Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FinalWhisp3r
Tyr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 56L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Torterra1324
Baron Samedi
Level 127
God Stats
5W - 12L
1,400 SR
Queue Stats
371W - 356L
1,525 Elo+
Solo
Mercury
Mercury
UncleHugsTooLong
Mercury
Level 117
God Stats
0W - 2L
1,352 SR
Queue Stats
86W - 63L
1,571 Elo+
Solo
Danzaburou
Danzaburou
meduelelabolaaaa
Danzaburou
Level 41
God Stats
7W - 6L
1,568 SR
Queue Stats
144W - 150L
1,436 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,499 Elo+

VS

Team Averages
Level 103
1,427 SR
1,554 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DeskTopDoor
Bakasura
Level 142
God Stats
13W - 7L
1,633 SR
Queue Stats
473W - 427L
1,570 Elo+
Party 1
Freya
Freya
Enjime
Freya
Level 69
God Stats
1W - 2L
1,140 SR
Queue Stats
108W - 89L
1,492 Elo+
Solo
Neith
Neith
PeeInMyPants
Neith
Level 58
God Stats
3W - 1L
1,429 SR
Queue Stats
76W - 28L
1,642 Elo+
Solo
Achilles
Achilles
TakeOverGaming4
Achilles
Level 144
God Stats
14W - 12L
1,434 SR
Queue Stats
335W - 328L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
1 / 1 / 1
3,830
766
2,946
2,901
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 1 / 0
3,143
629
384
3,010
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Torterra1324
Baron Samedi
6
0 / 2 / 3
3,717
743
2,184
3,999
1,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
3,329
666
1,328
4,949
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
meduelelabolaaaa
Danzaburou
6
3 / 2 / 0
3,919
784
3,047
4,722
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 1
4,192
838
1,066
1,964
1,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
DeskTopDoor
Bakasura
7
4 / 1 / 1
4,620
924
2,029
5,423
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Enjime
Freya
6
2 / 2 / 0
3,513
703
2,596
2,960
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 0 / 2
4,301
860
1,909
2,684
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
6
2 / 1 / 3
3,851
770
3,921
4,908
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
Bakasura
DeskTopDoor
Bakasura
4
1
1
4.5
W
Freya
Enjime
Freya
2
2
0
1
L
0
1
0
0
W
1
0
2
2
W
Achilles
2
1
3
3.5
L
Baron Samedi
Torterra1324
Baron Samedi
0
2
3
0.75
L
0
3
0
0
L
Danzaburou
meduelelabolaaaa
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
11,521
19,581
Taken
17,939
6,266
Mitigated
7,988
6,172
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,946
322
0
995
2,901
911
0
0
2,799
17,406
0
W
Jormungandr
 
Jormungandr
1,066
760
0
1,437
1,964
1,088
0
0
1,964
26,583
0
W
Bakasura
DeskTopDoor
Bakasura
2,029
1,487
0
1,865
5,423
2,145
0
1,487
3,936
0
19,503
W
Freya
Enjime
Freya
2,596
994
0
863
2,960
941
0
777
2,183
12,769
0
L
384
0
0
793
3,010
1,081
0
1,066
1,916
0
9,258
W
1,909
977
0
860
2,684
834
0
1,131
1,553
0
23,093
W
Achilles
3,921
1,542
0
2,072
4,908
2,980
0
1,735
3,173
0
9,076
L
Baron Samedi
Torterra1324
Baron Samedi
2,184
446
614
1,120
3,999
1,680
0
894
2,834
9,462
0
L
1,328
640
0
753
4,949
1,282
0
0
4,781
0
15,641
L
Danzaburou
meduelelabolaaaa
Danzaburou
3,047
1,026
0
1,897
4,722
1,312
0
1,358
2,942
0
15,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
20,477
134
Minions Killed
172
0
Camps Cleared
0
525,570
Distance Traveled
580,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,830
766
35
7
0
100,505
0
W
Jormungandr
4,192
838
49
10
0
100,249
0
W
Bakasura
4,620
924
52
10
0
141,789
0
W
Freya
3,513
703
21
4
0
115,819
0
L
Tyr
3,143
629
23
5
0
61,366
0
W
Neith
4,301
860
36
7
0
96,497
0
W
Achilles
3,851
770
14
3
0
126,355
0
L
Baron Samedi
3,717
743
15
3
0
105,213
0
L
Mercury
3,329
666
33
7
0
153,028
0
L
Danzaburou
3,919
784
28
6
0
105,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role