Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Caylo-perfekt
Anubis
Level 63
God Stats
14W - 18L
1,452 SR
Queue Stats
218W - 224L
1,501 Elo+
Party 3
Atlas
Atlas
lukax_14
Atlas
Level 48
God Stats
3W - 2L
1,572 SR
Queue Stats
67W - 110L
1,303 Elo+
Solo
Neith
Neith
pro_gamer1042001
Neith
Level 26
God Stats
59W - 50L
1,544 SR
Queue Stats
116W - 105L
1,458 Elo+
Party 3
Mercury
Mercury
xPureImpurity
Mercury
Level 66
God Stats
15W - 9L
1,604 SR
Queue Stats
137W - 147L
1,437 Elo+
Party 3
Team Averages
Level 66
1,534 SR
1,440 Elo+

VS

Team Averages
Level 42
1,505 SR
1,420 Elo+
Bellona
Bellona
Adzo9866
Bellona
Level 4
God Stats
2W - 4L
1,439 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Choko-_FiLD3R
Kukulkan
Level 68
God Stats
13W - 10L
1,580 SR
Queue Stats
149W - 128L
1,460 Elo+
Solo
Martichoras
Martichoras
DUCKDUCKGOOSI3
Martichoras
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Party 2
Geb
Geb
UniqueJ03
Geb
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 78L
1,363 Elo+
Party 1
Anubis
Anubis
ltz Pand4
Anubis
Level 45
God Stats
22W - 18L
1,508 SR
Queue Stats
53W - 68L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 4
9,033
602
7,015
12,527
9,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 3
8,676
578
7,136
9,066
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
lukax_14
Atlas
11
0 / 2 / 4
6,995
466
1,989
9,930
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 0 / 2
7,435
496
2,707
6,382
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
15
12 / 1 / 2
9,925
662
12,293
12,753
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adzo9866
Bellona
9
0 / 4 / 0
6,262
417
6,198
12,829
13,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Choko-_FiLD3R
Kukulkan
13
3 / 6 / 0
7,538
503
9,568
9,916
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DUCKDUCKGOOSI3
Martichoras
10
1 / 5 / 3
6,456
430
4,027
11,441
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 3
7,407
494
4,345
12,111
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
ltz Pand4
Anubis
12
0 / 3 / 0
6,815
454
6,115
7,337
3,074
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
4
5
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Bellona
Adzo9866
Bellona
0
4
0
0
W
5
2
3
3.25
L
Kukulkan
Choko-_FiLD3R
Kukulkan
3
6
0
0.5
L
Martichoras
DUCKDUCKGOOSI3
Martichoras
1
5
3
0.5
L
0
1
3
1.5
L
Anubis
ltz Pand4
Anubis
0
3
0
0
W
Atlas
lukax_14
Atlas
0
2
4
1
W
0
0
2
1
W
Mercury
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
30,253
50,658
Taken
53,634
28,930
Mitigated
33,607
17,574
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,015
2,152
0
5,907
12,527
9,155
506
354
12,173
53
64,966
L
Bellona
Adzo9866
Bellona
6,198
2,522
0
2,446
12,829
13,320
0
176
12,653
0
29,538
W
7,136
47
0
3,991
9,066
4,828
671
5,466
3,600
62,675
0
L
Kukulkan
Choko-_FiLD3R
Kukulkan
9,568
942
0
1,138
9,916
3,539
34
3,138
6,778
61,621
0
L
Martichoras
DUCKDUCKGOOSI3
Martichoras
4,027
745
0
767
11,441
4,098
0
3,010
8,431
0
21,809
L
4,345
275
0
2,067
12,111
9,576
0
2,405
9,706
30,992
0
L
Anubis
ltz Pand4
Anubis
6,115
170
0
3,023
7,337
3,074
0
449
6,888
65,933
0
W
Atlas
lukax_14
Atlas
1,989
554
0
1,234
9,930
7,769
231
5,834
4,096
13,797
0
W
2,707
1,323
0
4,134
6,382
2,079
836
4,490
1,892
0
56,202
W
Mercury
12,293
7,509
0
2,308
12,753
5,099
0
3,884
8,869
0
86,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
34,478
420
Minions Killed
331
0
Camps Cleared
0
1,490,036
Distance Traveled
1,359,647
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,033
602
97
6
0
284,177
5
L
Bellona
6,262
417
44
3
0
226,618
0
W
Anubis
8,676
578
89
6
0
271,197
2
L
Kukulkan
7,538
503
100
7
0
263,085
0
L
Martichoras
6,456
430
30
2
0
278,639
1
L
Geb
7,407
494
31
2
0
303,734
0
L
Anubis
6,815
454
126
8
0
287,571
0
W
Atlas
6,995
466
23
2
0
285,379
0
W
Neith
7,435
496
90
6
0
274,403
3
W
Mercury
9,925
662
121
8
0
374,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role