Player Matchup

Zeus
Zeus
Gold II
ChopinQAQ
Zeus
Gold II
Level 214
God Stats
71W - 53L
1,618 SR
Queue Stats
360W - 350L
1,349 MMR
Solo
Hercules
Hercules
Bronze III
Hopb0p
Hercules
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,315 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
XER_PSYCORE_987
Ao Kuang
Gold V
Level 167
God Stats
2W - 1L
1,439 SR
Queue Stats
70W - 72L
1,301 MMR
Solo
Geb
Geb
Gold V
Yetiofthewood
Geb
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 131L
1,289 MMR
Solo
Apollo
Apollo
Gold V
escenso
Apollo
Gold V
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,348 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,511 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,579 SR
1,364 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
FrenzyLord
Morgan Le Fay
Silver I
Level 130
God Stats
4W - 1L
1,447 SR
Queue Stats
32W - 33L
1,347 MMR
Party 1
Chiron
Chiron
Silver II
Gotart69
Chiron
Silver II
Level 147
God Stats
0W - 1L
1,643 SR
Queue Stats
35W - 38L
1,337 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Johnww244
Zhong Kui
Gold V
Level 105
God Stats
4W - 3L
1,783 SR
Queue Stats
238W - 255L
1,283 MMR
Solo
Mercury
Mercury
Bronze V
YaBioKilz567
Mercury
Bronze V
Level 87
God Stats
1W - 1L
1,524 SR
Queue Stats
8W - 20L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 2 / 4
9,552
597
16,826
9,979
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Hopb0p
Hercules
13
0 / 2 / 0
7,811
488
1,817
9,647
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
16
10 / 0 / 4
9,524
595
11,227
15,963
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 11
7,980
499
4,229
9,220
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
escenso
Apollo
15
1 / 0 / 3
8,706
544
6,407
9,369
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PeleThanatosMaman Brigitte

VS

Bans
AthenaBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 3 / 1
7,297
456
2,781
12,183
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
FrenzyLord
Morgan Le Fay
15
4 / 2 / 0
9,887
618
9,894
8,720
4,855
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Gotart69
Chiron
12
0 / 7 / 2
7,618
476
8,970
15,634
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Johnww244
Zhong Kui
14
0 / 1 / 0
7,980
499
7,854
9,077
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
YaBioKilz567
Mercury
14
2 / 4 / 0
7,932
496
3,345
13,139
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
6
6
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
1
0.17
W
Zeus
6
2
4
4
L
Morgan Le Fay
FrenzyLord
Morgan Le Fay
4
2
0
2
L
Chiron
Gotart69
Chiron
0
7
2
0.14
W
Hercules
Hopb0p
Hercules
0
2
0
0
L
Zhong Kui
Johnww244
Zhong Kui
0
1
0
0
W
Ao Kuang
10
0
4
12
L
Mercury
YaBioKilz567
Mercury
2
4
0
0.5
W
0
2
11
2.75
W
Apollo
escenso
Apollo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
32,844
54,178
Taken
58,753
29,063
Mitigated
33,756
17,568
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,781
509
0
2,924
12,183
10,241
0
6,941
5,242
1,014
31,621
W
Zeus
16,826
2,627
0
948
9,979
3,781
0
2,595
7,384
86,782
0
L
Morgan Le Fay
FrenzyLord
Morgan Le Fay
9,894
1,620
0
4,228
8,720
4,855
0
3,065
5,466
73,950
0
L
Chiron
Gotart69
Chiron
8,970
2,850
174
2,657
15,634
5,675
150
11,365
4,233
0
59,073
W
Hercules
Hopb0p
Hercules
1,817
514
0
2,560
9,647
7,025
0
6,125
3,522
0
51,869
L
Zhong Kui
Johnww244
Zhong Kui
7,854
2,492
0
2,908
9,077
7,964
631
3,225
5,811
61,480
8,467
W
Ao Kuang
11,227
3,075
0
7,811
15,963
7,154
0
1,649
14,314
74,565
2,141
L
Mercury
YaBioKilz567
Mercury
3,345
1,045
0
1,331
13,139
5,021
0
7,098
6,041
0
67,416
W
4,229
327
278
2,446
9,220
7,079
0
1,799
7,421
17,507
0
W
Apollo
escenso
Apollo
6,407
4,704
0
3,525
9,369
4,024
941
5,135
4,234
0
68,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
40,714
473
Minions Killed
479
0
Camps Cleared
0
1,582,522
Distance Traveled
1,564,400
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,297
456
57
4
0
337,998
5
W
Zeus
9,552
597
145
9
0
312,860
3
L
Morgan Le Fay
9,887
618
126
8
0
294,261
2
L
Chiron
7,618
476
99
6
0
313,949
0
W
Hercules
7,811
488
85
5
0
276,611
0
L
Zhong Kui
7,980
499
109
7
0
310,759
0
W
Ao Kuang
9,524
595
101
6
0
360,971
0
L
Mercury
7,932
496
88
6
0
307,433
0
W
Geb
7,980
499
15
1
0
320,364
5
W
Apollo
8,706
544
127
8
0
311,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role