Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ASTRIIDsS
Eset
Level 98
God Stats
6W - 7L
1,553 SR
Queue Stats
97W - 101L
1,392 Elo+
Solo
Ares
Ares
Danguy211
Ares
Level 57
God Stats
5W - 3L
1,342 SR
Queue Stats
79W - 64L
1,390 Elo+
Solo
Achilles
Achilles
SSBBPanther4
Achilles
Level 117
God Stats
20W - 23L
1,429 SR
Queue Stats
315W - 371L
1,458 Elo+
Solo
Neith
Neith
abnerg
Neith
Level 65
God Stats
14W - 13L
1,458 SR
Queue Stats
64W - 75L
1,435 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,435 Elo+

VS

Team Averages
Level 129
1,596 SR
1,465 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DioLorean
Danzaburou
Level 77
God Stats
4W - 2L
1,855 SR
Queue Stats
121W - 108L
1,429 Elo+
Solo
King Arthur
King Arthur
Jred7399TTV
King Arthur
Level 56
God Stats
6W - 11L
1,510 SR
Queue Stats
159W - 168L
1,411 Elo+
Solo
Vulcan
Vulcan
PAPUSKENWAY
Vulcan
Level 134
God Stats
1W - 2L
1,577 SR
Queue Stats
311W - 326L
1,481 Elo+
Solo
Thor
Thor
chenlezhi
Thor
Level 236
God Stats
251W - 253L
1,538 SR
Queue Stats
1,274W - 1,259L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 2
5,842
531
2,581
7,089
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
3 / 2 / 2
6,999
636
5,643
6,248
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
9
2 / 1 / 3
5,991
545
3,280
7,824
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SSBBPanther4
Achilles
10
2 / 1 / 1
5,287
481
2,791
7,856
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
abnerg
Neith
10
6 / 2 / 3
6,468
588
7,125
5,687
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 4 / 0
5,724
520
4,169
9,919
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DioLorean
Danzaburou
9
0 / 3 / 3
5,564
506
3,808
7,525
2,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Jred7399TTV
King Arthur
11
1 / 2 / 0
6,400
582
5,637
9,067
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
7
0 / 3 / 1
4,470
406
1,596
4,613
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
3 / 2 / 1
5,911
537
4,627
8,664
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
2
2
L
Bacchus
 
Bacchus
2
4
0
0.5
W
Eset
3
2
2
2
W
Ares
2
1
3
3.5
L
Danzaburou
DioLorean
Danzaburou
0
3
3
0.5
L
King Arthur
Jred7399TTV
King Arthur
1
2
0
0.5
L
Vulcan
0
3
1
0.17
W
Achilles
SSBBPanther4
Achilles
2
1
1
2.5
W
Neith
abnerg
Neith
6
2
3
3.75
L
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
19,837
34,704
Taken
39,788
19,696
Mitigated
22,959
11,682
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,581
492
0
3,138
7,089
2,550
0
650
6,439
0
30,426
L
Bacchus
 
Bacchus
4,169
576
81
1,735
9,919
9,040
0
2,875
7,044
16,974
0
W
Eset
5,643
645
187
2,204
6,248
2,548
907
1,584
4,664
58,435
0
W
Ares
3,280
874
0
2,152
7,824
4,867
105
1,795
6,029
15,282
0
L
Danzaburou
DioLorean
Danzaburou
3,808
1,186
0
2,007
7,525
2,688
0
1,330
6,168
0
32,418
L
King Arthur
Jred7399TTV
King Arthur
5,637
838
0
1,410
9,067
6,007
0
0
8,194
0
41,931
L
Vulcan
1,596
677
0
306
4,613
1,793
0
2,769
1,844
15,255
0
W
Achilles
SSBBPanther4
Achilles
2,791
404
0
2,133
7,856
7,143
0
0
7,856
0
20,179
W
Neith
abnerg
Neith
7,125
3,491
0
1,868
5,687
2,588
801
1,736
3,951
0
32,134
L
Thor
4,627
769
0
2,288
8,664
3,431
0
1,949
6,670
0
40,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
28,069
240
Minions Killed
208
0
Camps Cleared
0
1,028,052
Distance Traveled
953,981
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,842
531
54
5
0
249,210
4
L
Bacchus
5,724
520
15
1
0
199,983
0
W
Eset
6,999
636
101
9
0
184,152
4
W
Ares
5,991
545
12
1
0
206,566
4
L
Danzaburou
5,564
506
58
5
0
207,865
4
L
King Arthur
6,400
582
47
4
0
216,488
0
L
Vulcan
4,470
406
23
2
0
105,900
0
W
Achilles
5,287
481
26
2
0
198,972
0
W
Neith
6,468
588
47
4
0
189,152
0
L
Thor
5,911
537
65
6
0
223,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role