Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Gbirds58
Loki
Level 101
God Stats
2W - 6L
1,336 SR
Queue Stats
269W - 259L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Masktokill17
Jing Wei
Level 163
God Stats
1W - 1L
1,669 SR
Queue Stats
196W - 188L
1,564 Elo+
Solo
Set
Set
Teyuun
Set
Level 141
God Stats
5W - 7L
1,557 SR
Queue Stats
795W - 692L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
vbpacker
Baron Samedi
Level 63
God Stats
1W - 3L
1,461 SR
Queue Stats
82W - 66L
1,558 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,560 Elo+

VS

Team Averages
Level 151
1,554 SR
1,583 Elo+
Sobek
Sobek
Akamaru7
Sobek
Level 137
God Stats
2W - 0L
1,523 SR
Queue Stats
217W - 256L
1,571 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FrenchJedi
Maman Brigitte
Level 154
God Stats
12W - 19L
1,564 SR
Queue Stats
348W - 342L
1,510 Elo+
Party 2
Anhur
Anhur
MagicAddict
Anhur
Level 154
God Stats
4W - 7L
1,518 SR
Queue Stats
313W - 282L
1,618 Elo+
Solo
Anubis
Anubis
Yahkay
Anubis
Level 154
God Stats
29W - 21L
1,667 SR
Queue Stats
510W - 477L
1,552 Elo+
Solo
Thanatos
Thanatos
iBeasties
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 7 / 0
7,408
529
3,947
11,231
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
12
3 / 6 / 0
7,421
530
4,780
14,403
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Masktokill17
Jing Wei
12
0 / 4 / 1
7,397
528
4,722
11,655
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Teyuun
Set
14
3 / 2 / 1
9,148
653
9,023
14,891
8,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
vbpacker
Baron Samedi
9
0 / 6 / 2
6,180
441
4,984
14,592
9,458
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akamaru7
Sobek
11
1 / 0 / 14
8,286
592
5,429
13,426
13,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
FrenchJedi
Maman Brigitte
14
6 / 2 / 9
8,789
628
11,986
12,701
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 1
9,249
661
7,563
9,529
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Yahkay
Anubis
16
9 / 0 / 9
10,152
725
17,394
8,393
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
iBeasties
Thanatos
13
5 / 3 / 4
8,248
589
8,572
12,317
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
25
25
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
W
Sobek
Akamaru7
Sobek
1
0
14
8
W
Maman Brigitte
FrenchJedi
Maman Brigitte
6
2
9
5.25
L
Loki
3
6
0
0.5
W
4
1
1
4.5
L
Jing Wei
Masktokill17
Jing Wei
0
4
1
0.13
L
Set
Teyuun
Set
3
2
1
1.75
W
Anubis
Yahkay
Anubis
9
0
9
13.5
W
Thanatos
iBeasties
Thanatos
5
3
4
2.33
L
Baron Samedi
vbpacker
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
50,944
66,772
Taken
56,366
28,784
Mitigated
31,298
15,639
Healing
30,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,947
373
0
1,396
11,231
3,770
0
8,029
3,202
65,313
0
W
Sobek
Akamaru7
Sobek
5,429
794
0
4,146
13,426
13,775
0
3,924
9,502
20,058
0
W
Maman Brigitte
FrenchJedi
Maman Brigitte
11,986
399
0
6,389
12,701
5,135
0
1,699
11,002
72,619
2,118
L
Loki
4,780
963
0
1,841
14,403
4,198
0
8,626
5,777
0
42,976
W
7,563
4,662
0
4,694
9,529
4,037
43
1,107
8,422
0
89,038
L
Jing Wei
Masktokill17
Jing Wei
4,722
3,996
0
3,313
11,655
2,989
0
3,745
7,910
0
56,001
L
Set
Teyuun
Set
9,023
3,760
0
5,022
14,891
8,369
0
4,736
10,155
0
75,096
W
Anubis
Yahkay
Anubis
17,394
1,077
0
6,477
8,393
4,148
588
1,680
6,713
96,595
0
W
Thanatos
iBeasties
Thanatos
8,572
2,757
0
8,350
12,317
4,203
0
815
11,502
0
47,340
L
Baron Samedi
vbpacker
Baron Samedi
4,984
658
486
3,581
14,592
9,458
0
8,957
5,635
18,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
44,724
459
Minions Killed
465
0
Camps Cleared
0
1,437,802
Distance Traveled
1,580,348
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,408
529
128
9
0
261,467
0
W
Sobek
8,286
592
15
1
0
351,175
7
W
Maman Brigitte
8,789
628
97
7
0
340,744
3
L
Loki
7,421
530
60
4
0
326,839
2
W
Anhur
9,249
661
138
10
0
280,879
0
L
Jing Wei
7,397
528
110
8
0
305,289
4
L
Set
9,148
653
142
10
0
287,482
2
W
Anubis
10,152
725
154
11
0
292,729
1
W
Thanatos
8,248
589
61
4
0
314,821
0
L
Baron Samedi
6,180
441
19
1
0
256,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role