Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ChrisJiraku
Persephone
Level 77
God Stats
18W - 17L
1,486 SR
Queue Stats
390W - 411L
1,562 Elo+
Solo
Izanami
Izanami
LixTetrax0
Izanami
Level 61
God Stats
1W - 5L
1,245 SR
Queue Stats
13W - 24L
1,385 Elo+
Party 1
Charon
Charon
semicharmed82
Charon
Level 156
God Stats
22W - 22L
1,450 SR
Queue Stats
378W - 410L
1,427 Elo+
Party 1
Merlin
Merlin
sosock59
Merlin
Level 67
God Stats
67W - 63L
1,360 SR
Queue Stats
459W - 450L
1,481 Elo+
Solo
Team Averages
Level 103
1,408 SR
1,471 Elo+

VS

Team Averages
Level 94
1,563 SR
1,470 Elo+
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KeepItCasual
Cliodhna
Level 68
God Stats
7W - 4L
1,598 SR
Queue Stats
132W - 97L
1,516 Elo+
Party 2
Bastet
Bastet
MariaHuanita
Bastet
Level 81
God Stats
5W - 2L
1,667 SR
Queue Stats
319W - 316L
1,430 Elo+
Party 2
Mulan
Mulan
Tasoubator
Mulan
Level 117
God Stats
2W - 1L
1,518 SR
Queue Stats
153W - 107L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
ppgang123
Kukulkan
Level 105
God Stats
2W - 1L
1,530 SR
Queue Stats
120W - 141L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 0
5,314
1,063
4,325
6,986
4,232
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
ChrisJiraku
Persephone
8
0 / 0 / 0
4,987
997
0
0
0
Izanami
LixTetrax0
Izanami
10
0 / 1 / 0
5,560
1,112
2,455
5,488
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,529
1,106
3,844
3,026
2,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
sosock59
Merlin
10
0 / 2 / 0
5,680
1,136
5,709
5,466
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

361

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 0 / 2
6,722
1,344
2,714
4,605
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
KeepItCasual
Cliodhna
10
0 / 0 / 4
5,601
1,120
3,889
4,147
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
10
2 / 0 / 3
6,194
1,239
4,143
2,901
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
11
0 / 0 / 5
5,766
1,153
4,108
3,420
2,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
ppgang123
Kukulkan
11
1 / 0 / 4
6,373
1,275
3,923
2,289
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
6
6
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Geb
 
Geb
3
0
2
4
L
Persephone
ChrisJiraku
Persephone
0
0
0
0
W
Cliodhna
KeepItCasual
Cliodhna
0
0
4
2
L
Izanami
LixTetrax0
Izanami
0
1
0
0
W
Bastet
2
0
3
3.5
W
Mulan
0
0
5
2.5
W
Kukulkan
ppgang123
Kukulkan
1
0
4
3
L
0
0
0
0
L
Merlin
sosock59
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
18,777
20,966
Taken
17,362
11,292
Mitigated
9,257
1,683
Healing
1,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,325
616
0
767
6,986
4,232
0
2,299
4,687
8,620
0
W
Geb
 
Geb
2,714
171
96
631
4,605
3,133
0
4,101
504
5,845
98
L
Persephone
ChrisJiraku
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
KeepItCasual
Cliodhna
3,889
496
0
112
4,147
1,701
0
3,462
685
0
8,254
L
Izanami
LixTetrax0
Izanami
2,455
1,188
0
434
5,488
1,996
0
1,445
4,043
0
17,145
W
Bastet
4,143
934
0
269
2,901
1,126
0
1,850
1,051
0
6,720
W
Mulan
4,108
398
0
200
3,420
2,381
0
2,588
832
0
9,019
W
Kukulkan
ppgang123
Kukulkan
3,923
247
0
0
2,289
916
0
1,877
412
31,811
0
L
3,844
351
0
0
3,026
2,872
0
846
2,180
8,423
0
L
Merlin
sosock59
Merlin
5,709
73
0
482
5,466
2,192
0
1,949
3,517
22,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
30,656
115
Minions Killed
112
3
Camps Cleared
5
361,288
Distance Traveled
553,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,314
1,063
17
3
1
80,606
0
W
Geb
6,722
1,344
7
1
0
101,980
0
L
Persephone
4,987
997
0
0
0
0
0
W
Cliodhna
5,601
1,120
9
2
3
114,132
0
L
Izanami
5,560
1,112
49
10
1
89,345
0
W
Bastet
6,194
1,239
3
1
1
118,758
0
W
Mulan
5,766
1,153
9
2
1
112,164
0
W
Kukulkan
6,373
1,275
84
17
0
106,138
0
L
Charon
5,529
1,106
14
3
0
93,453
0
L
Merlin
5,680
1,136
35
7
1
97,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role