Player Matchup

Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jamule
Chaac
Level 128
God Stats
1W - 5L
1,264 SR
Queue Stats
312W - 308L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Kashîm
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,469 Elo+
Solo
Freya
Freya
Obito-UchihaBest
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 212L
1,494 Elo+
Party 1
Neith
Neith
Грешница1711
Neith
Level 125
God Stats
5W - 8L
1,421 SR
Queue Stats
272W - 274L
1,557 Elo+
Party 1
Team Averages
Level 104
1,437 SR
1,504 Elo+

VS

Team Averages
Level 111
1,426 SR
1,402 Elo+
Ganesha
Ganesha
AlexAuMax
Ganesha
Level 115
God Stats
5W - 6L
1,334 SR
Queue Stats
345W - 330L
1,460 Elo+
Party 2
Hera
Hera
HÈLHÈIM
Hera
Level 152
God Stats
2W - 1L
1,206 SR
Queue Stats
13W - 25L
1,311 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ignark
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,249 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Praxedes13
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,488 Elo+
Solo
Anubis
Anubis
Stiki_Game
Anubis
Level 124
God Stats
11W - 4L
1,592 SR
Queue Stats
226W - 225L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 4 / 3
9,818
614
14,548
11,035
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Jamule
Chaac
16
1 / 4 / 7
9,802
613
13,106
22,597
16,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Kashîm
Cthulhu
16
0 / 4 / 8
10,021
626
10,917
17,266
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 8 / 3
9,692
606
15,440
17,053
7,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 5 / 5
10,527
658
13,352
17,915
9,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexAuMax
Ganesha
18
0 / 1 / 18
11,794
737
11,595
18,490
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
19
6 / 3 / 13
11,831
739
21,917
12,471
7,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Ignark
Kumbhakarna
18
3 / 4 / 11
11,056
691
5,068
18,997
20,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Praxedes13
Ah Muzen Cab
19
8 / 1 / 11
12,704
794
20,498
12,604
7,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stiki_Game
Anubis
20
8 / 2 / 15
13,018
814
20,881
13,281
10,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
10
Kills
25
25
Deaths
11
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
3
0.88
W
Ganesha
AlexAuMax
Ganesha
0
1
18
9
W
Hera
6
3
13
4.17
W
Kumbhakarna
Ignark
Kumbhakarna
3
4
11
2.13
L
Chaac
Jamule
Chaac
1
4
7
1.13
L
Cthulhu
Kashîm
Cthulhu
0
4
8
1
L
4
8
3
0.69
W
Ah Muzen Cab
Praxedes13
Ah Muzen Cab
8
1
11
13.5
W
Anubis
Stiki_Game
Anubis
8
2
15
7.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,363
Damage
79,959
85,866
Taken
75,843
54,412
Mitigated
71,886
25,487
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,548
152
2,049
1,853
11,035
4,350
0
8,772
2,263
29,686
0
W
Ganesha
AlexAuMax
Ganesha
11,595
378
2,228
4,508
18,490
25,241
609
9,714
8,776
24,596
0
W
Hera
21,917
5,830
3,256
3,895
12,471
7,989
1,631
7,239
5,232
37,440
0
W
Kumbhakarna
Ignark
Kumbhakarna
5,068
995
638
1,017
18,997
20,520
596
9,985
9,012
12,570
0
L
Chaac
Jamule
Chaac
13,106
1,224
175
7,031
22,597
16,490
0
15,038
7,559
0
31,188
L
Cthulhu
Kashîm
Cthulhu
10,917
91
1,079
2,283
17,266
17,218
0
13,563
3,703
23,741
475
L
15,440
4,582
834
2,017
17,053
7,205
0
10,874
6,179
22,047
0
W
Ah Muzen Cab
Praxedes13
Ah Muzen Cab
20,498
8,059
2,054
1,856
12,604
7,844
2,860
5,305
7,299
0
44,502
W
Anubis
Stiki_Game
Anubis
20,881
1,297
2,726
6,156
13,281
10,292
1,820
8,187
5,094
54,858
0
L
13,352
6,155
1,471
6,695
17,915
9,149
0
11,214
6,701
0
31,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
60,403
173
Minions Killed
195
0
Camps Cleared
0
1,225,809
Distance Traveled
1,449,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,818
614
39
2
0
241,110
0
W
Ganesha
11,794
737
1
0
0
309,794
0
W
Hera
11,831
739
41
3
0
291,263
0
W
Kumbhakarna
11,056
691
19
1
0
275,764
0
L
Chaac
9,802
613
46
3
0
224,298
0
L
Cthulhu
10,021
626
36
2
0
300,879
0
L
Freya
9,692
606
20
1
0
203,579
0
W
Ah Muzen Cab
12,704
794
42
3
0
306,120
0
W
Anubis
13,018
814
92
6
0
266,552
0
L
Neith
10,527
658
32
2
0
255,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role