Player Matchup

Nike
Nike
Azul15
Nike
Level 161
God Stats
6W - 1L
1,653 SR
Queue Stats
158W - 88L
1,743 Elo+
Party 1
Maui
Maui
DavidYonoseque
Maui
Level 155
God Stats
6W - 3L
1,717 SR
Queue Stats
155W - 80L
1,756 Elo+
Party 1
Tiamat
Tiamat
Misanjo
Tiamat
Level 235
God Stats
1W - 1L
1,493 SR
Queue Stats
98W - 31L
1,817 Elo+
Party 1
Hou Yi
Hou Yi
Ryn0o
Hou Yi
Level 83
God Stats
7W - 2L
1,611 SR
Queue Stats
321W - 321L
1,519 Elo+
Party 2
Vulcan
Vulcan
helltrain69
Vulcan
Level 126
God Stats
13W - 9L
1,664 SR
Queue Stats
384W - 404L
1,505 Elo+
Party 2
Team Averages
Level 152
1,628 SR
1,668 Elo+

VS

Team Averages
Level 159
1,541 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Amrotz
Thor
Level 164
God Stats
1W - 1L
1,694 SR
Queue Stats
45W - 61L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
BestInYourFace
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,613 Elo+
Solo
Hachiman
Hachiman
SMITHY542
Hachiman
Level 112
God Stats
6W - 7L
1,509 SR
Queue Stats
426W - 378L
1,521 Elo+
Solo
Atlas
Atlas
killerzone11
Atlas
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Azul15
Nike
15
7 / 2 / 12
9,259
926
11,417
12,615
15,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 1 / 16
9,012
901
4,646
10,441
10,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Misanjo
Tiamat
15
4 / 2 / 15
9,113
911
13,773
10,131
9,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Ryn0o
Hou Yi
14
6 / 3 / 7
8,764
876
9,698
8,532
4,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
4 / 4 / 8
9,024
902
9,084
7,185
3,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 2 / 2
9,255
926
12,660
8,050
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Amrotz
Thor
13
0 / 5 / 5
7,091
709
4,410
10,563
4,681
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
BestInYourFace
Cu Chulainn
13
1 / 6 / 6
7,299
730
4,983
12,521
11,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SMITHY542
Hachiman
14
2 / 2 / 3
7,506
751
5,477
7,761
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 8
7,262
726
5,023
15,357
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
21
Kills
9
12
Deaths
22
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
2
2
3.5
L
Thor
Amrotz
Thor
0
5
5
0.5
W
Nike
Azul15
Nike
7
2
12
6.5
L
Cu Chulainn
BestInYourFace
Cu Chulainn
1
6
6
0.67
W
0
1
16
8
W
Tiamat
Misanjo
Tiamat
4
2
15
5.75
W
Hou Yi
Ryn0o
Hou Yi
6
3
7
3.17
L
Hachiman
SMITHY542
Hachiman
2
2
3
1.75
W
Vulcan
4
4
8
2
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,618
Damage
32,553
48,904
Taken
54,252
43,678
Mitigated
37,756
12,142
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,660
767
716
2,299
8,050
3,195
0
4,895
3,155
35,707
0
L
Thor
Amrotz
Thor
4,410
295
531
1,233
10,563
4,681
0
5,305
5,258
0
10,200
W
Nike
Azul15
Nike
11,417
166
1,076
2,267
12,615
15,887
289
4,217
8,336
0
17,748
L
Cu Chulainn
BestInYourFace
Cu Chulainn
4,983
564
753
747
12,521
11,060
30
6,175
6,346
0
6,369
W
4,646
794
1,076
3,166
10,441
10,638
0
2,858
7,457
9,596
0
W
Tiamat
Misanjo
Tiamat
13,773
2,200
659
1,837
10,131
9,146
43
4,415
5,655
25,279
0
W
Hou Yi
Ryn0o
Hou Yi
9,698
5,848
420
953
8,532
4,332
3,054
3,628
4,840
0
19,539
L
Hachiman
SMITHY542
Hachiman
5,477
3,636
834
1,055
7,761
3,645
392
3,529
4,232
0
15,703
W
Vulcan
9,084
4,813
440
248
7,185
3,675
1,469
2,210
4,933
20,085
0
L
5,023
1,707
902
1,175
15,357
15,175
0
7,599
7,758
9,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
38,413
103
Minions Killed
97
0
Camps Cleared
0
991,793
Distance Traveled
922,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,255
926
52
5
0
202,236
0
L
Thor
7,091
709
8
1
0
179,397
0
W
Nike
9,259
926
10
1
0
217,180
0
L
Cu Chulainn
7,299
730
5
1
0
201,402
0
W
Maui
9,012
901
5
1
0
197,890
0
W
Tiamat
9,113
911
30
3
0
198,837
0
W
Hou Yi
8,764
876
26
3
0
198,538
0
L
Hachiman
7,506
751
24
2
0
196,454
0
W
Vulcan
9,024
902
32
3
0
179,348
0
L
Atlas
7,262
726
8
1
0
142,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role