Player Matchup

Medusa
Medusa
ADslapsCorn
Medusa
Level 47
God Stats
4W - 8L
1,294 SR
Queue Stats
8W - 15L
1,216 Elo+
Party 1
Chernobog
Chernobog
I Slowin I
Chernobog
Level 65
God Stats
1W - 2L
1,167 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 1
Surtr
Surtr
Josue_CR0521
Surtr
Level 87
God Stats
3W - 5L
1,482 SR
Queue Stats
63W - 60L
1,523 Elo+
Solo
Kukulkan
Kukulkan
LucianYagami
Kukulkan
Level 86
God Stats
3W - 2L
1,383 SR
Queue Stats
79W - 89L
1,376 Elo+
Solo
Arachne
Arachne
Shata Bandle
Arachne
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 58L
1,399 Elo+
Party 1
Team Averages
Level 74
1,365 SR
1,357 Elo+

VS

Team Averages
Level 95
1,552 SR
1,413 Elo+
Hun Batz
Hun Batz
Bloody_Fingers-1
Hun Batz
Level 108
God Stats
2W - 1L
1,807 SR
Queue Stats
154W - 133L
1,461 Elo+
Solo
Ra
Ra
Emil_francisco
Ra
Level 44
God Stats
0W - 2L
1,315 SR
Queue Stats
15W - 29L
1,286 Elo+
Solo
Shiva
Shiva
Silverback7631
Shiva
Level 88
God Stats
2W - 1L
1,671 SR
Queue Stats
48W - 66L
1,367 Elo+
Solo
Terra
Terra
The_Wolf9816
Terra
Level 128
God Stats
1W - 3L
1,315 SR
Queue Stats
211W - 218L
1,475 Elo+
Solo
Medusa
Medusa
racozav
Medusa
Level 108
God Stats
4W - 6L
1,652 SR
Queue Stats
136W - 135L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 0
6,923
577
3,787
4,297
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
I Slowin I
Chernobog
10
0 / 1 / 4
5,768
481
6,731
7,069
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 0
6,972
581
4,797
8,820
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LucianYagami
Kukulkan
12
3 / 2 / 2
7,589
632
3,346
5,258
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Shata Bandle
Arachne
11
3 / 0 / 0
6,501
542
1,906
5,732
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,298
608
1,991
8,652
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 4 / 1
4,517
376
1,033
3,755
1,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 0
5,102
425
1,815
5,869
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 2
5,575
465
2,640
10,601
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
racozav
Medusa
9
2 / 2 / 0
5,828
486
7,693
8,742
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
0
1
L
2
1
0
2
L
0
4
1
0.13
W
Chernobog
I Slowin I
Chernobog
0
1
4
2
W
5
1
0
5
W
Kukulkan
LucianYagami
Kukulkan
3
2
2
2
W
Arachne
Shata Bandle
Arachne
3
0
0
3
L
0
3
0
0
L
0
3
2
0.33
L
Medusa
racozav
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
15,172
31,176
Taken
37,619
14,768
Mitigated
18,878
7,850
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,787
999
0
0
4,297
1,348
791
74
4,223
0
48,962
L
1,991
303
0
5,011
8,652
3,295
0
1,083
7,569
0
55,396
L
1,033
100
72
455
3,755
1,236
0
2,263
1,492
11,043
0
W
Chernobog
I Slowin I
Chernobog
6,731
3,666
0
1,985
7,069
2,675
490
1,053
6,016
0
34,890
W
4,797
1,620
129
3,405
8,820
6,418
0
1,513
7,307
744
24,125
W
Kukulkan
LucianYagami
Kukulkan
3,346
418
0
995
5,258
2,093
969
849
4,328
59,925
0
W
Arachne
Shata Bandle
Arachne
1,906
1,474
0
1,336
5,732
2,234
0
103
5,629
0
38,804
L
1,815
376
18
549
5,869
2,155
0
0
5,869
0
25,465
L
2,640
510
563
3,066
10,601
8,625
0
131
10,470
16,241
0
L
Medusa
racozav
Medusa
7,693
2,167
0
2,533
8,742
3,567
0
115
8,627
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
28,320
322
Minions Killed
257
0
Camps Cleared
0
1,131,112
Distance Traveled
936,034
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,923
577
77
6
0
226,795
0
L
Hun Batz
7,298
608
108
9
0
274,404
0
L
Ra
4,517
376
15
1
0
85,541
1
W
Chernobog
5,768
481
40
3
0
216,182
3
W
Surtr
6,972
581
34
3
0
245,396
0
W
Kukulkan
7,589
632
114
10
0
174,966
0
W
Arachne
6,501
542
57
5
0
267,773
0
L
Shiva
5,102
425
43
4
0
133,900
0
L
Terra
5,575
465
23
2
0
236,847
2
L
Medusa
5,828
486
68
6
0
205,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role