Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
RemySN
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,537 Elo+
Party 3
Janus
Janus
RisingHokage
Janus
Level 58
God Stats
8W - 3L
1,571 SR
Queue Stats
65W - 74L
1,450 Elo+
Solo
Thor
Thor
heros15
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,567 Elo+
Solo
Ymir
Ymir
kiichern654
Ymir
Level 107
God Stats
6W - 8L
1,452 SR
Queue Stats
185W - 177L
1,543 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,519 Elo+

VS

Team Averages
Level 89
1,543 SR
1,521 Elo+
Bacchus
Bacchus
AegonTheIII
Bacchus
Level 15
God Stats
9W - 5L
1,846 SR
Queue Stats
73W - 66L
1,514 Elo+
Party 2
Martichoras
Martichoras
JED-ORTON
Martichoras
Level 149
God Stats
5W - 4L
1,591 SR
Queue Stats
1,575W - 1,530L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
Ybiky
Ix Chel
Level 149
God Stats
9W - 8L
1,473 SR
Queue Stats
159W - 139L
1,530 Elo+
Solo
Hun Batz
Hun Batz
giorgini
Hun Batz
Level 48
God Stats
1W - 2L
1,452 SR
Queue Stats
111W - 94L
1,519 Elo+
Party 1
Thor
Thor
otazzini
Thor
Level 84
God Stats
2W - 3L
1,355 SR
Queue Stats
114W - 91L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 0 / 5
7,995
533
6,787
10,733
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RemySN
Danzaburou
12
1 / 4 / 2
8,025
535
9,893
12,641
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
8,578
572
7,110
9,835
3,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
heros15
Thor
13
7 / 0 / 6
8,486
566
9,762
9,253
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 3
9,007
600
10,551
12,917
6,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AegonTheIII
Bacchus
11
2 / 2 / 4
7,089
473
6,519
12,364
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
JED-ORTON
Martichoras
13
1 / 2 / 3
7,469
498
8,596
10,544
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Ybiky
Ix Chel
14
3 / 3 / 0
8,284
552
8,103
8,671
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
giorgini
Hun Batz
12
2 / 5 / 1
6,883
459
4,614
13,192
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
11
1 / 5 / 2
6,437
429
5,472
15,724
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
9
9
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
5
6.5
L
Bacchus
AegonTheIII
Bacchus
2
2
4
2
L
Martichoras
JED-ORTON
Martichoras
1
2
3
1.25
W
Danzaburou
RemySN
Danzaburou
1
4
2
0.5
W
3
3
7
2.17
L
Ix Chel
Ybiky
Ix Chel
3
3
0
1
L
Hun Batz
giorgini
Hun Batz
2
5
1
0.5
W
Thor
heros15
Thor
7
0
6
10
W
2
2
3
1.75
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
33,304
55,379
Taken
60,495
30,774
Mitigated
33,501
15,763
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,787
365
0
2,918
10,733
9,994
0
2,841
7,892
27,568
0
L
Bacchus
AegonTheIII
Bacchus
6,519
840
0
2,342
12,364
12,136
0
5,118
7,246
19,596
0
L
Martichoras
JED-ORTON
Martichoras
8,596
4,108
0
2,540
10,544
4,829
0
1,207
9,337
0
60,356
W
Danzaburou
RemySN
Danzaburou
9,893
4,233
0
3,787
12,641
5,945
0
2,662
9,979
0
63,599
W
7,110
342
0
504
9,835
3,770
710
3,994
5,841
64,752
0
L
Ix Chel
Ybiky
Ix Chel
8,103
613
337
2,252
8,671
3,460
0
3,932
4,739
71,318
0
L
Hun Batz
giorgini
Hun Batz
4,614
1,031
0
818
13,192
5,328
0
5,058
8,134
0
50,029
W
Thor
heros15
Thor
9,762
2,233
0
1,057
9,253
4,100
0
2,242
7,011
0
55,216
W
10,551
2,485
0
7,497
12,917
6,965
237
3,015
9,902
70,991
0
L
Thor
5,472
1,002
0
1,680
15,724
7,748
0
9,133
6,591
132
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
36,162
420
Minions Killed
379
0
Camps Cleared
0
1,427,792
Distance Traveled
1,371,774
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,995
533
28
2
0
290,149
2
L
Bacchus
7,089
473
29
2
0
307,114
6
L
Martichoras
7,469
498
111
7
0
269,748
0
W
Danzaburou
8,025
535
97
6
0
265,516
1
W
Janus
8,578
572
97
6
0
304,442
0
L
Ix Chel
8,284
552
122
8
0
286,546
2
L
Hun Batz
6,883
459
74
5
0
284,964
0
W
Thor
8,486
566
84
6
0
323,304
0
W
Ymir
9,007
600
114
8
0
244,381
0
L
Thor
6,437
429
43
3
0
223,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role