Player Matchup

Chang'e
Chang'e
JZambrano
Chang'e
Level 157
God Stats
27W - 33L
1,501 SR
Queue Stats
290W - 322L
1,420 Elo+
Solo
Ra
Ra
OneYearNoNoZone
Ra
Level 118
God Stats
22W - 22L
1,441 SR
Queue Stats
388W - 379L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
SIDEYKO
Guan Yu
Level 129
God Stats
6W - 4L
1,460 SR
Queue Stats
369W - 359L
1,406 Elo+
Solo
He Bo
He Bo
liablepepehands
He Bo
Level 154
God Stats
2W - 6L
1,201 SR
Queue Stats
544W - 513L
1,405 Elo+
Party 2
Anubis
Anubis
vic639tor
Anubis
Level 126
God Stats
126W - 99L
1,480 SR
Queue Stats
224W - 217L
1,428 Elo+
Solo
Team Averages
Level 137
1,417 SR
1,424 Elo+

VS

Team Averages
Level 81
1,546 SR
1,418 Elo+
Bakasura
Bakasura
DripSkyyLark
Bakasura
Level 68
God Stats
3W - 2L
1,670 SR
Queue Stats
147W - 143L
1,425 Elo+
Solo
Heimdallr
Heimdallr
GasCanKid
Heimdallr
Level 46
God Stats
0W - 1L
1,348 SR
Queue Stats
21W - 32L
1,307 Elo+
Party 1
Izanami
Izanami
I bleeded
Izanami
Level 118
God Stats
4W - 4L
1,596 SR
Queue Stats
319W - 302L
1,448 Elo+
Party 1
Anubis
Anubis
brn25
Anubis
Level 126
God Stats
6W - 5L
1,678 SR
Queue Stats
42W - 39L
1,478 Elo+
Solo
Thanatos
Thanatos
lPizarrol
Thanatos
Level 49
God Stats
17W - 20L
1,441 SR
Queue Stats
95W - 107L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JZambrano
Chang'e
12
5 / 2 / 2
7,346
612
3,990
8,319
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 4 / 6
7,559
630
6,223
7,128
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SIDEYKO
Guan Yu
11
4 / 2 / 6
7,324
610
5,215
10,345
8,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 3 / 4
7,337
611
5,131
8,550
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
vic639tor
Anubis
12
2 / 1 / 4
7,348
612
6,978
7,637
3,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DripSkyyLark
Bakasura
11
1 / 5 / 6
6,445
537
3,311
13,221
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
GasCanKid
Heimdallr
9
0 / 3 / 5
5,309
442
2,046
5,698
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
I bleeded
Izanami
11
2 / 2 / 2
5,904
492
3,880
8,057
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
brn25
Anubis
12
9 / 3 / 3
7,996
666
11,155
9,241
7,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lPizarrol
Thanatos
8
0 / 4 / 7
5,113
426
5,825
8,614
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
12
12
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DripSkyyLark
Bakasura
1
5
6
0.8
L
Heimdallr
GasCanKid
Heimdallr
0
3
5
0.83
L
Izanami
I bleeded
Izanami
2
2
2
1.5
W
Chang'e
JZambrano
Chang'e
5
2
2
3
W
4
4
6
1.75
W
Guan Yu
SIDEYKO
Guan Yu
4
2
6
3.5
L
Anubis
brn25
Anubis
9
3
3
3.5
L
Thanatos
lPizarrol
Thanatos
0
4
7
0.88
W
2
3
4
1.33
W
Anubis
vic639tor
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
26,217
41,979
Taken
44,831
18,383
Mitigated
18,906
14,075
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DripSkyyLark
Bakasura
3,311
2,564
0
2,554
13,221
5,426
13
4,569
8,588
0
38,922
L
Heimdallr
GasCanKid
Heimdallr
2,046
328
0
287
5,698
1,768
0
3,426
2,258
0
24,269
L
Izanami
I bleeded
Izanami
3,880
2,528
0
1,811
8,057
2,227
0
4,666
3,351
0
33,923
W
Chang'e
JZambrano
Chang'e
3,990
324
480
3,765
8,319
2,096
53
1,910
6,189
36,118
0
W
6,223
332
649
1,568
7,128
2,245
607
2,992
4,136
43,611
0
W
Guan Yu
SIDEYKO
Guan Yu
5,215
449
192
2,086
10,345
8,366
28
2,388
7,907
0
20,397
L
Anubis
brn25
Anubis
11,155
758
0
3,634
9,241
7,033
0
4,861
4,110
50,609
0
L
Thanatos
lPizarrol
Thanatos
5,825
819
0
2,560
8,614
2,452
0
4,328
4,202
0
16,738
W
5,131
65
0
1,179
8,550
2,261
460
2,022
6,458
48,701
0
W
Anubis
vic639tor
Anubis
6,978
450
0
4,156
7,637
3,415
288
1,843
5,794
55,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
30,767
319
Minions Killed
252
0
Camps Cleared
0
1,245,118
Distance Traveled
1,220,067
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,445
537
71
6
0
264,690
0
L
Heimdallr
5,309
442
33
3
0
263,598
0
L
Izanami
5,904
492
57
5
0
212,734
4
W
Chang'e
7,346
612
56
5
0
238,475
0
W
Ra
7,559
630
75
6
0
254,656
0
W
Guan Yu
7,324
610
29
2
0
312,497
0
L
Anubis
7,996
666
71
6
0
208,421
2
L
Thanatos
5,113
426
20
2
0
270,624
0
W
He Bo
7,337
611
77
6
0
220,094
1
W
Anubis
7,348
612
82
7
0
219,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role