Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dolphin58
Olorun
Level 18
God Stats
5W - 0L
1,908 SR
Queue Stats
13W - 10L
1,410 Elo+
Party 1
Bacchus
Bacchus
MaxoCool
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,396 Elo+
Party 1
Team Averages
Level 72
1,636 SR
1,435 Elo+

VS

Team Averages
Level 57
1,534 SR
1,351 Elo+
Hercules
Hercules
JarleCorp
Hercules
Level 68
God Stats
1W - 2L
1,263 SR
Queue Stats
117W - 118L
1,345 Elo+
Party 2
Olorun
Olorun
Marmil321
Olorun
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 144L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
supermanthebot
Jing Wei
Level 17
God Stats
3W - 4L
1,839 SR
Queue Stats
119W - 113L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 0 / 11
9,476
861
7,294
8,401
4,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
Dolphin58
Olorun
13
7 / 3 / 6
9,943
904
11,866
7,657
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MaxoCool
Bacchus
12
4 / 0 / 8
9,481
862
7,675
10,071
13,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JarleCorp
Hercules
10
1 / 4 / 1
7,838
713
5,126
13,020
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Marmil321
Olorun
11
2 / 6 / 0
8,590
781
6,419
10,879
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
9
0 / 3 / 3
7,702
700
2,175
5,608
1,917
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
11
7.5
W
Olorun
Dolphin58
Olorun
7
3
6
3.33
L
Hercules
JarleCorp
Hercules
1
4
1
0.38
L
Olorun
Marmil321
Olorun
2
6
0
0.33
W
Bacchus
MaxoCool
Bacchus
4
0
8
8
L
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
13,720
26,129
Taken
29,507
21,657
Mitigated
17,304
8,789
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,294
2,052
0
4,075
8,401
4,708
930
2,177
6,037
0
40,227
W
Olorun
Dolphin58
Olorun
11,866
7,602
300
1,685
7,657
3,446
1,957
2,220
5,312
47,285
0
L
Hercules
JarleCorp
Hercules
5,126
1,107
0
1,390
13,020
11,264
0
8,496
4,524
0
16,996
L
Olorun
Marmil321
Olorun
6,419
2,924
304
2,120
10,879
4,123
0
7,868
3,011
34,294
242
W
Bacchus
MaxoCool
Bacchus
7,675
1,318
0
2,729
10,071
13,503
247
2,513
7,370
19,580
0
L
Jing Wei
2,175
2,034
0
534
5,608
1,917
0
3,577
2,031
0
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
24,130
122
Minions Killed
96
0
Camps Cleared
0
662,713
Distance Traveled
439,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,476
861
49
4
0
228,913
0
W
Olorun
9,943
904
55
5
0
193,031
0
L
Hercules
7,838
713
33
3
0
171,015
0
L
Olorun
8,590
781
46
4
0
154,795
0
W
Bacchus
9,481
862
18
2
0
240,769
0
L
Jing Wei
7,702
700
17
2
0
114,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role