Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
IxIPaToIxI
Agni
Level 146
God Stats
3W - 2L
1,248 SR
Queue Stats
172W - 174L
1,484 Elo+
Party 1
Ishtar
Ishtar
Ric051297
Ishtar
Level 88
God Stats
5W - 2L
1,478 SR
Queue Stats
143W - 161L
1,477 Elo+
Solo
Fenrir
Fenrir
zweebee
Fenrir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 169L
1,492 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,491 Elo+

VS

Team Averages
Level 75
1,450 SR
1,452 Elo+
Charybdis
Charybdis
Exformat
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MrShanks88
Sun Wukong
Level 87
God Stats
2W - 3L
1,538 SR
Queue Stats
456W - 468L
1,423 Elo+
Solo
Bellona
Bellona
Super_Djoystik
Bellona
Level 102
God Stats
0W - 2L
1,407 SR
Queue Stats
287W - 322L
1,367 Elo+
Solo
Rama
Rama
ivanchu11
Rama
Level 105
God Stats
3W - 4L
1,459 SR
Queue Stats
270W - 281L
1,493 Elo+
Party 2
Chiron
Chiron
tony_63rbb
Chiron
Level 26
God Stats
3W - 2L
1,349 SR
Queue Stats
43W - 54L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 2 / 18
8,779
1,097
12,837
10,588
7,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
13
3 / 3 / 20
8,630
1,079
6,431
12,674
21,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 3 / 12
9,325
1,166
10,300
7,515
3,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Ric051297
Ishtar
13
3 / 2 / 17
7,949
994
8,057
6,689
3,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
zweebee
Fenrir
13
3 / 1 / 20
7,936
992
7,456
9,550
6,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Exformat
Charybdis
13
1 / 6 / 5
6,432
804
4,158
9,537
4,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MrShanks88
Sun Wukong
10
2 / 6 / 3
6,514
814
6,406
12,046
10,705
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 6 / 1
6,208
776
2,896
11,677
11,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
0 / 4 / 3
6,467
808
6,586
6,694
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
tony_63rbb
Chiron
12
3 / 7 / 2
7,549
944
5,969
10,440
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
29
Kills
8
11
Deaths
29
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
18
8.5
W
Bacchus
 
Bacchus
3
3
20
4.33
L
Charybdis
Exformat
Charybdis
1
6
5
0.58
W
12
3
12
6
L
Sun Wukong
MrShanks88
Sun Wukong
2
6
3
0.58
W
Ishtar
Ric051297
Ishtar
3
2
17
5.75
L
2
6
1
0.42
L
Rama
0
4
3
0.38
L
Chiron
tony_63rbb
Chiron
3
7
2
0.57
W
Fenrir
zweebee
Fenrir
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
26,015
47,016
Taken
50,394
43,021
Mitigated
33,348
18,624
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,837
2,199
868
3,829
10,588
7,884
933
0
10,588
22,033
0
W
Bacchus
 
Bacchus
6,431
917
3,128
3,358
12,674
21,939
160
0
12,674
12,489
214
L
Charybdis
Exformat
Charybdis
4,158
2,886
0
416
9,537
4,422
0
6,552
2,660
0
11,982
W
10,300
404
736
1,242
7,515
3,360
2,028
0
7,515
19,338
0
L
Sun Wukong
MrShanks88
Sun Wukong
6,406
1,190
160
975
12,046
10,705
155
6,044
5,630
0
9,809
W
Ishtar
Ric051297
Ishtar
8,057
3,629
701
1,422
6,689
3,220
4,360
0
6,689
0
19,109
L
2,896
912
344
829
11,677
11,547
45
7,221
4,072
0
4,700
L
Rama
6,586
4,222
0
637
6,694
2,506
761
3,427
3,173
0
12,429
L
Chiron
tony_63rbb
Chiron
5,969
1,317
110
382
10,440
4,168
120
4,731
5,505
0
12,261
W
Fenrir
zweebee
Fenrir
7,456
2,572
876
2,464
9,550
6,618
429
0
9,550
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
33,170
79
Minions Killed
57
0
Camps Cleared
0
824,936
Distance Traveled
604,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,779
1,097
27
3
0
163,565
0
W
Bacchus
8,630
1,079
7
1
0
170,347
0
L
Charybdis
6,432
804
21
3
0
106,276
0
W
Agni
9,325
1,166
23
3
0
164,193
0
L
Sun Wukong
6,514
814
10
1
0
120,307
0
W
Ishtar
7,949
994
17
2
0
140,949
0
L
Bellona
6,208
776
0
0
0
137,803
0
L
Rama
6,467
808
17
2
0
109,048
0
L
Chiron
7,549
944
9
1
0
131,342
0
W
Fenrir
7,936
992
5
1
0
185,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role