Player Matchup

Danzaburou
Danzaburou
Jinkalak
Danzaburou
Level 108
God Stats
7W - 5L
1,730 SR
Queue Stats
141W - 132L
1,496 Elo+
Solo
Anubis
Anubis
M4d4focaone
Anubis
Level 121
God Stats
33W - 17L
1,685 SR
Queue Stats
134W - 127L
1,471 Elo+
Solo
Charon
Charon
Oncent
Charon
Level 76
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,393 Elo+
Solo
Zeus
Zeus
SUPERMAN0541
Zeus
Level 68
God Stats
2W - 2L
1,512 SR
Queue Stats
39W - 59L
1,394 Elo+
Solo
Nemesis
Nemesis
zNath
Nemesis
Level 83
God Stats
19W - 20L
1,433 SR
Queue Stats
122W - 102L
1,450 Elo+
Solo
Team Averages
Level 91
1,578 SR
1,441 Elo+

VS

Team Averages
Level 96
1,530 SR
1,523 Elo+
Set
Set
 
Set
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bigboyy96
Nu Wa
Level 62
God Stats
3W - 5L
1,571 SR
Queue Stats
15W - 17L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
HeyImMichael
Xbalanque
Level 58
God Stats
7W - 3L
1,564 SR
Queue Stats
12W - 8L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
ItzKeshlon
Amaterasu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Solo
Bacchus
Bacchus
wootpoot
Bacchus
Level 64
God Stats
0W - 1L
1,516 SR
Queue Stats
10W - 8L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jinkalak
Danzaburou
15
7 / 4 / 1
9,701
606
11,161
13,200
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 1 / 4
10,872
680
13,978
10,113
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Oncent
Charon
11
1 / 1 / 6
7,363
460
4,998
7,977
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 3 / 3
8,262
516
5,510
10,900
3,804
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
zNath
Nemesis
14
1 / 1 / 5
8,411
526
4,095
11,725
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 0 / 1
9,139
571
3,809
9,151
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Bigboyy96
Nu Wa
14
2 / 3 / 5
8,100
506
9,357
9,417
3,190
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HeyImMichael
Xbalanque
13
3 / 5 / 4
8,668
542
10,502
12,867
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ItzKeshlon
Amaterasu
11
0 / 7 / 2
6,954
435
3,512
13,366
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
wootpoot
Bacchus
11
2 / 4 / 5
7,952
497
6,185
14,914
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
19
Kills
10
10
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
0
1
3.5
L
Nu Wa
Bigboyy96
Nu Wa
2
3
5
1.5
L
Xbalanque
HeyImMichael
Xbalanque
3
5
4
1
L
Amaterasu
ItzKeshlon
Amaterasu
0
7
2
0.14
W
Danzaburou
Jinkalak
Danzaburou
7
4
1
1.88
W
Anubis
8
1
4
10
W
Charon
Oncent
Charon
1
1
6
4
W
2
3
3
1.17
L
Bacchus
wootpoot
Bacchus
2
4
5
1.13
W
Nemesis
zNath
Nemesis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,742
Damage
33,365
53,915
Taken
59,715
24,420
Mitigated
35,443
14,786
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,809
1,251
0
2,745
9,151
4,827
0
1,158
7,993
0
79,619
L
Nu Wa
Bigboyy96
Nu Wa
9,357
1,552
0
1,105
9,417
3,190
0
4,500
4,917
47,410
0
L
Xbalanque
HeyImMichael
Xbalanque
10,502
5,697
0
2,950
12,867
4,883
45
2,816
10,051
0
57,171
L
Amaterasu
ItzKeshlon
Amaterasu
3,512
629
0
2,613
13,366
5,590
0
9,227
4,139
0
35,206
W
Danzaburou
Jinkalak
Danzaburou
11,161
6,268
0
3,399
13,200
6,174
474
3,044
10,092
0
65,767
W
Anubis
13,978
538
0
6,238
10,113
5,568
993
1,693
8,340
102,380
0
W
Charon
Oncent
Charon
4,998
832
0
980
7,977
4,370
468
2,486
5,371
20,446
0
W
5,510
791
0
2,132
10,900
3,804
0
4,467
6,165
67,579
0
L
Bacchus
wootpoot
Bacchus
6,185
1,259
0
1,852
14,914
16,953
0
6,785
8,129
20,768
0
W
Nemesis
zNath
Nemesis
4,095
781
0
2,037
11,725
4,504
1,391
3,110
8,405
0
68,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,609
Gold Earned
40,813
466
Minions Killed
409
0
Camps Cleared
0
1,666,846
Distance Traveled
1,489,784
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,139
571
140
9
0
326,608
0
L
Nu Wa
8,100
506
84
5
0
326,522
0
L
Xbalanque
8,668
542
111
7
0
290,544
0
L
Amaterasu
6,954
435
53
3
0
234,203
2
W
Danzaburou
9,701
606
89
6
0
320,713
4
W
Anubis
10,872
680
147
9
0
302,557
5
W
Charon
7,363
460
28
2
0
341,567
0
W
Zeus
8,262
516
112
7
0
316,479
2
L
Bacchus
7,952
497
21
1
0
311,907
3
W
Nemesis
8,411
526
90
6
0
385,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role