Player Matchup

Discordia
Discordia
Diegomiceli
Discordia
Level 43
God Stats
5W - 2L
1,806 SR
Queue Stats
47W - 55L
1,402 Elo+
Party 3
Thanatos
Thanatos
NG_s3Bbo
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,355 Elo+
Party 3
Izanami
Izanami
Shinn54100
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,356 Elo+
Party 2
Ymir
Ymir
iksskan
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,521 Elo+
Solo
Eset
Eset
killerbee541
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 2
Team Averages
Level 66
1,561 SR
1,386 Elo+

VS

Team Averages
Level 72
1,433 SR
1,425 Elo+
Hera
Hera
Alberto19785
Hera
Level 105
God Stats
54W - 50L
1,420 SR
Queue Stats
834W - 850L
1,469 Elo+
Solo
Lancelot
Lancelot
Draconeyy
Lancelot
Level 81
God Stats
20W - 23L
1,301 SR
Queue Stats
256W - 293L
1,396 Elo+
Party 1
Neith
Neith
Zhilistyi
Neith
Level 85
God Stats
45W - 33L
1,513 SR
Queue Stats
157W - 186L
1,417 Elo+
Solo
Ra
Ra
Zqephhh
Ra
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
87W - 91L
1,450 Elo+
Solo
Anubis
Anubis
ma0104ke96
Anubis
Level 30
God Stats
34W - 41L
1,429 SR
Queue Stats
168W - 224L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diegomiceli
Discordia
16
0 / 4 / 7
10,314
938
6,698
9,749
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
NG_s3Bbo
Thanatos
15
1 / 3 / 0
9,528
866
1,675
3,962
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Shinn54100
Izanami
16
3 / 6 / 4
11,104
1,009
8,744
18,852
7,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
iksskan
Ymir
16
0 / 5 / 7
10,724
975
5,550
23,562
31,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
4 / 8 / 3
11,885
1,080
12,362
17,081
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

120

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 16
12,121
1,102
15,631
7,635
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Draconeyy
Lancelot
18
7 / 0 / 12
12,387
1,126
11,376
6,474
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Zhilistyi
Neith
17
4 / 7 / 14
11,705
1,064
20,649
16,972
7,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 0 / 16
11,711
1,065
12,677
1,163
445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
ma0104ke96
Anubis
17
8 / 1 / 8
12,444
1,131
8,063
6,126
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
26
26
Deaths
8
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Discordia
Diegomiceli
Discordia
0
4
7
0.88
W
Lancelot
Draconeyy
Lancelot
7
0
12
13
L
Thanatos
NG_s3Bbo
Thanatos
1
3
0
0.33
L
Izanami
Shinn54100
Izanami
3
6
4
0.83
W
Neith
Zhilistyi
Neith
4
7
14
1.57
W
3
0
16
11
L
Ymir
iksskan
Ymir
0
5
7
0.7
L
4
8
3
0.69
W
Anubis
ma0104ke96
Anubis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
68,396
73,206
Taken
38,370
51,888
Mitigated
19,299
3,729
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,631
5,229
0
1,078
7,635
3,661
0
5,549
2,086
34,931
0
L
Discordia
Diegomiceli
Discordia
6,698
323
0
0
9,749
3,473
0
3,992
5,635
21,288
0
W
Lancelot
Draconeyy
Lancelot
11,376
1,097
0
853
6,474
3,657
0
3,820
2,654
0
28,499
L
Thanatos
NG_s3Bbo
Thanatos
1,675
393
0
865
3,962
1,745
0
2,742
1,098
0
3,129
L
Izanami
Shinn54100
Izanami
8,744
6,746
0
1,128
18,852
7,783
0
9,329
9,431
0
36,386
W
Neith
Zhilistyi
Neith
20,649
11,491
78
2,003
16,972
7,975
0
9,914
7,058
0
31,013
W
12,677
722
1,410
139
1,163
445
0
788
375
34,714
0
L
Ymir
iksskan
Ymir
5,550
322
0
541
23,562
31,878
0
12,143
11,326
16,503
0
L
12,362
37
486
709
17,081
7,009
0
7,654
9,345
53,915
0
W
Anubis
ma0104ke96
Anubis
8,063
184
0
795
6,126
3,561
0
4,539
1,587
27,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
60,368
191
Minions Killed
229
4
Camps Cleared
11
800,702
Distance Traveled
1,008,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,121
1,102
38
3
3
203,579
0
L
Discordia
10,314
938
36
3
2
159,001
0
W
Lancelot
12,387
1,126
35
3
6
253,512
0
L
Thanatos
9,528
866
2
0
1
77,480
0
L
Izanami
11,104
1,009
57
5
0
177,422
0
W
Neith
11,705
1,064
28
3
1
139,581
0
W
Ra
11,711
1,065
72
7
0
201,631
0
L
Ymir
10,724
975
16
1
0
197,214
0
L
Eset
11,885
1,080
80
7
1
189,585
0
W
Anubis
12,444
1,131
56
5
1
209,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role