Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Atrak16
Baron Samedi
Level 129
God Stats
32W - 23L
1,634 SR
Queue Stats
760W - 745L
1,505 Elo+
Party 2
Hachiman
Hachiman
Emorrii
Hachiman
Level 132
God Stats
21W - 11L
1,738 SR
Queue Stats
854W - 807L
1,523 Elo+
Party 2
Ra
Ra
pikachusfaded25
Ra
Level 175
God Stats
6W - 3L
1,636 SR
Queue Stats
274W - 261L
1,467 Elo+
Solo
Nu Wa
Nu Wa
sus_Yermingt0n
Nu Wa
Level 126
God Stats
4W - 5L
1,441 SR
Queue Stats
466W - 408L
1,510 Elo+
Solo
Team Averages
Level 124
1,590 SR
1,501 Elo+

VS

Team Averages
Level 90
1,600 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CacaSmear
Arachne
Level 48
God Stats
26W - 20L
1,604 SR
Queue Stats
95W - 101L
1,487 Elo+
Party 1
Charon
Charon
Rockoo72
Charon
Level 153
God Stats
9W - 3L
1,565 SR
Queue Stats
273W - 327L
1,477 Elo+
Solo
Ra
Ra
Skiverz
Ra
Level 23
God Stats
4W - 0L
1,829 SR
Queue Stats
71W - 77L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 0 / 0
5,610
623
4,969
11,212
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Atrak16
Baron Samedi
8
0 / 1 / 2
5,227
581
3,212
6,753
5,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Emorrii
Hachiman
10
2 / 0 / 0
6,064
674
8,301
5,559
1,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
5,027
559
2,618
5,201
2,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

7
0 / 2 / 0
4,835
537
1,916
4,257
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 1 / 0
5,682
631
6,709
7,205
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
8
0 / 1 / 0
4,698
522
1,781
7,120
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
CacaSmear
Arachne
9
1 / 2 / 0
4,843
538
5,316
7,572
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Rockoo72
Charon
7
0 / 1 / 0
4,179
464
2,896
7,167
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
5,490
610
4,574
4,304
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
0
0
3
W
Lancelot
 
Lancelot
2
1
0
2
W
Izanami
 
Izanami
0
1
0
0
L
Baron Samedi
Atrak16
Baron Samedi
0
1
2
1
W
Arachne
CacaSmear
Arachne
1
2
0
0.5
L
Hachiman
Emorrii
Hachiman
2
0
0
2
W
Charon
Rockoo72
Charon
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
21,276
32,982
Taken
33,368
14,879
Mitigated
14,784
14,999
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,969
1,835
0
5,086
11,212
3,738
0
643
10,569
0
33,622
W
Lancelot
 
Lancelot
6,709
1,418
0
2,611
7,205
4,885
0
1,883
5,322
155
39,085
W
Izanami
 
Izanami
1,781
1,273
0
2,603
7,120
2,008
0
518
6,602
0
35,502
L
Baron Samedi
Atrak16
Baron Samedi
3,212
399
352
1,842
6,753
5,259
0
1,936
4,661
18,715
0
W
Arachne
CacaSmear
Arachne
5,316
3,766
0
2,294
7,572
2,522
0
738
6,834
0
30,822
L
Hachiman
Emorrii
Hachiman
8,301
4,369
0
3,907
5,559
1,837
0
1,616
3,655
0
53,060
W
Charon
Rockoo72
Charon
2,896
202
0
1,351
7,167
3,560
0
1,608
5,559
17,105
0
W
4,574
423
236
1,643
4,304
1,809
0
2,895
1,409
50,295
0
L
2,618
509
459
1,838
5,201
2,631
0
2,879
2,246
35,070
0
L
1,916
756
0
1,515
4,257
1,414
0
31
4,226
25,561
3,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
24,892
296
Minions Killed
278
0
Camps Cleared
0
860,483
Distance Traveled
1,038,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,610
623
58
6
0
213,557
0
W
Lancelot
5,682
631
58
6
0
213,490
0
W
Izanami
4,698
522
67
7
0
195,555
4
L
Baron Samedi
5,227
581
32
4
0
181,013
2
W
Arachne
4,843
538
46
5
0
236,946
0
L
Hachiman
6,064
674
85
9
0
178,692
0
W
Charon
4,179
464
22
2
0
176,681
0
W
Ra
5,490
610
85
9
0
215,628
0
L
Ra
5,027
559
67
7
0
184,784
0
L
Nu Wa
4,835
537
54
6
0
102,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role