Player Matchup

Martichoras
Martichoras
MizzMurder1221
Martichoras
Level 127
God Stats
9W - 9L
1,511 SR
Queue Stats
275W - 254L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Trashtacular
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 132L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
aleramirez
Sun Wukong
Level 114
God Stats
1W - 1L
1,254 SR
Queue Stats
14W - 7L
1,605 Elo+
Solo
Danzaburou
Danzaburou
garrz
Danzaburou
Level 147
God Stats
3W - 1L
1,499 SR
Queue Stats
282W - 251L
1,513 Elo+
Party 1
Terra
Terra
xDylanOC12x
Terra
Level 54
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 12L
1,555 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,540 Elo+

VS

Team Averages
Level 132
1,546 SR
1,449 Elo+
Cabrakan
Cabrakan
Adrift Soul
Cabrakan
Level 159
God Stats
4W - 2L
1,705 SR
Queue Stats
212W - 217L
1,495 Elo+
Party 2
Arachne
Arachne
Dave--HP
Arachne
Level 109
God Stats
0W - 1L
1,745 SR
Queue Stats
62W - 72L
1,469 Elo+
Solo
The Morrigan
The Morrigan
Jihadned
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,299 Elo+
Solo
Guan Yu
Guan Yu
amerilicious
Guan Yu
Level 129
God Stats
2W - 6L
1,200 SR
Queue Stats
150W - 145L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
o MistGun o
Xbalanque
Level 157
God Stats
3W - 1L
1,578 SR
Queue Stats
152W - 155L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MizzMurder1221
Martichoras
19
1 / 0 / 7
10,096
673
15,283
3,593
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Trashtacular
Hun Batz
17
2 / 3 / 5
9,683
646
17,162
14,576
12,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
aleramirez
Sun Wukong
18
5 / 1 / 4
10,256
684
18,533
12,863
14,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
garrz
Danzaburou
15
1 / 4 / 4
8,932
595
16,500
14,514
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 7
8,735
582
6,712
11,419
8,983
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adrift Soul
Cabrakan
15
0 / 1 / 10
9,487
632
7,114
21,924
33,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Dave--HP
Arachne
14
2 / 3 / 8
8,610
574
5,668
16,519
13,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

The Morrigan
Jihadned
The Morrigan
17
2 / 1 / 7
9,654
644
13,826
9,673
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
amerilicious
Guan Yu
15
1 / 2 / 8
9,608
641
2,607
22,063
26,303
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
o MistGun o
Xbalanque
18
5 / 3 / 5
10,930
729
22,981
16,382
10,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
10
Kills
10
10
Deaths
10
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Adrift Soul
Cabrakan
0
1
10
5
L
Arachne
Dave--HP
Arachne
2
3
8
2
L
The Morrigan
Jihadned
The Morrigan
2
1
7
5.5
W
Martichoras
MizzMurder1221
Martichoras
1
0
7
4.5
W
Hun Batz
Trashtacular
Hun Batz
2
3
5
1.5
W
Sun Wukong
aleramirez
Sun Wukong
5
1
4
7
L
Guan Yu
amerilicious
Guan Yu
1
2
8
2.5
W
Danzaburou
garrz
Danzaburou
1
4
4
0.75
L
Xbalanque
o MistGun o
Xbalanque
5
3
5
2.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,190
Damage
52,196
56,965
Taken
86,561
47,963
Mitigated
90,139
27,238
Healing
45,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Adrift Soul
Cabrakan
7,114
986
3,525
4,555
21,924
33,458
13
2,244
19,680
9,939
0
L
Arachne
Dave--HP
Arachne
5,668
4,155
1,223
4,490
16,519
13,250
0
1,592
14,927
0
9,476
L
The Morrigan
Jihadned
The Morrigan
13,826
605
785
1,572
9,673
6,242
0
607
9,066
35,384
7,891
W
Martichoras
MizzMurder1221
Martichoras
15,283
1,569
2,721
1,361
3,593
2,621
0
137
3,456
0
62,753
W
Hun Batz
Trashtacular
Hun Batz
17,162
1,193
2,353
2,800
14,576
12,967
0
5,722
8,854
0
32,807
W
Sun Wukong
aleramirez
Sun Wukong
18,533
1,770
1,490
2,945
12,863
14,767
0
3,284
9,579
0
31,009
L
Guan Yu
amerilicious
Guan Yu
2,607
326
16,745
9,309
22,063
26,303
23
1,705
20,358
0
5,667
W
Danzaburou
garrz
Danzaburou
16,500
3,137
554
2,638
14,514
8,625
0
4,371
10,143
0
34,542
L
Xbalanque
o MistGun o
Xbalanque
22,981
11,238
2,472
1,243
16,382
10,886
1,471
564
15,818
0
63,575
W
6,712
428
6,989
3,387
11,419
8,983
0
2,683
8,736
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
48,289
246
Minions Killed
182
0
Camps Cleared
0
1,374,740
Distance Traveled
1,425,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,487
632
10
1
0
282,000
0
L
Arachne
8,610
574
12
1
0
306,339
0
L
The Morrigan
9,654
644
53
4
0
290,300
0
W
Martichoras
10,096
673
91
6
0
311,731
0
W
Hun Batz
9,683
646
49
3
0
251,511
0
W
Sun Wukong
10,256
684
28
2
0
288,671
0
L
Guan Yu
9,608
641
6
0
0
313,848
0
W
Danzaburou
8,932
595
61
4
0
267,695
0
L
Xbalanque
10,930
729
101
7
0
232,722
0
W
Terra
8,735
582
17
1
0
255,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role