Player Matchup

Hel
Hel
Diablin-_
Hel
Level 159
God Stats
4W - 2L
1,682 SR
Queue Stats
84W - 76L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
Helfer
Ne Zha
Level 165
God Stats
23W - 20L
1,688 SR
Queue Stats
278W - 239L
1,537 Elo+
Solo
Ix Chel
Ix Chel
HypezZ_XVIII
Ix Chel
Level 146
God Stats
2W - 6L
1,396 SR
Queue Stats
446W - 434L
1,477 Elo+
Solo
Chang'e
Chang'e
Sir-Bann
Chang'e
Level 167
God Stats
1W - 2L
1,664 SR
Queue Stats
174W - 170L
1,485 Elo+
Party 1
Apollo
Apollo
nvtty
Apollo
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 212L
1,550 Elo+
Solo
Team Averages
Level 152
1,586 SR
1,503 Elo+

VS

Team Averages
Level 137
1,545 SR
1,521 Elo+
Surtr
Surtr
 
Surtr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Ar5eL1ck3r
Camazotz
Level 108
God Stats
4W - 3L
1,427 SR
Queue Stats
457W - 450L
1,507 Elo+
Party 3
Sol
Sol
shaharlLS
Sol
Level 154
God Stats
3W - 1L
1,621 SR
Queue Stats
219W - 209L
1,565 Elo+
Party 2
Medusa
Medusa
xxAicoxx
Medusa
Level 135
God Stats
7W - 4L
1,676 SR
Queue Stats
414W - 411L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,317
532
2,773
8,306
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Helfer
Ne Zha
12
2 / 3 / 3
6,363
636
5,944
11,373
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ix Chel
HypezZ_XVIII
Ix Chel
8
0 / 3 / 2
5,003
500
5,122
8,667
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Sir-Bann
Chang'e
10
1 / 3 / 1
6,044
604
5,247
9,206
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
nvtty
Apollo
11
1 / 0 / 1
5,970
597
3,127
4,659
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 1 / 3
6,753
675
5,791
7,695
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
 
Hades
8
0 / 1 / 4
4,516
452
2,724
7,545
4,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Ar5eL1ck3r
Camazotz
10
1 / 2 / 1
5,769
577
4,954
10,694
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 0
6,028
603
4,627
4,626
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xxAicoxx
Medusa
12
7 / 2 / 3
7,022
702
9,713
8,139
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
3
6.5
W
Hades
 
Hades
0
1
4
2
W
Camazotz
Ar5eL1ck3r
Camazotz
1
2
1
0.75
L
2
5
1
0.5
L
Ne Zha
Helfer
Ne Zha
2
3
3
1.17
L
Ix Chel
HypezZ_XVIII
Ix Chel
0
3
2
0.33
L
Chang'e
Sir-Bann
Chang'e
1
3
1
0.5
L
Apollo
nvtty
Apollo
1
0
1
1.5
W
1
0
0
1
W
Medusa
xxAicoxx
Medusa
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
27,809
42,211
Taken
38,699
14,945
Mitigated
15,334
16,901
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,791
2,634
0
4,937
7,695
3,295
0
1,296
6,385
3,478
43,804
W
Hades
 
Hades
2,724
135
20
1,951
7,545
4,258
0
3,065
4,480
12,626
0
W
Camazotz
Ar5eL1ck3r
Camazotz
4,954
1,182
0
3,355
10,694
3,544
0
4,729
5,621
0
38,329
L
2,773
82
566
3,098
8,306
2,638
0
230
8,076
31,982
0
L
Ne Zha
Helfer
Ne Zha
5,944
2,247
0
2,479
11,373
3,973
0
888
10,485
0
43,944
L
Ix Chel
HypezZ_XVIII
Ix Chel
5,122
961
770
3,391
8,667
3,834
0
3,911
4,756
27,529
0
L
Chang'e
Sir-Bann
Chang'e
5,247
144
0
3,851
9,206
2,820
76
104
9,102
40,327
0
L
Apollo
nvtty
Apollo
3,127
1,975
0
2,746
4,659
1,680
0
2,924
1,735
0
42,610
W
4,627
2,393
0
3,656
4,626
1,543
0
621
4,005
58,274
0
W
Medusa
xxAicoxx
Medusa
9,713
4,340
0
1,329
8,139
2,694
0
3,073
5,066
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
30,088
320
Minions Killed
332
0
Camps Cleared
0
989,814
Distance Traveled
1,075,366
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,753
675
76
8
0
237,045
0
W
Hades
4,516
452
25
3
0
211,229
1
W
Camazotz
5,769
577
60
6
0
217,561
2
L
Hel
5,317
532
60
6
0
190,609
0
L
Ne Zha
6,363
636
71
7
0
227,401
0
L
Ix Chel
5,003
500
36
4
0
200,929
0
L
Chang'e
6,044
604
71
7
0
176,173
2
L
Apollo
5,970
597
82
8
0
194,702
0
W
Sol
6,028
603
98
10
0
197,242
2
W
Medusa
7,022
702
73
7
0
212,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role