Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Pullins__32
Cernunnos
Gold III
Level 139
God Stats
4W - 2L
1,720 SR
Queue Stats
151W - 150L
1,424 MMR
Solo
Chang'e
Chang'e
Bronze III
insane123timmy
Chang'e
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 17L
1,408 MMR
Solo
Arachne
Arachne
Silver I
phantomspiritss
Arachne
Silver I
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 27L
1,411 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,544 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,527 SR
1,454 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
ElJoche
Chiron
Gold IV
Level 159
God Stats
93W - 84L
1,564 SR
Queue Stats
144W - 143L
1,421 MMR
Solo
Athena
Athena
Gold II
Mystical-Sun-Tzu
Athena
Gold II
Level 158
God Stats
13W - 16L
1,618 SR
Queue Stats
406W - 416L
1,430 MMR
Solo
Thoth
Thoth
Gold III
zllStyleBoomllz
Thoth
Gold III
Level 138
God Stats
4W - 10L
1,454 SR
Queue Stats
56W - 60L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 0
4,636
773
1,601
4,756
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
6
0 / 0 / 0
4,060
677
2,551
5,132
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Pullins__32
Cernunnos
7
0 / 1 / 0
3,979
663
2,871
3,749
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,601
600
466
3,103
748
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,014
669
773
5,382
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
RaijinMaman BrigitteLancelot

VS

Bans
ZeusFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 0 / 0
4,437
740
2,861
4,916
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
 
Osiris
7
0 / 0 / 0
4,207
701
2,614
4,029
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
ElJoche
Chiron
7
1 / 0 / 0
3,994
666
2,548
3,440
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,094
682
1,723
4,550
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,248
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
0
0
W
Xing Tian
 
Xing Tian
0
0
0
0
L
Bastet
 
Bastet
2
0
0
2
L
Osiris
 
Osiris
0
0
0
0
L
Chiron
ElJoche
Chiron
1
0
0
1
L
0
0
1
0.5
W
Cernunnos
Pullins__32
Cernunnos
0
1
0
0
W
0
1
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,262
Damage
9,746
22,122
Taken
16,935
7,672
Mitigated
7,425
11,014
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,601
521
0
2,434
4,756
1,220
0
0
4,352
32,371
0
W
Xing Tian
 
Xing Tian
2,551
666
0
1,423
5,132
2,845
0
717
4,415
14,292
0
L
Bastet
 
Bastet
2,861
278
0
1,638
4,916
1,454
6
817
4,099
0
21,929
L
Osiris
 
Osiris
2,614
835
0
1,143
4,029
2,572
0
1,601
2,428
0
23,428
L
Chiron
ElJoche
Chiron
2,548
1,348
24
1,396
3,440
1,053
0
1,315
2,125
0
24,788
L
1,723
593
0
2,005
4,550
2,346
0
885
3,665
12,855
0
W
Cernunnos
Pullins__32
Cernunnos
2,871
1,499
0
2,232
3,749
1,163
0
871
2,878
0
26,888
W
466
84
152
1,472
3,103
748
0
0
3,103
14,190
0
W
773
398
0
3,301
5,382
1,696
0
135
5,247
0
30,493
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
17,980
204
Minions Killed
151
0
Camps Cleared
0
652,182
Distance Traveled
557,637
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,636
773
62
10
0
114,246
4
W
Xing Tian
4,060
677
19
3
0
141,527
0
L
Bastet
4,437
740
32
5
0
175,456
1
L
Osiris
4,207
701
40
7
0
127,427
1
L
Chiron
3,994
666
54
9
0
115,419
1
L
Athena
4,094
682
25
4
0
139,335
1
W
Cernunnos
3,979
663
49
8
0
114,112
0
W
Chang'e
3,601
600
21
4
0
115,404
0
W
Arachne
4,014
669
53
9
0
166,893
0
L
Thoth
1,248
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role