Player Matchup

Loki
Loki
ExoMee
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,319 Elo+
Party 1
Ix Chel
Ix Chel
Faedrian
Ix Chel
Level 75
God Stats
10W - 13L
1,333 SR
Queue Stats
16W - 24L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
Scylice
Baba Yaga
Level 14
God Stats
2W - 2L
1,384 SR
Queue Stats
8W - 15L
1,292 Elo+
Party 1
Team Averages
Level 34
1,406 SR
1,314 Elo+

VS

Team Averages
Level 103
1,471 SR
1,366 Elo+
Kuzenbo
Kuzenbo
Scarface_xX326Xx
Kuzenbo
Level 61
God Stats
31W - 25L
1,671 SR
Queue Stats
87W - 89L
1,397 Elo+
Solo
Discordia
Discordia
XxSAGREVx
Discordia
Level 184
God Stats
1W - 4L
1,353 SR
Queue Stats
34W - 43L
1,390 Elo+
Solo
Skadi
Skadi
goldsovl__
Skadi
Level 65
God Stats
48W - 53L
1,390 SR
Queue Stats
54W - 63L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ExoMee
Loki
17
5 / 5 / 6
14,323
796
10,810
12,594
5,041
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Faedrian
Ix Chel
17
5 / 4 / 7
14,509
806
24,006
19,238
7,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Scylice
Baba Yaga
17
2 / 4 / 8
13,673
760
11,687
16,313
9,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
12,286
683
10,253
23,753
35,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
XxSAGREVx
Discordia
14
4 / 4 / 6
12,670
704
13,473
11,178
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
16
7 / 6 / 3
13,989
777
11,506
17,438
10,586
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
12
13
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
ExoMee
Loki
5
5
6
1.6
W
Ix Chel
Faedrian
Ix Chel
5
4
7
2.13
L
1
2
8
2.5
W
Baba Yaga
Scylice
Baba Yaga
2
4
8
1.5
L
Discordia
XxSAGREVx
Discordia
4
4
6
1.75
L
Skadi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
35,232
48,145
Taken
52,369
22,242
Mitigated
50,190
13,341
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ExoMee
Loki
10,810
2,275
0
1,688
12,594
5,041
917
6,698
5,896
0
37,170
W
Ix Chel
Faedrian
Ix Chel
24,006
2,097
1,348
6,338
19,238
7,921
1,336
9,268
9,970
102,372
0
L
10,253
3,258
0
4,420
23,753
35,859
300
16,484
6,766
29,713
0
W
Baba Yaga
Scylice
Baba Yaga
11,687
889
0
3,967
16,313
9,280
382
8,179
8,134
53,547
0
L
Discordia
XxSAGREVx
Discordia
13,473
287
0
2,461
11,178
3,745
252
7,117
3,919
41,731
0
L
Skadi
11,506
4,493
0
2,372
17,438
10,586
708
11,463
5,706
0
52,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
38,945
221
Minions Killed
152
0
Camps Cleared
0
985,828
Distance Traveled
838,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,323
796
36
2
0
344,515
0
W
Ix Chel
14,509
806
117
7
0
322,425
0
L
Kuzenbo
12,286
683
33
2
0
350,815
0
W
Baba Yaga
13,673
760
68
4
0
318,888
0
L
Discordia
12,670
704
54
3
0
233,793
0
L
Skadi
13,989
777
65
4
0
253,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role