Player Matchup

Hera
Hera
DxFish
Hera
Level 167
God Stats
1W - 1L
1,280 SR
Queue Stats
198W - 212L
1,494 Elo+
Party 2
Khepri
Khepri
HammySammichh
Khepri
Level 122
God Stats
6W - 0L
1,898 SR
Queue Stats
423W - 320L
1,547 Elo+
Solo
Terra
Terra
JohnGrundleton
Terra
Level 137
God Stats
3W - 1L
1,478 SR
Queue Stats
178W - 169L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
Steel0fiend
Xing Tian
Level 63
God Stats
4W - 1L
1,668 SR
Queue Stats
357W - 358L
1,480 Elo+
Solo
Athena
Athena
haxerpaylay
Athena
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 179L
1,497 Elo+
Party 2
Team Averages
Level 130
1,565 SR
1,494 Elo+

VS

Team Averages
Level 143
1,361 SR
1,536 Elo+
Ne Zha
Ne Zha
Abiser
Ne Zha
Level 109
God Stats
1W - 4L
1,193 SR
Queue Stats
41W - 39L
1,466 Elo+
Solo
Awilix
Awilix
IxHATExNEUTELLA
Awilix
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,520 Elo+
Solo
Raijin
Raijin
STP MadD
Raijin
Level 143
God Stats
0W - 1L
1,355 SR
Queue Stats
52W - 34L
1,580 Elo+
Solo
Guan Yu
Guan Yu
uSpector
Guan Yu
Level 159
God Stats
1W - 4L
1,255 SR
Queue Stats
188W - 191L
1,538 Elo+
Party 1
Hades
Hades
x RoyalVibe x
Hades
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 353L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DxFish
Hera
15
7 / 0 / 6
9,206
1,151
8,561
3,188
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 7
6,953
869
2,967
3,392
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 10
7,620
953
2,951
8,322
6,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Steel0fiend
Xing Tian
14
3 / 1 / 9
8,112
1,014
6,164
8,942
6,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
5 / 1 / 10
8,604
1,076
4,880
9,614
9,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Abiser
Ne Zha
11
2 / 6 / 0
6,505
813
3,151
8,957
4,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 0
5,746
718
1,493
4,421
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
STP MadD
Raijin
13
1 / 5 / 1
7,152
894
5,426
9,756
9,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
uSpector
Guan Yu
6
0 / 1 / 0
5,364
671
788
3,002
2,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 2 / 0
5,317
665
2,248
3,192
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
15
Kills
3
5
Deaths
15
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Abiser
Ne Zha
2
6
0
0.33
W
Hera
DxFish
Hera
7
0
6
10
W
0
1
7
3.5
L
0
1
0
0
W
0
2
10
2.5
L
Raijin
STP MadD
Raijin
1
5
1
0.3
W
Xing Tian
Steel0fiend
Xing Tian
3
1
9
7.5
W
Athena
5
1
10
10
L
Guan Yu
uSpector
Guan Yu
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
13,106
33,458
Taken
29,328
26,411
Mitigated
22,791
13,409
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Abiser
Ne Zha
3,151
674
68
264
8,957
4,270
0
7,571
1,176
0
9,569
W
Hera
DxFish
Hera
8,561
1,622
1,820
1,174
3,188
1,554
2,321
771
2,376
35,961
0
W
2,967
35
0
0
3,392
1,732
1,862
901
2,491
4,809
0
L
1,493
310
264
733
4,421
4,476
0
3,708
490
0
3,548
W
2,951
412
2,966
2,001
8,322
6,983
865
1,215
7,107
5,441
0
L
Raijin
STP MadD
Raijin
5,426
443
954
1,495
9,756
9,645
0
8,119
1,296
21,173
0
W
Xing Tian
Steel0fiend
Xing Tian
6,164
624
138
2,265
8,942
6,298
986
2,938
5,881
12,035
0
W
Athena
4,880
1,309
1,139
1,906
9,614
9,844
1,243
1,849
7,653
12,063
0
L
Guan Yu
uSpector
Guan Yu
788
156
991
446
3,002
2,472
0
2,171
745
0
1,595
L
2,248
108
120
390
3,192
1,928
0
3,004
98
4,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
30,084
91
Minions Killed
59
0
Camps Cleared
0
764,793
Distance Traveled
416,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,505
813
12
2
0
119,787
0
W
Hera
9,206
1,151
48
6
0
173,820
0
W
Khepri
6,953
869
4
1
0
128,349
0
L
Awilix
5,746
718
12
2
0
86,553
0
W
Terra
7,620
953
1
0
0
151,445
0
L
Raijin
7,152
894
27
3
0
105,957
0
W
Xing Tian
8,112
1,014
26
3
0
153,014
0
W
Athena
8,604
1,076
12
2
0
158,165
0
L
Guan Yu
5,364
671
3
0
0
54,539
0
L
Hades
5,317
665
5
1
0
50,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role