Player Matchup

Tiamat
Tiamat
BelmontHellsing
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
ErbalistLLC
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,418 Elo+
Solo
Anubis
Anubis
TMTHTLMNTYLR
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,338 Elo+
Solo
Apollo
Apollo
Thillu_Calima
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,286 Elo+
Party 1
Discordia
Discordia
skwezeup
Discordia
Level 126
God Stats
3W - 2L
1,483 SR
Queue Stats
86W - 98L
1,393 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,346 Elo+

VS

Team Averages
Level 99
1,385 SR
1,379 Elo+
Da Ji
Da Ji
Carlevin
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 66L
1,327 Elo+
Solo
Thanatos
Thanatos
Th3FallenReaper
Thanatos
Level 96
God Stats
0W - 6L
1,059 SR
Queue Stats
105W - 132L
1,401 Elo+
Party 2
Hercules
Hercules
VesperTerror6
Hercules
Level 61
God Stats
4W - 8L
1,367 SR
Queue Stats
189W - 272L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
krystaldigsyou
Cernunnos
Level 147
God Stats
7W - 7L
1,499 SR
Queue Stats
379W - 387L
1,423 Elo+
Solo
Arachne
Arachne
zl_Warzon3
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 27
12,024
752
14,319
15,639
9,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 2 / 22
13,113
820
23,889
9,729
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
13 / 8 / 16
13,808
863
26,094
21,648
13,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 19
11,185
699
8,690
15,026
7,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Discordia
skwezeup
Discordia
19
6 / 4 / 23
11,882
743
17,162
15,206
7,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Carlevin
Da Ji
16
3 / 10 / 10
10,099
631
15,520
19,086
8,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
3 / 11 / 7
10,040
628
8,721
21,854
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
VesperTerror6
Hercules
16
1 / 12 / 14
10,173
636
9,706
31,432
15,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
krystaldigsyou
Cernunnos
20
9 / 4 / 10
12,832
802
21,035
15,905
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
zl_Warzon3
Arachne
18
8 / 7 / 9
12,016
751
11,940
18,555
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
74
42
Kills
24
24
Deaths
44
107
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
4
27
4.88
L
Da Ji
Carlevin
Da Ji
3
10
10
0.8
W
13
2
22
12
W
Anubis
13
8
16
2.63
L
Thanatos
3
11
7
0.59
W
4
6
19
2.25
L
Hercules
VesperTerror6
Hercules
1
12
14
0.67
L
Cernunnos
krystaldigsyou
Cernunnos
9
4
10
3.5
W
Discordia
skwezeup
Discordia
6
4
23
4.38
L
Arachne
zl_Warzon3
Arachne
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,154
Damage
66,922
77,248
Taken
106,832
43,088
Mitigated
44,530
22,852
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,319
1,950
0
3,549
15,639
9,979
1,009
0
15,639
28,419
0
L
Da Ji
Carlevin
Da Ji
15,520
1,373
390
1,630
19,086
8,080
0
14,984
4,102
0
21,593
W
23,889
9,507
357
2,876
9,729
4,121
966
0
9,729
44,737
0
W
Anubis
26,094
680
833
7,171
21,648
13,538
1,086
0
21,648
47,943
0
L
Thanatos
8,721
1,195
641
6,654
21,854
6,905
0
17,307
4,547
0
25,757
W
8,690
5,771
834
2,409
15,026
7,479
1,671
0
15,026
0
17,456
L
Hercules
VesperTerror6
Hercules
9,706
1,035
0
3,468
31,432
15,967
268
23,132
8,300
0
29,604
L
Cernunnos
krystaldigsyou
Cernunnos
21,035
6,204
1,158
5,705
15,905
5,146
216
12,520
3,385
0
55,671
W
Discordia
skwezeup
Discordia
17,162
755
1,519
3,304
15,206
7,971
188
0
15,206
34,044
0
L
Arachne
zl_Warzon3
Arachne
11,940
7,415
227
3,003
18,555
8,432
695
13,521
5,034
0
31,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
55,160
214
Minions Killed
192
0
Camps Cleared
0
1,327,089
Distance Traveled
1,242,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,024
752
35
2
0
286,212
0
L
Da Ji
10,099
631
23
1
0
247,258
0
W
Nu Wa
13,113
820
54
3
0
256,626
0
W
Anubis
13,808
863
54
3
0
234,643
0
L
Thanatos
10,040
628
32
2
0
248,318
0
W
Apollo
11,185
699
31
2
0
254,378
0
L
Hercules
10,173
636
39
2
0
199,610
0
L
Cernunnos
12,832
802
65
4
0
268,666
0
W
Discordia
11,882
743
40
3
0
295,230
0
L
Arachne
12,016
751
33
2
0
278,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role