Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Aliuqard
Maman Brigitte
Level 82
God Stats
0W - 3L
1,238 SR
Queue Stats
576W - 572L
1,393 Elo+
Party 1
Terra
Terra
BigALstg
Terra
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 55L
1,500 Elo+
Party 1
Ares
Ares
Marvg203
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Team Averages
Level 74
1,448 SR
1,440 Elo+

VS

Team Averages
Level 90
1,555 SR
1,333 Elo+
Ah Puch
Ah Puch
BelmontHellsing
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,265 Elo+
Party 2
Jing Wei
Jing Wei
Thillu_Calima
Jing Wei
Level 62
God Stats
1W - 0L
1,778 SR
Queue Stats
10W - 17L
1,259 Elo+
Party 2
Medusa
Medusa
skwezeup
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,384 Elo+
Solo
Merlin
Merlin
tonoobtoplay
Merlin
Level 109
God Stats
2W - 1L
1,497 SR
Queue Stats
81W - 85L
1,415 Elo+
Solo
Guan Yu
Guan Yu
zl_Warzon3
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 1
6,250
1,042
9,295
9,065
3,700
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
 
Fafnir
6
0 / 1 / 0
4,726
788
58
1,740
1,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Maman Brigitte
Aliuqard
Maman Brigitte
11
3 / 5 / 0
5,847
975
3,761
7,523
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
BigALstg
Terra
10
0 / 2 / 1
5,345
891
693
5,604
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
1
0 / 0 / 0
1,552
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,444
1,241
6,835
2,617
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Thillu_Calima
Jing Wei
11
1 / 1 / 3
6,231
1,039
1,577
4,539
1,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
skwezeup
Medusa
12
1 / 0 / 8
6,989
1,165
3,686
4,904
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
13
1 / 0 / 6
6,911
1,152
5,909
2,955
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
zl_Warzon3
Guan Yu
10
2 / 2 / 7
6,508
1,085
2,053
6,569
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
10
10
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
L
Fafnir
 
Fafnir
0
1
0
0
L
Maman Brigitte
Aliuqard
Maman Brigitte
3
5
0
0.6
W
5
1
2
6
L
Terra
BigALstg
Terra
0
2
1
0.25
L
Ares
0
0
0
0
W
Jing Wei
Thillu_Calima
Jing Wei
1
1
3
2.5
W
Medusa
skwezeup
Medusa
1
0
8
5
W
Merlin
1
0
6
4
W
Guan Yu
zl_Warzon3
Guan Yu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
20,060
23,932
Taken
21,584
12,487
Mitigated
10,739
8,012
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,295
1,028
154
5,486
9,065
3,700
0
4,484
4,492
21,825
0
L
Fafnir
 
Fafnir
58
0
138
77
1,740
1,482
0
537
1,127
58
0
L
Maman Brigitte
Aliuqard
Maman Brigitte
3,761
56
124
344
7,523
3,116
0
3,655
3,743
7,242
0
W
6,835
285
0
0
2,617
1,014
640
1,337
1,280
14,072
0
L
Terra
BigALstg
Terra
693
131
629
1,060
5,604
4,189
0
4,068
1,497
1,771
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Thillu_Calima
Jing Wei
1,577
1,201
130
368
4,539
1,839
1,195
4,539
0
0
2,781
W
Medusa
skwezeup
Medusa
3,686
1,168
676
1,832
4,904
1,958
996
3,216
1,688
0
8,741
W
Merlin
5,909
133
564
724
2,955
1,182
852
1,513
1,442
19,709
0
W
Guan Yu
zl_Warzon3
Guan Yu
2,053
428
2,699
2,037
6,569
4,746
612
3,202
3,367
0
4,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
34,083
32
Minions Killed
76
0
Camps Cleared
0
333,430
Distance Traveled
600,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,250
1,042
29
5
0
118,422
0
L
Fafnir
4,726
788
0
0
0
29,179
0
L
Maman Brigitte
5,847
975
2
0
0
108,292
0
W
Ah Puch
7,444
1,241
16
3
0
111,739
0
L
Terra
5,345
891
1
0
0
77,537
0
L
Ares
1,552
259
0
0
0
0
0
W
Jing Wei
6,231
1,039
3
1
0
111,238
0
W
Medusa
6,989
1,165
24
4
0
132,720
0
W
Merlin
6,911
1,152
29
5
0
120,110
0
W
Guan Yu
6,508
1,085
4
1
0
124,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role