Player Matchup

Morgan Le Fay
Morgan Le Fay
CHERN0BYI
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,836 SR
Queue Stats
9W - 7L
1,551 Elo+
Party 2
Nemesis
Nemesis
Downer Nation
Nemesis
Level 46
God Stats
19W - 11L
1,691 SR
Queue Stats
127W - 118L
1,486 Elo+
Solo
Mulan
Mulan
Hayiu
Mulan
Level 80
God Stats
8W - 5L
1,712 SR
Queue Stats
27W - 22L
1,543 Elo+
Party 2
Chernobog
Chernobog
koeac
Chernobog
Level 77
God Stats
10W - 7L
1,599 SR
Queue Stats
40W - 32L
1,532 Elo+
Party 2
Cerberus
Cerberus
xvCosmic
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 99L
1,566 Elo+
Party 2
Team Averages
Level 79
1,668 SR
1,535 Elo+

VS

Team Averages
Level 123
1,557 SR
1,487 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KushKingKumar
Arachne
Level 156
God Stats
7W - 8L
1,799 SR
Queue Stats
402W - 399L
1,559 Elo+
Party 1
Athena
Athena
SubParGames
Athena
Level 48
God Stats
32W - 42L
1,485 SR
Queue Stats
60W - 71L
1,431 Elo+
Party 1
Thoth
Thoth
Summerfreeze12
Thoth
Level 60
God Stats
3W - 2L
1,470 SR
Queue Stats
65W - 57L
1,505 Elo+
Solo
Apollo
Apollo
The88Man
Apollo
Level 202
God Stats
91W - 86L
1,530 SR
Queue Stats
405W - 426L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHERN0BYI
Morgan Le Fay
12
1 / 3 / 0
6,902
493
6,655
6,821
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
9
0 / 4 / 2
5,715
408
5,584
10,987
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Hayiu
Mulan
13
2 / 4 / 0
7,897
564
9,097
14,811
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
koeac
Chernobog
12
2 / 0 / 0
7,011
501
6,813
9,900
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
xvCosmic
Cerberus
9
0 / 0 / 2
6,204
443
3,274
11,248
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 2 / 2
7,459
533
7,090
10,606
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
14
7 / 0 / 1
8,166
583
10,238
15,864
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 1 / 4
7,004
500
3,903
9,242
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 2
7,080
506
5,081
6,695
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
The88Man
Apollo
12
0 / 1 / 0
6,737
481
7,159
8,734
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
2
1.5
L
Morgan Le Fay
CHERN0BYI
Morgan Le Fay
1
3
0
0.33
L
Nemesis
0
4
2
0.25
L
Mulan
Hayiu
Mulan
2
4
0
0.5
W
Arachne
7
0
1
7.5
W
Athena
1
1
4
3
W
1
1
2
2
W
Apollo
The88Man
Apollo
0
1
0
0
L
Chernobog
koeac
Chernobog
2
0
0
2
L
Cerberus
xvCosmic
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
33,471
53,767
Taken
51,141
27,714
Mitigated
29,246
15,314
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,090
842
0
680
10,606
8,598
0
0
10,606
39,063
0
L
Morgan Le Fay
CHERN0BYI
Morgan Le Fay
6,655
520
0
1,588
6,821
2,687
0
3,644
3,177
46,483
0
L
Nemesis
5,584
2,198
0
959
10,987
3,707
0
1,751
9,236
0
41,173
L
Mulan
Hayiu
Mulan
9,097
1,696
0
3,754
14,811
7,930
0
6,390
7,475
0
58,606
W
Arachne
10,238
7,402
0
7,223
15,864
6,708
0
2,513
13,231
0
73,524
W
Athena
3,903
516
0
1,829
9,242
7,703
0
2,179
6,917
21,429
0
W
5,081
55
0
1,371
6,695
2,614
0
3,980
2,381
60,946
0
W
Apollo
The88Man
Apollo
7,159
4,257
0
4,119
8,734
3,623
50
657
8,077
0
56,936
L
Chernobog
koeac
Chernobog
6,813
4,233
0
5,293
9,900
4,028
0
392
9,508
0
56,486
L
Cerberus
xvCosmic
Cerberus
3,274
226
0
3,720
11,248
9,362
0
2,951
8,297
30,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
36,446
412
Minions Killed
405
0
Camps Cleared
0
1,380,895
Distance Traveled
1,360,939
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,459
533
63
5
0
255,016
1
L
Morgan Le Fay
6,902
493
98
7
0
236,546
0
L
Nemesis
5,715
408
52
4
0
312,523
1
L
Mulan
7,897
564
97
7
0
253,572
0
W
Arachne
8,166
583
94
7
0
307,027
4
W
Athena
7,004
500
25
2
0
290,604
0
W
Thoth
7,080
506
121
9
0
263,936
0
W
Apollo
6,737
481
102
7
0
244,356
3
L
Chernobog
7,011
501
106
8
0
290,469
0
L
Cerberus
6,204
443
59
4
0
287,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role