Player Matchup

Olorun
Olorun
DrawingPlanet55
Olorun
Level 156
God Stats
9W - 10L
1,560 SR
Queue Stats
367W - 355L
1,548 Elo+
Solo
Loki
Loki
FriskyBurglar
Loki
Level 143
God Stats
31W - 15L
1,661 SR
Queue Stats
151W - 146L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hayiu
Morgan Le Fay
Level 80
God Stats
2W - 1L
1,479 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 2
Chernobog
Chernobog
koeac
Chernobog
Level 77
God Stats
10W - 7L
1,569 SR
Queue Stats
40W - 32L
1,521 Elo+
Party 2
Ares
Ares
xvCosmic
Ares
Level 109
God Stats
3W - 1L
1,629 SR
Queue Stats
117W - 99L
1,557 Elo+
Party 2
Team Averages
Level 113
1,580 SR
1,523 Elo+

VS

Team Averages
Level 129
1,529 SR
1,518 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DaffodilFern901
Guan Yu
Level 127
God Stats
25W - 23L
1,608 SR
Queue Stats
823W - 863L
1,531 Elo+
Party 1
Skadi
Skadi
IMxAxN1NJA
Skadi
Level 103
God Stats
7W - 8L
1,529 SR
Queue Stats
236W - 270L
1,518 Elo+
Party 1
Loki
Loki
LifeWithKobras
Loki
Level 148
God Stats
36W - 23L
1,638 SR
Queue Stats
182W - 152L
1,602 Elo+
Solo
Sol
Sol
SoggyNanners
Sol
Level 118
God Stats
5W - 14L
1,369 SR
Queue Stats
249W - 280L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,227
686
9,586
7,226
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 1
7,090
591
4,925
8,091
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Hayiu
Morgan Le Fay
10
0 / 3 / 0
5,964
497
1,789
5,458
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
koeac
Chernobog
12
1 / 2 / 1
7,046
587
7,257
10,332
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
0 / 0 / 3
6,322
527
3,719
6,711
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 0
6,959
580
3,908
11,090
5,422
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
6,202
517
4,427
13,065
10,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
11
0 / 1 / 1
5,847
487
3,676
6,368
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 3
6,944
579
5,976
7,015
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 2
7,143
595
4,786
5,107
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
7
7
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
1
2
1
0.75
W
4
1
1
4.5
W
3
1
1
3.5
W
Morgan Le Fay
Hayiu
Morgan Le Fay
0
3
0
0
L
Skadi
0
1
1
0.5
L
3
1
3
4.5
L
2
1
2
3
W
Chernobog
koeac
Chernobog
1
2
1
0.75
W
Ares
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
22,773
37,818
Taken
42,645
17,223
Mitigated
22,958
16,692
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,908
203
0
5,175
11,090
5,422
0
6,194
4,896
52,637
0
L
4,427
501
283
2,798
13,065
10,567
0
4,246
8,819
0
27,566
W
9,586
4,900
0
5,294
7,226
3,457
869
3,667
3,559
61,175
7,188
W
4,925
1,030
0
3,500
8,091
2,622
0
1,374
6,717
0
60,269
W
Morgan Le Fay
Hayiu
Morgan Le Fay
1,789
54
0
507
5,458
1,891
0
2,239
3,219
39,994
0
L
Skadi
3,676
935
0
875
6,368
1,943
9
749
5,619
0
45,396
L
5,976
1,850
0
1,940
7,015
3,259
0
799
6,216
0
55,653
L
4,786
1,393
0
2,192
5,107
1,767
0
2,432
2,675
62,102
0
W
Chernobog
koeac
Chernobog
7,257
4,133
0
4,794
10,332
3,705
0
0
10,332
0
58,178
W
Ares
3,719
112
0
2,597
6,711
5,548
0
1,414
5,297
18,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
33,095
381
Minions Killed
419
0
Camps Cleared
0
1,261,956
Distance Traveled
1,236,335
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,959
580
103
9
0
214,769
0
L
Guan Yu
6,202
517
39
3
0
261,935
2
W
Olorun
8,227
686
103
9
0
233,148
3
W
Loki
7,090
591
87
7
0
283,207
0
W
Morgan Le Fay
5,964
497
79
7
0
240,001
0
L
Skadi
5,847
487
73
6
0
234,699
0
L
Loki
6,944
579
86
7
0
280,250
3
L
Sol
7,143
595
118
10
0
244,682
3
W
Chernobog
7,046
587
96
8
0
225,915
0
W
Ares
6,322
527
16
1
0
279,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role