Player Matchup

Thoth
Thoth
Gold I
Derrondad
Thoth
Gold I
Level 67
God Stats
12W - 7L
1,604 SR
Queue Stats
32W - 35L
1,814 MMR
Party 1
Charybdis
Charybdis
Gold IV
ExpertPrince512
Charybdis
Gold IV
Level 40
God Stats
13W - 8L
1,612 SR
Queue Stats
36W - 36L
1,540 MMR
Party 1
Athena
Athena
Platinum IV
chizzle12123
Athena
Platinum IV
Level 127
God Stats
53W - 36L
1,694 SR
Queue Stats
90W - 82L
1,885 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 78
1,637 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,574 SR
1,651 MMR
Mercury
Mercury
Gold I
Lt_Lines
Mercury
Gold I
Level 85
God Stats
3W - 4L
1,604 SR
Queue Stats
168W - 173L
1,639 MMR
Party 2
Poseidon
Poseidon
Gold I
Steezy Music
Poseidon
Gold I
Level 129
God Stats
8W - 8L
1,499 SR
Queue Stats
117W - 107L
1,631 MMR
Party 2
Achilles
Achilles
Platinum V
i WHOOP COP AS2
Achilles
Platinum V
Level 148
God Stats
11W - 16L
1,618 SR
Queue Stats
432W - 443L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Derrondad
Thoth
14
5 / 4 / 9
11,104
854
14,656
9,265
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ExpertPrince512
Charybdis
14
6 / 2 / 9
11,574
890
12,605
10,207
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
5 / 1 / 11
11,141
857
9,180
14,087
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasCharonBacchusGebMartichoras

VS

Bans
ScyllaIx ChelHou YiMorgan Le FayMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lt_Lines
Mercury
10
0 / 8 / 3
8,629
664
5,677
13,392
4,403
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Steezy Music
Poseidon
13
2 / 5 / 3
9,871
759
7,638
10,498
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
11
5 / 3 / 2
9,805
754
10,232
19,134
21,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
7
7
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Derrondad
Thoth
5
4
9
2.38
W
Charybdis
ExpertPrince512
Charybdis
6
2
9
5.25
L
Mercury
Lt_Lines
Mercury
0
8
3
0.19
L
Poseidon
Steezy Music
Poseidon
2
5
3
0.7
W
Athena
5
1
11
10.5
L
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,441
Damage
23,547
33,559
Taken
43,024
23,178
Mitigated
29,091
5,730
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Derrondad
Thoth
14,656
498
0
1,282
9,265
3,505
1,215
2,031
7,027
61,721
0
W
Charybdis
ExpertPrince512
Charybdis
12,605
7,712
0
2,279
10,207
4,451
1,733
2,325
7,545
0
61,764
L
Mercury
Lt_Lines
Mercury
5,677
2,090
0
0
13,392
4,403
0
8,232
4,866
0
25,409
L
Poseidon
Steezy Music
Poseidon
7,638
937
0
2,081
10,498
3,599
0
7,273
2,963
41,352
1,444
W
Athena
9,180
2,742
0
2,169
14,087
15,222
250
3,470
10,219
14,760
0
L
Achilles
10,232
2,794
0
2,148
19,134
21,089
0
7,351
11,264
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
28,305
160
Minions Killed
106
0
Camps Cleared
0
735,484
Distance Traveled
713,623
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,104
854
67
5
0
238,191
0
W
Charybdis
11,574
890
86
7
0
230,334
0
L
Mercury
8,629
664
33
3
0
234,682
0
L
Poseidon
9,871
759
57
4
0
226,004
0
W
Athena
11,141
857
7
1
0
266,959
4
L
Achilles
9,805
754
16
1
0
252,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role