Player Matchup

Morgan Le Fay
Morgan Le Fay
Luperzz
Morgan Le Fay
Level 95
God Stats
3W - 0L
1,512 SR
Queue Stats
35W - 24L
1,486 Elo+
Solo
Freya
Freya
Papi Chedds
Freya
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 238L
1,380 Elo+
Party 1
Maui
Maui
asonintrigue
Maui
Level 149
God Stats
10W - 3L
1,577 SR
Queue Stats
277W - 277L
1,409 Elo+
Party 1
Cupid
Cupid
teakeydubs
Cupid
Level 147
God Stats
2W - 3L
1,547 SR
Queue Stats
288W - 298L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
vladox696969
Ne Zha
Level 106
God Stats
5W - 4L
1,549 SR
Queue Stats
243W - 260L
1,399 Elo+
Solo
Team Averages
Level 127
1,537 SR
1,422 Elo+

VS

Team Averages
Level 112
1,522 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DioLorean
Ravana
Level 77
God Stats
44W - 34L
1,507 SR
Queue Stats
121W - 108L
1,455 Elo+
Solo
Ymir
Ymir
TrainerJerry920
Ymir
Level 129
God Stats
6W - 7L
1,464 SR
Queue Stats
496W - 492L
1,474 Elo+
Solo
Skadi
Skadi
mankind14
Skadi
Level 107
God Stats
16W - 6L
1,609 SR
Queue Stats
76W - 77L
1,467 Elo+
Solo
Ra
Ra
prestigeHz4rD
Ra
Level 141
God Stats
50W - 43L
1,532 SR
Queue Stats
405W - 408L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Luperzz
Morgan Le Fay
14
2 / 1 / 2
8,444
563
6,015
9,423
3,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,755
517
5,154
9,525
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
7,117
474
1,815
7,311
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
4 / 0 / 0
9,456
630
6,752
7,503
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
14
0 / 1 / 3
8,229
549
4,831
9,410
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 1
8,310
554
10,562
10,343
9,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
DioLorean
Ravana
12
1 / 2 / 0
6,866
458
2,487
6,782
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
6,379
425
1,454
11,461
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
mankind14
Skadi
13
1 / 1 / 0
7,357
490
4,206
6,168
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 1 / 0
4,712
314
0
1,409
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
6
6
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
Ravana
DioLorean
Ravana
1
2
0
0.5
W
Morgan Le Fay
Luperzz
Morgan Le Fay
2
1
2
3
W
1
4
0
0.25
L
0
2
0
0
W
0
0
1
0.5
L
Skadi
mankind14
Skadi
1
1
0
1
L
0
1
0
0
W
Cupid
4
0
0
4
W
Ne Zha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,567
Damage
18,709
43,172
Taken
36,163
22,591
Mitigated
23,460
14,755
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,562
1,239
0
5,329
10,343
9,869
0
3,700
6,643
47,047
0
L
Ravana
DioLorean
Ravana
2,487
547
0
656
6,782
2,839
0
3,349
3,433
0
50,353
W
Morgan Le Fay
Luperzz
Morgan Le Fay
6,015
710
0
3,647
9,423
3,858
2,705
0
9,423
70,687
0
W
5,154
1,256
0
2,159
9,525
5,479
377
4,675
4,526
35,591
6,277
L
1,454
365
55
1,731
11,461
8,153
0
2,714
8,747
19,621
0
W
1,815
702
1,311
1,831
7,311
6,102
0
1,744
5,465
13,028
0
L
Skadi
mankind14
Skadi
4,206
1,833
0
2,208
6,168
2,206
22
2,237
3,931
0
54,968
L
0
0
156
322
1,409
393
0
667
742
2,120
0
W
Cupid
6,752
3,885
173
4,635
7,503
3,124
3,014
1,006
6,497
0
77,632
W
Ne Zha
4,831
2,027
0
999
9,410
4,028
1,004
3,931
5,245
0
50,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
33,624
420
Minions Killed
273
0
Camps Cleared
0
1,356,171
Distance Traveled
996,937
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,310
554
85
6
0
245,242
3
L
Ravana
6,866
458
69
5
0
243,591
0
W
Morgan Le Fay
8,444
563
100
7
0
286,981
2
W
Freya
7,755
517
66
4
0
239,848
2
L
Ymir
6,379
425
24
2
0
230,006
3
W
Maui
7,117
474
28
2
0
250,115
0
L
Skadi
7,357
490
94
6
0
249,955
3
L
Ra
4,712
314
1
0
0
28,143
0
W
Cupid
9,456
630
142
9
0
276,267
4
W
Ne Zha
8,229
549
84
6
0
302,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role