Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
BoperScred
Fafnir
Gold III
Level 147
God Stats
22W - 23L
1,560 SR
Queue Stats
78W - 88L
1,449 MMR
Solo
Agni
Agni
Silver I
CWoodard4
Agni
Silver I
Level 148
God Stats
13W - 10L
1,594 SR
Queue Stats
65W - 63L
1,532 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
MaitreMarmotte
Cu Chulainn
Gold IV
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,439 MMR
Solo
Anhur
Anhur
Silver II
Vesalo
Anhur
Silver II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,531 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,651 SR
1,477 MMR
Ullr
Ullr
Platinum IV
ChipWitDip
Ullr
Platinum IV
Level 143
God Stats
56W - 37L
1,640 SR
Queue Stats
180W - 170L
1,708 MMR
Party 1
Sol
Sol
Gold V
DrGUZMAN
Sol
Gold V
Level 157
God Stats
10W - 3L
1,812 SR
Queue Stats
309W - 330L
1,410 MMR
Solo
Chaac
Chaac
Gold III
HAILxUnbated220
Chaac
Gold III
Level 147
God Stats
51W - 41L
1,602 SR
Queue Stats
289W - 292L
1,405 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MeatyJet27
Kukulkan
Gold IV
Level 175
God Stats
8W - 5L
1,669 SR
Queue Stats
210W - 225L
1,474 MMR
Solo
Susano
Susano
Gold IV
ducc_on_quack
Susano
Gold IV
Level 117
God Stats
28W - 29L
1,530 SR
Queue Stats
299W - 295L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 4 / 0
6,736
561
3,814
11,386
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
BoperScred
Fafnir
10
1 / 0 / 1
6,290
524
3,089
9,502
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
1 / 4 / 3
6,474
540
4,953
8,891
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MaitreMarmotte
Cu Chulainn
12
0 / 0 / 3
7,029
586
8,541
9,990
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Vesalo
Anhur
9
0 / 2 / 0
5,311
443
1,327
7,530
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HadesKumbhakarnaAthena

VS

Bans
ThanatosMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,031
669
7,358
7,233
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 4
6,297
525
5,898
8,691
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 0
6,670
556
4,454
11,884
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MeatyJet27
Kukulkan
14
2 / 1 / 2
7,545
629
4,969
6,072
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 4
6,775
565
4,537
9,197
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
0
1
L
Fafnir
BoperScred
Fafnir
1
0
1
1.5
L
Agni
1
4
3
0.63
W
6
0
2
7
W
1
2
4
1.5
W
0
2
0
0
L
Cu Chulainn
MaitreMarmotte
Cu Chulainn
0
0
3
1.5
W
Kukulkan
MeatyJet27
Kukulkan
2
1
2
3
L
Anhur
Vesalo
Anhur
0
2
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
27,216
47,299
Taken
43,077
30,682
Mitigated
19,855
12,444
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,814
642
0
1,772
11,386
4,784
0
1,529
9,857
44,524
1,216
L
Fafnir
BoperScred
Fafnir
3,089
814
132
5,235
9,502
9,617
0
3,006
6,496
21,204
0
L
Agni
4,953
183
0
2,084
8,891
3,580
0
4,250
4,641
51,824
0
W
7,358
2,411
0
1,142
7,233
2,867
142
2,068
5,165
0
53,653
W
5,898
1,926
0
2,814
8,691
3,594
836
4,163
4,528
44,320
6,790
W
4,454
784
0
4,063
11,884
7,481
0
653
11,231
0
47,152
L
Cu Chulainn
MaitreMarmotte
Cu Chulainn
8,541
1,304
0
1,951
9,990
10,344
0
319
9,671
468
50,834
W
Kukulkan
MeatyJet27
Kukulkan
4,969
580
75
1,443
6,072
2,534
66
2,118
3,954
70,337
0
L
Anhur
Vesalo
Anhur
1,327
505
0
1,270
7,530
2,357
0
1,397
6,133
0
28,520
W
4,537
813
0
3,201
9,197
3,379
32
2,950
6,247
0
36,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
35,318
338
Minions Killed
430
0
Camps Cleared
0
1,236,235
Distance Traveled
1,292,328
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,736
561
75
6
0
266,257
2
L
Fafnir
6,290
524
23
2
0
252,951
3
L
Agni
6,474
540
93
8
0
238,941
0
W
Ullr
8,031
669
91
8
0
253,528
2
W
Sol
6,297
525
79
7
0
229,155
0
W
Chaac
6,670
556
83
7
0
274,179
1
L
Cu Chulainn
7,029
586
97
8
0
259,895
7
W
Kukulkan
7,545
629
120
10
0
241,859
0
L
Anhur
5,311
443
50
4
0
218,191
0
W
Susano
6,775
565
57
5
0
293,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role