Distance Traveled
1,384,449
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,248
518
103
7
0
335,692
0
L
Chaac
5,765
412
42
3
0
251,568
0
L
Zeus
6,990
499
101
7
0
239,801
0
W
Bakasura
7,375
527
76
5
0
319,154
0
W
Chernobog
9,537
681
118
8
0
282,445
2
L
Cerberus
7,824
559
122
9
0
256,544
0
L
Artemis
5,364
383
23
2
0
205,036
0
W
Janus
7,425
530
96
7
0
239,720
0
W
Discordia
8,656
618
120
9
0
268,857
0
W
Ymir
6,971
498
18
1
0
274,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role