Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BuBu 4977
Apollo
Level 88
God Stats
3W - 2L
1,648 SR
Queue Stats
180W - 191L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Najilam
Ao Kuang
Level 125
God Stats
0W - 7L
1,074 SR
Queue Stats
184W - 200L
1,458 Elo+
Solo
Khepri
Khepri
OmeletDufraumaj
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,565 Elo+
Solo
Yemoja
Yemoja
eat-me_1987
Yemoja
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 171L
1,523 Elo+
Solo
Team Averages
Level 122
1,444 SR
1,505 Elo+

VS

Team Averages
Level 106
1,434 SR
1,485 Elo+
Nu Wa
Nu Wa
RabbitG32
Nu Wa
Level 102
God Stats
8W - 1L
1,814 SR
Queue Stats
461W - 448L
1,458 Elo+
Solo
Yemoja
Yemoja
ShadowStorm001
Yemoja
Level 67
God Stats
2W - 3L
1,317 SR
Queue Stats
288W - 255L
1,556 Elo+
Solo
Mercury
Mercury
TannerTot
Mercury
Level 181
God Stats
9W - 18L
1,332 SR
Queue Stats
844W - 868L
1,491 Elo+
Solo
Ares
Ares
VeganLogan
Ares
Level 55
God Stats
7W - 5L
1,206 SR
Queue Stats
397W - 404L
1,441 Elo+
Solo
Bastet
Bastet
juanvVd
Bastet
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 272L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
4,212
842
0
95
40
Apollo
BuBu 4977
Apollo
11
1 / 2 / 0
4,976
995
2,858
4,181
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Najilam
Ao Kuang
6
0 / 1 / 0
4,290
858
220
1,236
564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,058
1,012
1,662
3,758
3,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
11
1 / 1 / 0
5,170
1,034
1,026
3,616
2,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RabbitG32
Nu Wa
12
2 / 0 / 2
6,227
1,245
2,925
2,502
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 4
5,492
1,098
1,108
3,427
1,924
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
TannerTot
Mercury
10
1 / 0 / 3
6,097
1,219
1,892
3,340
1,592
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 2
5,407
1,081
1,381
3,812
2,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
juanvVd
Bastet
11
2 / 1 / 3
6,208
1,242
3,870
4,160
1,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
5
5
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
L
Apollo
BuBu 4977
Apollo
1
2
0
0.5
L
Ao Kuang
Najilam
Ao Kuang
0
1
0
0
L
0
1
1
0.5
W
Nu Wa
RabbitG32
Nu Wa
2
0
2
3
W
0
1
4
2
W
Mercury
TannerTot
Mercury
1
0
3
2.5
W
0
2
2
0.5
L
Yemoja
1
1
0
1
W
Bastet
juanvVd
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,766
Damage
11,176
12,886
Taken
17,241
7,796
Mitigated
8,978
3,844
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
0
95
40
0
95
0
0
0
L
Apollo
BuBu 4977
Apollo
2,858
1,149
16
192
4,181
1,646
0
1,915
2,266
0
11,627
L
Ao Kuang
Najilam
Ao Kuang
220
0
0
85
1,236
564
0
460
776
683
0
L
1,662
87
123
351
3,758
3,089
0
1,590
2,168
6,612
0
W
Nu Wa
RabbitG32
Nu Wa
2,925
459
435
419
2,502
957
1,300
513
1,989
12,277
0
W
1,108
308
3,823
796
3,427
1,924
953
564
2,863
2,197
0
W
Mercury
TannerTot
Mercury
1,892
354
537
547
3,340
1,592
1,400
927
2,413
0
6,644
W
1,381
56
183
40
3,812
2,717
0
417
3,395
3,718
0
L
Yemoja
1,026
211
2,286
791
3,616
2,457
0
1,354
2,262
4,205
0
W
Bastet
juanvVd
Bastet
3,870
388
0
689
4,160
1,788
268
487
3,673
0
7,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
29,431
41
Minions Killed
47
0
Camps Cleared
0
245,776
Distance Traveled
482,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,212
842
0
0
0
0
0
L
Apollo
4,976
995
23
5
0
83,100
0
L
Ao Kuang
4,290
858
0
0
0
26,415
0
L
Khepri
5,058
1,012
10
2
0
68,749
0
W
Nu Wa
6,227
1,245
14
3
0
93,457
0
W
Yemoja
5,492
1,098
2
0
0
80,184
0
W
Mercury
6,097
1,219
10
2
0
107,426
0
W
Ares
5,407
1,081
4
1
0
98,630
0
L
Yemoja
5,170
1,034
8
2
0
67,512
0
W
Bastet
6,208
1,242
17
3
0
102,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role