Player Matchup

Ra
Ra
 
Ra
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaos_P
Fenrir
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 27L
1,428 Elo+
Solo
Ymir
Ymir
Sir Meliodis
Ymir
Level 88
God Stats
20W - 10L
1,600 SR
Queue Stats
129W - 117L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThalesPirate
Cu Chulainn
Level 75
God Stats
10W - 19L
1,379 SR
Queue Stats
343W - 324L
1,433 Elo+
Solo
He Bo
He Bo
apeoflight
He Bo
Level 116
God Stats
0W - 1L
1,226 SR
Queue Stats
199W - 157L
1,540 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,477 Elo+

VS

Team Averages
Level 97
1,678 SR
1,462 Elo+
Ymir
Ymir
ChrisDominated
Ymir
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
32W - 49L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
Succubuttsy
Ne Zha
Level 81
God Stats
7W - 0L
1,953 SR
Queue Stats
324W - 328L
1,478 Elo+
Solo
Cthulhu
Cthulhu
TROJANOWSKI23
Cthulhu
Level 7
God Stats
3W - 2L
1,621 SR
Queue Stats
11W - 12L
1,434 Elo+
Party 1
Persephone
Persephone
Twisted_Tayy
Persephone
Level 117
God Stats
26W - 29L
1,568 SR
Queue Stats
288W - 196L
1,531 Elo+
Solo
Skadi
Skadi
Valv3tronic
Skadi
Level 153
God Stats
19W - 16L
1,548 SR
Queue Stats
318W - 304L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 2
7,859
1,310
9,149
4,568
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Jaos_P
Fenrir
11
0 / 0 / 0
6,054
1,009
0
0
0
13
1 / 2 / 5
7,373
1,229
3,161
9,073
7,996
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
ThalesPirate
Cu Chulainn
12
1 / 3 / 4
7,106
1,184
7,090
10,253
9,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
2 / 6 / 2
7,657
1,276
5,287
9,929
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

284

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,430
1,238
3,290
5,938
5,874
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
13
4 / 0 / 4
8,049
1,342
8,227
4,960
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
13
2 / 1 / 6
7,632
1,272
5,997
7,245
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Twisted_Tayy
Persephone
13
2 / 1 / 4
7,985
1,331
4,907
2,903
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
7,648
1,275
7,969
7,368
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
11
11
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
2
3
W
1
2
8
2.5
L
Fenrir
Jaos_P
Fenrir
0
0
0
0
L
1
2
5
1.75
W
Ne Zha
4
0
4
6
W
Cthulhu
2
1
6
5
L
Cu Chulainn
ThalesPirate
Cu Chulainn
1
3
4
1
W
Persephone
Twisted_Tayy
Persephone
2
1
4
4
W
2
2
8
3
L
He Bo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
30,390
33,823
Taken
28,414
25,171
Mitigated
19,354
3,227
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,149
539
1,137
814
4,568
2,074
0
1,604
2,964
25,923
0
W
3,290
826
0
3
5,938
5,874
0
3,773
2,111
13,237
0
L
Fenrir
Jaos_P
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
3,161
355
0
570
9,073
7,996
0
3,146
5,672
4,937
0
W
Ne Zha
8,227
2,843
0
242
4,960
2,145
0
3,418
1,488
0
16,888
W
Cthulhu
5,997
402
130
701
7,245
6,953
0
3,487
3,544
11,996
127
L
Cu Chulainn
ThalesPirate
Cu Chulainn
7,090
1,459
0
706
10,253
9,383
0
4,411
5,411
0
17,899
W
Persephone
Twisted_Tayy
Persephone
4,907
49
0
0
2,903
1,283
0
1,397
1,466
30,753
0
W
7,969
4,815
0
513
7,368
3,099
0
4,935
2,208
0
16,027
L
He Bo
5,287
717
0
0
9,929
5,718
0
4,054
5,709
26,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
38,744
127
Minions Killed
149
4
Camps Cleared
7
491,282
Distance Traveled
658,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,859
1,310
46
8
2
138,414
0
W
Ymir
7,430
1,238
17
3
1
120,654
0
L
Fenrir
6,054
1,009
0
0
0
2,674
0
L
Ymir
7,373
1,229
6
1
0
123,028
0
W
Ne Zha
8,049
1,342
25
4
3
151,620
0
W
Cthulhu
7,632
1,272
19
3
1
132,981
0
L
Cu Chulainn
7,106
1,184
14
2
0
110,677
0
W
Persephone
7,985
1,331
70
12
1
144,069
0
W
Skadi
7,648
1,275
18
3
1
108,905
0
L
He Bo
7,657
1,276
61
10
2
116,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role