Player Matchup

Arachne
Arachne
DaniorStonegate
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,788 Elo+
Party 1
Atlas
Atlas
FugitiveIowa
Atlas
Level 125
God Stats
54W - 41L
1,513 SR
Queue Stats
180W - 195L
1,571 Elo+
Party 1
Ra
Ra
blitzinstinctX
Ra
Level 136
God Stats
3W - 0L
1,792 SR
Queue Stats
148W - 153L
1,563 Elo+
Party 1
Team Averages
Level 101
1,602 SR
1,640 Elo+

VS

Team Averages
Level 105
1,518 SR
1,547 Elo+
Aphrodite
Aphrodite
Blithesome1121
Aphrodite
Level 61
God Stats
8W - 8L
1,592 SR
Queue Stats
328W - 323L
1,544 Elo+
Solo
Medusa
Medusa
The1Rookie
Medusa
Level 133
God Stats
1W - 1L
1,462 SR
Queue Stats
15W - 10L
1,684 Elo+
Solo
Lancelot
Lancelot
onfirenoflames
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
10,678
712
4,962
10,955
5,561
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 1 / 7
10,263
684
12,471
19,569
24,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 3
12,230
815
13,108
8,977
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blithesome1121
Aphrodite
14
1 / 1 / 5
10,892
726
12,191
12,209
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
The1Rookie
Medusa
14
3 / 2 / 3
10,626
708
15,741
11,230
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
11
2 / 4 / 1
9,865
658
4,296
11,489
4,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
6
6
Deaths
7
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blithesome1121
Aphrodite
1
1
5
3.5
W
3
4
4
1.25
W
0
1
7
3.5
L
Medusa
The1Rookie
Medusa
3
2
3
2.25
W
4
1
3
5.5
L
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
32,228
39,501
Taken
34,928
34,098
Mitigated
15,573
12,814
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blithesome1121
Aphrodite
12,191
770
4,617
8,241
12,209
6,749
0
8,151
3,868
53,465
0
W
4,962
2,852
0
1,775
10,955
5,561
216
2,561
8,394
0
23,419
W
12,471
3,875
230
6,018
19,569
24,682
190
7,491
12,078
33,865
0
L
Medusa
The1Rookie
Medusa
15,741
4,908
0
704
11,230
4,730
0
9,379
1,650
0
57,419
W
13,108
1,020
2,144
2,647
8,977
3,855
986
2,550
6,427
72,883
0
L
Lancelot
4,296
779
0
295
11,489
4,094
0
7,737
3,379
0
13,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
31,383
192
Minions Killed
189
0
Camps Cleared
0
850,143
Distance Traveled
812,107
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,892
726
89
6
0
272,134
3
W
Arachne
10,678
712
31
2
0
264,971
0
W
Atlas
10,263
684
20
1
0
296,072
0
L
Medusa
10,626
708
84
6
0
298,929
0
W
Ra
12,230
815
141
9
0
289,100
0
L
Lancelot
9,865
658
16
1
0
241,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role