Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dethap
Anhur
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
202W - 213L
1,446 Elo+
Solo
Bacchus
Bacchus
MFxLOCO
Bacchus
Level 99
God Stats
1W - 1L
1,880 SR
Queue Stats
143W - 148L
1,480 Elo+
Solo
Atlas
Atlas
Meatdaddy_21
Atlas
Level 69
God Stats
1W - 1L
1,729 SR
Queue Stats
195W - 171L
1,604 Elo+
Solo
Cliodhna
Cliodhna
TimboSlice
Cliodhna
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 121
1,622 SR
1,506 Elo+

VS

Team Averages
Level 157
1,683 SR
1,524 Elo+
Janus
Janus
Arrowe0376
Janus
Level 183
God Stats
6W - 3L
1,677 SR
Queue Stats
243W - 247L
1,533 Elo+
Solo
Atlas
Atlas
LieutenantSauce
Atlas
Level 129
God Stats
7W - 4L
1,887 SR
Queue Stats
229W - 228L
1,550 Elo+
Solo
Bellona
Bellona
OGVonny
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,571 Elo+
Solo
Athena
Athena
Triggered75
Athena
Level 126
God Stats
6W - 5L
1,558 SR
Queue Stats
316W - 298L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Zelborg
Ne Zha
Level 278
God Stats
4W - 0L
1,792 SR
Queue Stats
145W - 138L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 8 / 1
10,076
672
14,456
15,715
6,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Dethap
Anhur
20
5 / 4 / 1
11,637
776
9,246
12,216
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MFxLOCO
Bacchus
14
1 / 5 / 3
8,789
586
8,017
16,381
14,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 3 / 7
10,862
724
12,605
15,253
21,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
TimboSlice
Cliodhna
7
0 / 2 / 1
7,087
472
1,902
2,817
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
9 / 1 / 7
13,589
906
17,522
9,383
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 12
12,964
864
12,569
19,931
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
OGVonny
Bellona
17
5 / 4 / 14
10,721
715
12,107
21,911
27,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
2
0 / 0 / 0
4,502
300
0
0
0
Ne Zha
Zelborg
Ne Zha
19
3 / 1 / 15
12,391
826
12,434
16,904
14,447
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
22
22
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
8
1
0.31
W
Janus
9
1
7
12.5
L
Anhur
Dethap
Anhur
5
4
1
1.38
W
5
2
12
5.5
L
Bacchus
MFxLOCO
Bacchus
1
5
3
0.5
L
0
3
7
1.17
W
Bellona
OGVonny
Bellona
5
4
14
3
L
Cliodhna
TimboSlice
Cliodhna
0
2
1
0.25
W
Athena
0
0
0
0
W
Ne Zha
Zelborg
Ne Zha
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
54,632
62,382
Taken
68,129
48,705
Mitigated
75,042
15,131
Healing
25,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,456
5,746
703
1,605
15,715
6,618
447
7,920
7,193
0
27,720
W
Janus
17,522
904
2,519
2,401
9,383
5,349
3,022
5,313
4,070
56,390
0
L
Anhur
Dethap
Anhur
9,246
4,917
639
2,036
12,216
5,591
734
5,492
6,505
0
30,807
W
12,569
4,101
3,158
5,450
19,931
28,037
312
4,617
15,314
25,614
0
L
Bacchus
MFxLOCO
Bacchus
8,017
720
815
4,703
16,381
14,570
0
6,623
9,156
12,316
0
L
12,605
4,273
1,301
3,329
15,253
21,188
0
6,643
7,914
36,086
0
W
Bellona
OGVonny
Bellona
12,107
2,052
1,452
3,001
21,911
27,209
961
6,594
15,317
0
15,474
L
Cliodhna
TimboSlice
Cliodhna
1,902
180
0
0
2,817
738
0
2,377
414
0
1,902
W
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Zelborg
Ne Zha
12,434
2,060
491
6,672
16,904
14,447
1,940
4,098
12,806
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
54,167
138
Minions Killed
157
0
Camps Cleared
0
1,043,557
Distance Traveled
1,262,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,076
672
32
2
0
218,680
0
W
Janus
13,589
906
108
7
0
322,986
0
L
Anhur
11,637
776
68
5
0
238,130
0
W
Atlas
12,964
864
17
1
0
327,342
0
L
Bacchus
8,789
586
11
1
0
252,440
0
L
Atlas
10,862
724
27
2
0
282,247
0
W
Bellona
10,721
715
6
0
0
305,178
0
L
Cliodhna
7,087
472
0
0
0
52,060
0
W
Athena
4,502
300
0
0
0
0
0
W
Ne Zha
12,391
826
26
2
0
307,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role