Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Crankysavage421
Ganesha
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
197W - 210L
1,409 Elo+
Solo
Atlas
Atlas
IMimotaku
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,300 Elo+
Party 2
Eset
Eset
Weird Cloudz
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,381 Elo+
Party 2
Team Averages
Level 78
1,549 SR
1,418 Elo+

VS

Team Averages
Level 119
1,552 SR
1,495 Elo+
Yu Huang
Yu Huang
AbMe
Yu Huang
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,520 Elo+
Solo
Anhur
Anhur
Butterypan1
Anhur
Level 85
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 9L
1,474 Elo+
Solo
Awilix
Awilix
Envym3agod
Awilix
Level 135
God Stats
1W - 2L
1,297 SR
Queue Stats
239W - 122L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
d3c3ptor
Sun Wukong
Level 147
God Stats
2W - 0L
1,690 SR
Queue Stats
299W - 197L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
wolf_zell9
Baron Samedi
Level 87
God Stats
4W - 1L
1,651 SR
Queue Stats
239W - 299L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 6 / 1
7,762
776
6,007
9,684
4,519
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
 
King Arthur
13
3 / 7 / 4
7,680
768
3,931
15,506
16,306
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 3 / 8
8,232
823
10,566
19,091
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
IMimotaku
Atlas
13
1 / 8 / 5
7,143
714
8,367
17,409
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 5 / 3
8,018
802
3,409
8,792
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AbMe
Yu Huang
16
4 / 1 / 20
9,100
910
14,566
7,884
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 13
8,618
862
13,546
11,841
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Envym3agod
Awilix
17
10 / 1 / 11
9,802
980
10,361
7,334
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
d3c3ptor
Sun Wukong
16
7 / 2 / 14
9,887
989
13,637
13,046
15,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
wolf_zell9
Baron Samedi
14
5 / 1 / 14
8,694
869
9,241
7,065
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
10
Kills
29
29
Deaths
10
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
1
0.58
L
King Arthur
 
King Arthur
3
7
4
0.71
W
Yu Huang
AbMe
Yu Huang
4
1
20
14
W
3
5
13
1.9
L
0
3
8
1.33
W
Awilix
Envym3agod
Awilix
10
1
11
15.5
L
Atlas
IMimotaku
Atlas
1
8
5
0.44
L
3
5
3
0.9
W
Sun Wukong
d3c3ptor
Sun Wukong
7
2
14
7
W
Baron Samedi
wolf_zell9
Baron Samedi
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
61,351
70,482
Taken
47,170
62,201
Mitigated
31,041
13,141
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,007
755
368
795
9,684
4,519
0
3,377
6,307
10,857
0
L
King Arthur
 
King Arthur
3,931
1,118
403
1,127
15,506
16,306
0
5,596
9,910
0
12,473
W
Yu Huang
AbMe
Yu Huang
14,566
1,989
593
1,448
7,884
4,207
105
5,500
2,384
27,076
0
W
13,546
6,085
363
1,899
11,841
4,899
869
8,001
3,840
0
24,952
L
10,566
490
558
7,892
19,091
19,170
0
6,827
12,264
22,059
0
W
Awilix
Envym3agod
Awilix
10,361
4,640
2,413
1,748
7,334
2,873
112
3,169
4,165
0
13,236
L
Atlas
IMimotaku
Atlas
8,367
2,622
0
330
17,409
18,433
0
6,547
10,862
14,221
0
L
3,409
604
658
1,010
8,792
3,773
0
1,460
7,332
9,474
0
W
Sun Wukong
d3c3ptor
Sun Wukong
13,637
2,021
1,464
4,102
13,046
15,673
308
6,498
6,548
0
26,084
W
Baron Samedi
wolf_zell9
Baron Samedi
9,241
1,764
3,555
2,705
7,065
3,389
136
5,181
1,884
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
46,101
77
Minions Killed
118
0
Camps Cleared
0
849,925
Distance Traveled
899,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,762
776
14
1
0
147,135
0
L
King Arthur
7,680
768
10
1
0
163,013
0
W
Yu Huang
9,100
910
26
3
0
196,747
0
W
Anhur
8,618
862
29
3
0
155,757
0
L
Ganesha
8,232
823
5
1
0
204,123
0
W
Awilix
9,802
980
4
0
0
176,697
0
L
Atlas
7,143
714
16
2
0
167,584
0
L
Eset
8,018
802
32
3
0
168,070
0
W
Sun Wukong
9,887
989
30
3
0
202,523
0
W
Baron Samedi
8,694
869
29
3
0
167,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role